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The Mystery of Silver Mountain (require 24k memory expansion)

September 6th, 2009 No comments

The Mystery of Silver Mountain

Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it in the glory of 40 columns!

source: Denial (The Commodore VIC-20 forum)

Indivision AGA 1200 Config Tool and FPGA Core update

September 6th, 2009 No comments

Individual Computers

from Readme:

————————————————————–
Indivision AGA Configuration Tools V1.22
Indivision AGA FPGA Logic Core V1.5
(c) 2009 by Oliver Achten
————————————————————–

Short description
————————–

These tools enable you to configure your Indivision AGA flickerfixer, which means you can flash updates, make a backup of your existing flash configuration or change the internal display parameter settings of your Indivision AGA to match your preferred setup.

source: icomp.de

ICU 64 v0.1

September 2nd, 2009 2 comments

This is the first public version of ICU64 / Frodo Redpill. You can now experience the hacker’s view of the Commodore 64 with real-time view and edit of the C64 internals.

Requirements:

  • A fast PC with Windows XP and .NET Framework 2.0
  • The Frodo v4.1 emulator.

source: icu64.blogspot.com

Philips Videopac G7000 / Two Joysticks and some Game Cartridges

September 1st, 2009 No comments
Philips Videopac G7000

Autopsy:

Cartridges list:

  • Philips Videopac #1 – Race/Spin-Out/Cryptogram.
  • Philips Videopac #18 – Laser War.
  • Philips Videopac #22 – Space Monster.
  • Philips Videopac #38 – Munchkin.
  • Philips Videopac #43 – Pickaxe Peter.

from Wikipedia:

The Magnavox Odyssey², known in Europe as the Philips Videopac G7000, in Brazil as the Philips Odyssey, in the United States as the Magnavox Odyssey² and the Philips Odyssey², and also by many other names, is a video game console released in 1978.

In the early 1970s, Magnavox was an innovator in the home video game industry. They succeeded in bringing the first home video game system to market, the Odyssey, which was quickly followed by a number of later models, each with a few technological improvements. In 1978, Magnavox, now a subsidiary of North American Philips, released the Odyssey², their new second-generation video game console.

In Europe and Brazil, the Odyssey² did very well on the market. In Europe, the console was most widely known as the Philips Videopac G7000, or just the Videopac, although branded variants were released in some areas of Europe under the names Radiola Jet 25, Schneider 7000, and Siera G7000. Philips, as Magnavox’s European parent company, used their own name rather than Magnavox’s for European marketing A rare model, the Philips Videopac G7200, was only released in Europe; it had a built-in black-and-white monitor.

Videopac game cartridges are mostly compatible with American Odyssey² units, although some games have color differences and a few are completely incompatible. A number of additional games were released in Europe that never came out in the US.

source: wikipedia videopac composite mod videopac flashcart

Sinclair (Amstrad) ZX Spectrum +2A (in the black case) – Issue 2

August 31st, 2009 1 comment
ZX Spectrum +2A Issue 2

Autopsy:

from Wikipedia homepage:

The ZX Spectrum +2A was produced to homogenise Amstrad’s range in 1987. Although the case reads “ZX Spectrum +2″, the +2A/B is easily distinguishable from the original +2 as the case was restored to the standard Spectrum black.

The +2A was derived from Amstrad’s +3 4.1 ROM model, using a new motherboard which vastly reduced the chip count, integrating many of them into a new ASIC. The +2A replaced the +3′s disk drive and associated hardware with a tape drive, as in the original +2. Originally, Amstrad planned to introduce an additional disk interface, but this never appeared. If an external disk drive was added, the “+2A” on the system OS menu would change to a +3.

As with the ZX Spectrum +3, some older 48K, and a few older 128K, games were incompatible with the machine. The ZX Spectrum +2B signified a manufacturing move from Hong Kong to Taiwan later in 1987.

source: wikipedia

Commodore Modem 8010 Powersupply pinouts

August 31st, 2009 1 comment

din5m

  • PIN 1 = Common (GND)
  • PIN 4 = Free
  • PIN 2 = 14.6v (AC)
  • PIN 5 = Free
  • PIN 3 = 14.6v (AC)

Click here for my Commodore Modem 8010.

Some VIC-20 Games cartridges

August 30th, 2009 No comments
Some VIC-20 Games cartridges

Cartridges list:

  • VIC-1111 – 16k Ram Expander. (Manual)
  • VIC-1211A – Super Expander with 3k Ram Expansion. (Manual)
  • VIC-1213 – Machine Language Monitor. (Manual)

click here for the vic-20 cartridges category.

from Wikipedia:

As for commercial software offerings, an estimated 300 titles were available on cartridge, and another 500+ titles were available on tape. By comparison, the Atari 2600—the most popular of the video game consoles at the time—had a library of about 900 titles near the end of its production life (many were variations of another title).

Most cartridge games were ready to play as soon as VIC-20 was turned on, as opposed to games on tape which required a time-consuming loading process. Titles on cartridge included Gorf, Cosmic Cruncher, Sargon II Chess, and many others.

source: wikipedia

Space Crap III v1.2 a new game for C64 by Papposoft

August 30th, 2009 No comments

In game screenshots:

source: papposoft web noname.c64.org

Categories: C64/SX64, News & Rumors, Today

OSx SidPlay v4.1.3 Released (Snow Leopard Compatibility Fix)

August 29th, 2009 No comments

From homepage: This version fixes the compatibility bug with Snow Leopard OS.

Changelog:

  • Fixed playback issues on Snow Leopard.
  • Spotlight plugin is now 64-bit compatible.
  • Added Remix.Kwed.Org integration (lookup remixes of a .sid tune)
  • Fixed status display for tunes with more than 99 songs.
  • Executable PRG files can now be dropped on SIDPLAY.

source: sidmusic.org

Some VIC-20 Games cartridges

August 26th, 2009 No comments
Some VIC-20 Cartridges

Cartridges list:

  • VIC-1905 – Jelly Monsters.
  • VIC-1907 – Jupiter Lander.
  • VIC-1910 – Radar Ratrace.
  • VIC-1912 – Mole Attack.
  • VIC-1920 – Pinball.
  • VIC-1922 – Cosmic Cruncher.

click here for the vic-20 cartridges category.

from Wikipedia:

As for commercial software offerings, an estimated 300 titles were available on cartridge, and another 500+ titles were available on tape. By comparison, the Atari 2600—the most popular of the video game consoles at the time—had a library of about 900 titles near the end of its production life (many were variations of another title).

Most cartridge games were ready to play as soon as VIC-20 was turned on, as opposed to games on tape which required a time-consuming loading process. Titles on cartridge included Gorf, Cosmic Cruncher, Sargon II Chess, and many others.

source: wikipedia

VirtualC64 v1.0 Beta 8 for Mac OSx

August 25th, 2009 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Changelog:

Fixed in beta 8

  • Joystick handler has been rewritten from scratch. It’s now message based and supports hot plugging.
  • Fixed a race condition that could cause the emulator to crash during shutdown.
  • Fixed some minor GUI issues.

source and download: dirkwhoffmann.de

ROM-el testing complete

August 23rd, 2009 No comments

ROM-elfrom Homepage:

Aries was backordered on the required 24 and 28 pin headers needed to finish testing, and the order just came in this past week.  Thus, I finally had a chance to solder and test the units.  Testing went well, and I can program the units with my Willem programmer.

Originally designed to hold a 29EE512 64kB EEPROM, I found a good price on Atmel AT49F001 128kB 5V Flash, so I made the necessary adjustments and tested with the new memory.  Testing went well, so I am releasing the design to production.

I have noticed one issue that I need to address.  Some CBM units have an RFI shield that doubles as a heat shield.  To perform the latter function, metal “fingers are stamped out of the shield that press on the top of the ICs.  I need to ensure the metal shield/heat sink does not contact any of the pins on this unit.

source: jbrain.com

TapPlay / TAP file playback for SD2Iec v0.1.0

August 23rd, 2009 No comments

TapPlay / TAP file playback for sd2iec hardware.

Changelog:

2009-08-21 – release 0.1.0

  • first usable version.

source: sd2iec.de gitweb forum thread twitter.com

Categories: C64/SX64, News & Rumors, Today

High Voltage SID Collection Update #51

August 23rd, 2009 No comments

hvscAfter this update, the collection should contain 36,939 SID files!

Thanks to all the people who have helped to make HVSC the collection that it is today, without your help it would be a much tougher task.

This update features (all approximates):

  • 953 new SIDs.
  • 93 fixed/better rips.
  • 6 PlaySID/Sidplay1 specific SIDs eliminated.
  • 14 repeats/bad rips eliminated.
  • 320 SID credit fixes.
  • 159 SID model/clock infos.
  • 8 tunes from /DEMOS/UNKNOWN/ identified.
  • 6 tunes from /GAMES/ identified.
  • 38 tunes moved out of /DEMOS/ to their composers’ directories.
  • 14 tunes moved out of /GAMES/ to their composers’ directories.

source: hvsc.c64.org

Categories: C64/SX64, News & Rumors, Today

ACID 64 Player Pro v3.0.2 (Windows)

August 23rd, 2009 No comments

acid64playerlogoACID 64 Player Pro is the sequal of Acid 64 Player and is a cycle based Commodore 64 music player designed for playing SID tunes on sound cards/devices that have a real SID chip (6581/6582/8580) on board like the HardSID cards and HardSID 4U USB device.

ACID 64 emulates the MOS 6510 micro processor, the 6526 CIA chip and partially the 6569 VIC chip to run the code of a SID tune and it controls the SID chip on the device for playing the Commodore 64 music.

What’s new in version v3.0.2:

Fixes

  • No error anymore when last directory was a root folder.
  • Corrected memory bank setting for PSID tunes.
  • Resizing window was corrupting active row of search grids.
  • Minimal width is now set correctly.

Improvements

  • Last played file is remembered now when ACID 64 is started.
  • When Folders tab is clicked, the current selected file will always be visible.
  • Special characters Ø and ø can now be searched by o or oe (re-indexing required)
  • Pressing escape in search boxes will now select the text instead of clearing the input.
  • Selecting a search filter will change the color of the filter box.
  • Copy filename strips HVSCRoot automatically.
  • Seeking (dragging thumb) can now be cancelled by pressing escape key or by pressing right mouse button.
  • Scrolling search results will now update rows immediately without releasing the thumb.
  • Clicking on a folder name in Folders tab will expand the folder.
  • Changed “Browse” tab name to “Folders”

screenshot:


source: acid64.com