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AspeQt v0.8.3 (Atari serial peripheral emulator for Qt)

June 3rd, 2012 No comments

AspeQt is a cross-platform, free and open source Atari 8-bit serial peripheral emulator. The name is an acronym for Atari serial peripheral emulator for Qt, Qt being the cross-platform application development framework used by AspeQt.

AspeQt emulates various Atari 8-bit peripherals like disk drives and printers via an SIO-2-PC cable. If you are familiar with software like Sio2Pc, APE, Atari810, AtariSIO etc., you probably won’t have any problems getting used to AspeQt.

Even though AspeQt is not fully mature yet, it is easy to use and, despite its shortcomings, has many features that you may find useful, the highlights being:

  • Cross-platform GUI with drag and drop support.
  • 8 emulated disk drives with support for 512 bytes per sector disk images.
  • High speed operation up to 6 times faster than the normal speed.
  • Ability to use PC folders as emulated disks.
  • Disk image explorer for viewing and modifying disk image contents.
  • Ability to run Atari executables without messing with disk images and DOSes.
  • Printer emulation.
  • Cassette image playback.

Download:

source: aspeqt.sourceforge.net

Javatari v1.08 (Atari 2600 emulator)

June 2nd, 2012 1 comment

Javatari is a multiplayer Atari 2600 emulator written in pure Java with no external libs.

Features:

  • Unique Client-Server multiplayer mode. Runs great in low-latency networks such as LANs.
  • Cheat and turn off Collisions. Finally discover the ending of River Raid!
  • Complete Save State/Load State functions.
  • Scanlines and TV screen emulation modes.
  • Real Atari console user interface.

Download: Javatari JAR (Needs Java 6) (936)

source: javatari.org

C64 Game: Rocket Man +2 +Pic / Robot +3D / Pegman +2 …

May 31st, 2012 No comments

HxC Floppy Emulator: Software updated

May 31st, 2012 No comments

The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.

The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).

There are two differents emulators:

  • A USB version which allows to connect the floppy disk drive interface of the computer to a PC via a USB cable.
  • A SDCARD version which allows to emulate floppy disks which images are stored in a SDCARD.

Release notes for the HxCFloppyEmulator software v1.6.11.16:

  • Akai S950 DD & Akai S950 HD interface mode support added (need firmware v1.6.4.4 or more)
  • … full release notes here

Download: HxCFloppyEmulator software v1.6.11.16 (1024)

source: hxc2001.free.fr

CBM FileBrowser v1.3 by NBLA000

May 31st, 2012 No comments

This program works as a program launcher for Commodore machines. Even if it was originally intended for a device with sd2iec firmware, it works also with any CBM drive (without sd2iec functions of course).

It is a multi-system version derived from the discontinued sd2brwse v.0.6 by Hannu Nuotio (fork() of sdbrowse v.0.7)

The Vic-20 Mega-Cart Installer is based on sys.asm sources of mega-tools by Daniel Kahlin, sort routine by Michael Kircher.

Current supported machines:

  • C64.
  • C64DTV.
  • Vic-20 unexpanded.
  • Vic-20 +3K RAM.
  • Vic-20 +8K RAM or plus (for FE3 use this version)
  • Vic-20 with Mega-Cart.
  • C16 / C116 / Plus4.
  • C128 in 64 mode.

Changelog:

  • v.0.1 – 01-Sep-2009 (Start of project, C64/C64DTV only)
  • v.0.2 – 21-Oct-2009 (First working version for Vic-20 +8K RAM)
  • v.0.3 – 06-Jan-2010 (Added memory config auto-detection for Vic-20 selected program)
  • v.0.4 – 19-Jan-2010 (Added support for Vic-20 with Mega-Cart and manual start mode)
  • v.0.5 – 10-Feb-2010 (Added support for Vic-20 unexpanded and Vic-20 +3K RAM)
  • v.1.0 – 05-Mar-2010 (First public version, minor issues fixed, C64 and Vic-20 supported)
  • v.1.1 – 22-Jun-2010 (Added support for D41 and DNP file images, sd2iec firmware v.0.9.0 or higher required)
  • v.1.2 – 09-Oct-2010 (Added SJLOAD speed-up option to the manual mode of the Mega-cart version)
  • v.1.3 – 31-May-2012 (Added support for C16/C116/Plus4, Sort directories, cosmetic changes)

Download: CBM FileBrowser v1.3 by NBLA000 (1344)

source: vic20.it/cbmfilebrowser

Unboxing Altera USB Blaster (JTAG)

May 29th, 2012 No comments
Altera USB Blaster (JTAG)

Autopsy:

The Altera USB-Blaster adapter interfaces a USB port on a host computer to an Altera FPGA mounted on a printed circuit board. The cable sends configuration data from the PC to a standard 10-pin header connected to the FPGA.

You can use the USB-Blaster adapter to iteratively download configuration data to a system during prototyping or to program data into the system during production.

Download:

Categories: Hardware, News & Rumors, Today

Sidreloc v1.0 by Kryo/LFT

May 29th, 2012 No comments

Sidreloc is a tool for relocating SID tunes any number of whole pages, using a novel but remarkably simple algorithm. It can also relocate all zero-page variables used by the tune.

Sidreloc is capable of relocating 91% of HVSC #56 out of the box. Many of the remaining tunes can be relocated by tweaking the settings to fit them.

While the tool is SID specific, the fundamental algorithm could easily be adapted to relocate all sorts of 6510/6502 machine code that meets a couple of requirements (see “Observations” below).

Sidreloc is primarily a linux program, but it’s open source (MIT license) and you are encouraged to port it to different operating systems. Good patches will be merged into the official version.

Download:

source: linusakesson.net

CCS64 v3.9

May 29th, 2012 No comments

CCS64 is a Commodore 64 Emulator for PC developed by Per Håkan Sundell.

CCS64 is shareware. This means that the program is free to use and to copy, but if you like it and use it regularly I would appreciate that you would register the program.

Download: CCS64 v3.9 (987)

source: www.ccs64.com

Atari 2600 (CX-2600 P)

May 28th, 2012 No comments
Atari 2600 (CX-2600 P)

Autopsy:

from Wikipedia:

The Atari 2600 is a video game console released in October 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. The first game console to use this format was the Fairchild Channel F; however, the Atari 2600 receives credit for making the plug-in concept popular among the game-playing public.

The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed “Atari 2600″, after the unit’s Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man.

The Atari 2600 was wildly successful, and during much of the 1980s, “Atari” was a synonym for this model in mainstream media and, by extension, for video games in general.

The Atari 2600 was inducted into the National Toy Hall of Fame at The Strong in Rochester, New York in 2007. In 2009, the Atari 2600 was named the second greatest video game console of all time by IGN, who cited its remarkable role as the console behind both the first video game boom and the video game crash of 1983, and called it “the console that our entire industry is built upon.”

For the first year of production, the VCS was manufactured in Sunnyvale, California. The consoles manufactured there had thick internal RF shielding, and thick plastic molding around the sides and bottom. These added weight to the console, and because all six switches were on the front, these consoles were nicknamed “Heavy Sixers”. After this first year, production moved to Hong Kong, and the consoles manufactured there had thinner plastic molding. In 1978, only 550,000 units from a production run of 800,000 were sold, requiring further financial support from Warner to cover losses. This led directly to the disagreements that caused Atari Inc. founder Nolan Bushnell to leave the company in 1978.

source: wikipedia

C64 Game: Better Dead Than Alien +6PDFH / Bable Bable +2 …

May 25th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Hokuto ForceReally Proud Lamers and Laxity.

Download:

source: csdb.dk

SD2Iec Firmware (Latest nightly build)

May 25th, 2012 1 comment

Shadowolf has published a web page where you can download the beta version of  SD2IEC firmware.

SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.

The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).

source: SD2Iec Firmware (Latest nightly build)

Categories: Firmware, News & Rumors, Today

CBM prg Studio v2.3.0 released

May 25th, 2012 No comments

CBM prg Studio Version 2.3.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New Features in v2.3.0:

  • Support for the C16 and Plus/4 machines.
  • Undo/redo for character, sprite, and screen designers.
  • Support for illegal opcodes.
  • Screen designer added to C128 platform (40 column, c64 mode only).
  • Start page.

Major bugs fixed:

  • Commodore key (in screen designer) producing wrong code for certain colours.
  • PI keyword not recognised.
  • DATA keyword coloured incorrectly.
  • Occasional duplicate start address in new project wizard.
  • Wrong link address for VIC 20 projects in generated SYS call.
  • Renumbering programs with no destination line numbers after GOTO, GOSUB etc.
  • Lowercase text not handled correctly by ‘text’ directive.
  • Some minor MMI issues.

Download: CBM prg Studio v2.3.0 (921)

source: ajordison.co.uk

Unboxing Everdrive cartridge for Megadrive/Genesis & Nintendo 64

May 24th, 2012 No comments
PCB of the Everdrive cartridge for Nintendo 64

Autopsy:

The Everdrive is essentially an interface which allows your ageing console to communicate with an SD card. Using software loaded directly onto the device, the Everdrive boasts a simple menu which allows you to navigate your way around your SD card and load one of hundreds of ROMs into its flash memory. This takes only a few seconds and once the process is complete it’s as if you’ve slotted the original cartridge into your machine.

The Everdrive itself is manufactured in the Ukraine by a talented guy known as Krikzz. He only sends out the bare circuit board so you may want to cannibalize an existing cartridge to create a suitable case. Setting up the Everdrive is relatively straightforward; you simply format your SD card in FAT32 and then drop your ROMs into organised files. One thing you have to note is that each folder cannot have more than 512 items in it, so it’s a good idea to create a folder for each letter of the alphabet and then transfer the files into each.

The Everdrive can be ordered direct from its creator via his website or via resellers on various auction sites.

Everdrive Video Review:

source: krikzz.com meanmachinesmag.co.uk gp2x.de 8bitplus.co.uk

XSidplay2 v2.1.2

May 20th, 2012 No comments

XSidplay2 is a QT based music player for SID music.

It is based onto Michael Schwendt’s XSIDPLAY, the historical SID player for Linux, actually no more developed by the author.

from the author:

This version implement a runtime libraries selection (for now however, it must be used one library in one executable as there are some more name conflicts to remove).

It now uses libsidplayfp with resid 1.0 by default (resid-fp emulation will be added in next versions). Consider this as a testing version, so please report bug or issue you find in it.

Download: sourceforge

source: sourceforge.net/projects/xsidplay2/

Commodore Free Magazine Issue #61

May 20th, 2012 No comments

Commodore Free Magazine Issue #61

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:
Editorial.
NEWS.
Amiga Forever/C64 Forever 2012 R2.
Automated Amiga Disk Archiver.
BOH update15 released.
Lotek64 #40 Released.
QR Code Generator.
Update on the P1565 Project.
Chillin’ with Porter.
Moldi’s Treasure #5
AmigaONE X1000 Now Shipping.
Return #10 Released.
Sqrxz 3.
VFLI – VIC-20.
PETvet.
DiscreetFX.
HVTC High Voltage TED Collection.
Scene World #18
Cinnamon Writer v0.80
FS-UAE Emulator.

 

AmigaOS Beta Testers.
Aladdin 4D New Name / Ownership.
PC World Review WinUAE.
“Boing Ball” Re-visited – Part 2
Review: Galli – Plus/4 game.
Rediscovering CP/M – Part 3
Happy Progíing.
My Personal Memories of Commodore.
Interview with Jack Tramiel.
Jack Tramiel, a man who changed the world.

Download:

source: commodorefree.com

Categories: Magazine, News & Rumors, Today