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MultiColor v0.2.1 (Win32/Linux/OSx) released by Skoe

March 14th, 2009 No comments

MultiColourMultiColor is an image manipulation tool for Commodore 8-bit computers’ graphics formats. It is an old-school painting program for graphicians but not an image converter. Currently VIC-II multicolor bitmap is the only supported image format.

Features:

  • Written in C++, so it’s quite fast and no special runtime is required.
  • Can be compiled for many platforms, because it uses wxWidgets.
  • Can load Koala and Amica, file type is detected independently from file name.
  • Behaviour when hitting the color-per-cell-limit can be selected.
  • Undo/redo.
  • Tools with realtime preview (e.g. Line)
  • Basic TV emulation.
  • Zoom, with grid at higher zoom factors.

Changelog:

Read more…

Domed resin 1541U Case Logo

March 13th, 2009 No comments

1541ulogofrom 1541 Ultimate forum:

This is the domed resin 1541U logo that comes with your case, free to the first 50 orders.

source: 1541ultimate.net

MultiColor v0.2.0 (Win32/Linux/OSx) released by Skoe

March 12th, 2009 No comments

MultiColourMultiColor is an image manipulation tool for Commodore 8-bit computers’ graphics formats. It is an old-school painting program for graphicians but not an image converter. Currently VIC-II multicolor bitmap is the only supported image format.

Features:

  • Written in C++, so it’s quite fast and no special runtime is required.
  • Can be compiled for many platforms, because it uses wxWidgets.
  • Can load Koala and Amica, file type is detected independently from file name.
  • Behaviour when hitting the color-per-cell-limit can be selected.
  • Undo/redo.
  • Tools with realtime preview (e.g. Line)
  • Basic TV emulation.
  • Zoom, with grid at higher zoom factors.

Changelog:

Read more…

OSx SidPlay v4.1 Released.

March 11th, 2009 No comments

sidplayFrom homepage: This version fixes some critical bugs and should have been out much sooner. Unfortunately I was very busy working my normal job. I’m sorry for anyone that was affected by one of the bugs in SIDPLAY 4.0.

I’m planning to update more often from now on, but bear with me if my time schedule becomes tight again.

Changelog:

  • Added Growl notification support.
  • Fixed playback on multi-channel sound devices.
  • Added detection of sound device change.
  • Fixed potential data-loss problem when syncing collection.
  • Added fixes to emulation to allow playback of songs such as “Fanta in Space”.
  • Fixed error handling when loading a tune from a URL.
  • Fixed crash when syncing while spotlight search is in progress.
  • Added possibility to select subtune when exporting a song.
  • Fixed a case where songs were exported with the wrong length.
  • Added option to select fadeout time when exporting songs.
  • Playlists can now contain the same file more than once.
  • Dragging a playlist item to a different playlist now retains the selected subtune.
  • Fixed bug in browser navigation history.
  • The “Select Song” submenu now shows all available subtunes.
  • Fixed updating of exported file size when changing time.
  • Editing smart playlist criteria now immediately updates the smart playlist as you type.
  • Playing the next item in a playlist now works correctly in any sort order.
  • Changing the sorting of a view keeps the selection intact.
  • Pasting a path string into the browser view jumps to that location.
  • Removed all traces of Carbon code.
  • Other minor bug fixes and improvements.

source: sidmusic.org

Beachparty 2009 at Melbourne, Victoria (USA)

March 11th, 2009 No comments

beachpartyCompo rules:

There will be three competitions: Music, Graphics, Demo.

Your entry should be prevously unreleased material and your own work.

All entries will be released on scene.org/pouet.net under the relevant Creative Commons licence.

A bonus system has been put in place to encourage oldschool & demoscene style productions. The bonuses listed increase the votes for that entry by the specified percentage – ie. +50% means each vote is worth 1.5 for that production, +100% means each vote is worth 2!

source: beachparty.disasterarea.net

Majikeyric’s Cross-Tools Suite v1.0

March 11th, 2009 No comments

Here is a *small* part of the C64 cross tools (10 included in this pack!) I wrote during the past years. I make them public today by releasing the most stable and useful ones. Have a look at the summary for the complete list!

They are Win32 command line tools. Please don’t cry for a conversion for your platform because actually I WILL NOT make any effort in this way. They have been made in C with Visual Studio 6. If you cry very loud I can provide very interested and motivated persons the sources but this is a real mess because there are lots of source files and modules (.obj files).

source: noname.c64.org

C64 Pixel Art by d0c

March 10th, 2009 No comments

Vampyre Cross by d0c.

source: noname-c64.org

Categories: C64/SX64, DTV, News & Rumors, Today

SD2Iec new stable Firmware Released

March 9th, 2009 No comments

SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 microcontroller from the Atmel AVR microcontroller family. The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64.

Hardware and the microcontroller’s firmware is available as open source (GPL).

Changelog:

2009-03-08 – release 0.8.0

  • Direct sector access of the real storage device
  • Ignore DEL files in file_open
  • Drive mapper
  • EXOS V3 fastloader support
  • Requires avr-libc 1.6.x

2009-03-07 – release 0.6.7

  • Bugfix: Close previous file if secondary is reused without close
  • Bugfix: Minor Jiffy timing fix on EOI

source: sd2iec.de gitweb forum thread

Categories: Firmware, News & Rumors, Today

DTVmkfs v0.91 + Mac OSx source fix

March 8th, 2009 No comments

Dtvmkfs build a file system image for flashing into the C64 DTV (v2/v3). The hummer racing game uses a different flash load routine, so the SYS-address needs to be set in a special way for this to work, or a DTV-kernel must be used.

download: dtvmkfs v0.9.1 OSx Source Fixed

Changelog:

0.91 – 2008/12/07

  • Fixed bug with incorrect parsing of load-address from PRGs.
  • Updated to support %XX-encoded C64names.
  • Implemented NOLIST option. C64name starting with $ is still supported for backwards compatibility.
  • Directory ($-file) width automatically expanded if file names are too long.
  • Added -r option to import raw data.

source: symlink.dk

Commodore A2088XT

March 7th, 2009 4 comments

Autopsy:

Description:

  • Country: Usa
  • Most Common: Usa/Europe
  • Rarity: Rare
  • Year: 1986

from Amiga Resource:

  • 8088 @ 4.77 MHz
  • optional 8087 FPU
  • 512 kB RAM
  • 16 kB XT compatible BIOS
  • 360 kB 5.25″ floppy drive supplied
  • 720 kB 3.5″ – uses external Amiga floppy drives on the external connector
  • CGA 640x200x2 or 320x200x4 modes selectable with jumpers
  • can use Amiga parallel ports
  • could be upgraded to 386 with the Roßmöller 386si

source: amiga.resource.cx

Some pieces recovered from a Amiga 2000 devastated by humidity!

March 7th, 2009 No comments

Some pieces recovered from a Amiga 2000 devastated by humidity!

Chiptune.com (Amiga Workbench Web)

March 7th, 2009 No comments

Amiga WEBIt’s a old website but it’s always great to visit.

source: chiptune.com

Sign Up for Little Computer People Party

March 7th, 2009 No comments

For all the c64/amiga/atari/spectrum/console/whatever-lovin’ sideborder musicians, stamp fakers, coders, forth lamers, screen dumpers (yes), bbs hangarounds and full screen graphicians – we strike back! – and we strike hard!

On july 17-19, in Lund/Sweden, we will present you with the hottest incarnation so far in the series of Swedish copy/demo parties, and YOU are invited!

source: lcp.c64.org

Categories: Event(s), News & Rumors, Today

AmiKit v1.5.6 released!

March 7th, 2009 No comments

AmiKitAmiKit is a free and legal compilation of more than 300 of the finest Amiga programs (free/shareware).

It runs under emulation on your Windows or Linux system. In short, AmiKit is the way to experience a high-end Classic AmigaOS on your PC (providing you own legal AmigaOS and ROM file).

Changelog:

  • - UPDATED:  AmigaAMP 2.20
  • - UPDATED:  bzip2 1.0.5
  • - UPDATED:  p7zip 4.65a (and Magellan’s menu and 7z filetype)
  • - UPDATED:  SabreMSN 0.42
  • - UPDATED:  vorbistools 1.2.0e
  • - UPDATED:  WHDLoad 16.9
  • - UPDATED:  xad_7z 1.9

source: amikit.amiga.sk

Executable Image release 1 released by MagerValp / M&M

March 7th, 2009 No comments

Executable Image is a perversely over-engineered solution to a very simple problem: how do I convert a Koala image into an executable program? The sane solution would be to fire up an assembler, write about a page of code copying color ram, set up the VIC, and then pucrunch or exomize it to get a sys line.

Scout released a .bat file that does pretty much all that, and it gets the job done. The implementation gave me an itch that I just had to scratch
though.

Executable Image is available for MacOsx / Linux Binary (sources included).

source: noname.c64.org