Sprite Pad v1.7
Sprite Pad v1.7 released.. after a long long time Subchrist has updated his Sprite Editor for Commodore 64.
Sprite Pad is a free cross-platform development tool for designing sprite images and animations.
Improvements and changes in this version:
- Rotations. A World first?, Free rotate with variable angle limiter, auto-generate rotation sequences in any mode with 1 degree accuracy.
- Overlays. Allows the designing of 2 sprites as one + animation and rotation support!.
- Multiple Palettes. User editable palette file supports up to 20 additional palettes. (Default palette is now technically accurate).
- Single page layout. No more page flipping!.
- ‘Floodfill’, ‘Fat Brush’, ‘Pixel Swapper’, ‘Paste Into’. + Many more fixes and improvements.
General Program Features:
- Edit and animate both multicolour and high-resolution sprite images.
- 256 Sprite browser.
- Simple file format allows easy import into Commodore 64 software projects.
System Requirements:
- The program has been designed, programmed and tested on a 32-bit Windows XP (SP3) system.
- The development machine has an Athlon XP 2400+ (2Ghz) with 512MB of RAM and an old 64MB Nvidia Geforce4 MX GFX card.
source: subchrist homepage
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