CBM prg Studio v2.0.0 Beta Bugfixed released
CBM prg Studio Version 2.0.0 Beta released. There are a lot of new features in this version, which is why it has been released as a beta. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
Note that because it is a beta version it can be ran from its own directory, there’s no need to uninstall your current version of CBM prg Studio.
CBM prg Studio allows you to type a BASIC or Machine Codeprogram in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
NOTE: This is effectively a bug fix for the beta version of 2.0.0 which was released last December, although there are a few new minor features (mostly for the screen designer) and other ‘enhancements’.
Download: CBM prg Studio v2.0.0 Beta Bugfixed (877)
source: ajordison.co.uk
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