This is a new version of the Java SidPlayer (Command line & Gui Interface).
This Java applet should work on Mac OSX, Linux and Windoze.
Download here the latest final version v2.0 (Live Installer).
source: jsidplay2.sourceforge.net
It is finally out! With this editor (PAL/NTSC) you can edit NUFLI (static) image directly with your Commodore 64.
source: noname.c64.org
Some new Games & Utility for Commodore VIC-20.
- Ball to the walls. An action game where you break through barriers and try to master all 34 screens. (16K expansion required)
- MaxiGrafik. BASIC extension for true 208×256 hires graphics. (+24K RAM expansion, or more; disc drive)
- VIN (GUI File browser). A GUI file browser and demos. (24K expansion required), Joystick or Mouse.
source: Denial (The Commodore VIC-20 forum)
This is the last notice for the Ultimate 1541 version 2.
from 1541 Ultimate homepage:
- It is now possible to order accessories for the 1541U-II. This is possible through the “Order Status” page. In case your unit has already been shipped, please create another order of 0 (zero) 1541U-II units, and add the accessories to that order.
- Tape connector boards have been ordered. Expect 150 of them in about 2 weeks. One board clicks under the 1541-II case; the other holds the 2×6 pin tape connector and tape feed-through. The two boards connect to each other using a standard 10-pin flat cable. The part that clicks under the 1541-II case can also be used to power the cartridge for stand-alone mode (requires software update). I am planning to ship the tape connector boards as build-it-yourself kits to keep it cheap. Assembly possible for a small extra fee.
- If you paid after June 1, you will need to wait until the new production batch is finished. You will receive an E-mail about this soon! (Refund possible..)
Read more…
CartographPC is a Windows application created to assist in designing tile-based datamaps. This devtool serves as a companion piece to our C64 native Cartograph devtool.
The original purpose of CartographPC was to enable us to take nice screenshots of our datamaps without having to take four or six screenshots of smaller windows and piece them together.
CartographPC has since grown into a full editor with the benefit of being able to load datamaps created on the C64 directly into memory and edit, save, and move them back to C64 without much hassle.
It works by creating datamaps using tilesets created on C64 with the old, but popular, ultrafont editor. Datamaps can have dimensions of 1 to 255 tiles horizontally and 1 to 127 tiles vertically. CartographPC allows the user to create a datamap as small as 40×25 tiles (one screen) and up to 255×127 tiles.
Read more…
Sorry, this entry is only available in Italian.
Autopsy:
Today i picked up a Commodore 64 with Powersupply in original Box and in good working condition for 13$. The plastics of the Commodore 64 / Powersupply are yellowed but does not affect the right use.
Title: SX64ual Healing
A Fucking awesome C64 Multicolor picture by Archmage.
source: noname.c64.org arthak.net
Autopsy:
Today i picked up a Commodore Amiga 2000 (Revision 4.5) in good working condition with Keyboard and Mouse.
I have removed the battery and thoroughly cleaned the PCB in that area. I noticed that the PCB is pretty delicate when trying to unsolder. The solder mask becomes damaged when exposed to too much heat for too long, and probably one would easily kill leads unless being extremely careful. Maybe the board’s age adds to it.
from Wikipedia:
The A2000, also known as the Commodore Amiga 2000, was released in 1986. Although aimed at the high-end market it was technically very similar to the A500, so similar in fact that the A2000B revision was outright based on the A500 design.
What the A2000 had over the A500 was a bigger case with room for five Zorro II proprietary expansion slots, two 16-bit and two 8-bit ISA slots, a CPU upgrade slot, a video slot, and a battery-backed clock.
It should also be noted that, like the Amiga 1000 and unlike the Amiga 500, the A2000 came in a desktop case with a separate keyboard. The case was more PC-like than the A1000 – taller to accommodate the expansion cards and lacking the space beneath for the keyboard.
source: wikipedia
From the Yape homepage:
Exactly 10 years has passed since the first public alpha (or rather: WIP) of Yape saw the light of day. It is just as unbelievable as it can get… sheesh.
It started off as an attempt at a more intelligent disassembler when I realized how much fun it really is to learn the hardware AND C++ programming at the same time while dealing with my all time favourite hobby.
I thought this anniversary would be also a nice opportunity to abandon the rather clumsy versioning I have been following in the past. Anyway I have not got much time to make a long rant here, so you will be spared :-)
v1.0 compared to v0.86 are as follows:
- 32-bit and automatic bitdepth option in fullscreen mode (8 bit full screen mode might be slow under newer Windoze’s)
- Copy & paste to/from the clipboard now respects upper/lower case mode.
- Partially implemented 48 bps mode of the T6721A speech LSI.
- G64 image support is no longer read only (yay, at last)
- Reading from open address space.
- Plenty of bugfixes (drive, TED, autostart, monitor etc.)
source: yape.homeserver.hu
Autopsy:
Today i picked up a Commodore 64 in good working condition with Powersupply / RF Cable, Commodore 16 Datassette and a Suncom TAC2.
USB-64 – Turning Commodore 64 into a USB host for Mass Storage Drives.
The prototype uses two devices:
- A cartridge to provide software and commands to operate the USB device.
- A user-port device that interfaces with the USB stick.
With the proto-type it is possible to transfer files at 1.2 kB/s (serial) or 9.5 kB/s parallel.
source: luigidifraia.com
This demo is really good. The song is probably one of the best i have ever heard in my life.
source: noname.c64.org
ACID 64 Player Pro is the sequal of Acid 64 Player and is a cycle based Commodore 64 music player designed for playing SID tunes on sound cards/devices that have a real SID chip (6581/6582/8580) on board like the HardSID cards and HardSID 4U USB device.
ACID 64 emulates the MOS 6510 micro processor, the 6526 CIA chip and partially the 6569 VIC chip to run the code of a SID tune and it controls the SID chip on the device for playing the Commodore 64 music.
What’s new in version v3.0.4:
Read more…
aceCommander128 for Commodore 128 is a file manager for standard drives, also supports 64HDD,IEC-ATA,1541Ultimate SD-DCA, CMD hardware.
aceCommander128 Supports real-time-clock used by 64HDD or CMD hardware.
source: commodore.host.sk
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