Mirage has released a new version of this cool painting program can support C64 graphics mode with file export in (.PRG) format.
This version needs windows 2000 or higher and dotnet 2.0, which you can download from microsoft.
source: noname.c64.org
SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.
It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in. Plus there does not seem to be any converters released.
HISTORY:
UPDATE 3 – 17/02/09
- Selective ordered dither implemented – now default Dithers pixels only if they dont fall in the c64 color range.
- White is now displayed as white.
- Ability to select background color (for asthetic purposes only. does not affect the 144×168 image)
source: noname.c64.org
Here’s yet another entry for the 1K games category. This time round it is Container for the Commodore C64.
Game Description:
Collect the containers before your energy runs out.
source: minigamecomp.org.uk
Gallery / Autopsy:
Stuff Donated:
- 1 x Amiga 500 with 512k expansion and Kickstart Switch.
- 1 x Joystick Quickshot II Plus.
- 2 x Joystick Slik Stik from Suncom.
- 1 x New Genlock from Logica
- 2 x Amiga 500 Mouse.
- 2 x Amiga 500 Powersupply.
- 2 x 1084S Amiga 500 Cables.
- 1 x Scart Amiga 500 Cable.
- 1 x RF Cable.
- 2 x Amiga 520 Modulator.
- 1 x Amiga Eye Video Digitizer.
- 2 x Bulk Joystick.
- Amiga Workbench Disk (Original).
Thanks to Piero.
from Wikipedia:
The Amiga 500, also known as the A500, was the first “low-end” Commodore Amiga 16/32-bit multimedia home/personal computer. It was announced at the winter Consumer Electronics Show in January 1987, at the same time as the high-end Amiga 2000, and competed directly against the Atari 520ST. The A500 was released in mid 1987 at the price of 595.95 USD without monitor.
source: Wikipedia
FAT40 and Orion made a VIC20 version of the game Island of Secrets.
The game itself is simple and the parser limited, but the atmosphere is good, thanks also to the excellent manual, with comic-style drawings and nice descriptions.
source: Denial forum
KoalaLinker released by Scout of Onslaught. Koalalinker is a simple but a very great ShowPic for Koala Pictures.
source: noname.c64.org
Autopsy:
Description:
- Country: USA
- Most Common: USA/Europe
- Rarity: Very rare
- Year: 1983
- Price: $995
Fix/Enhancement:
- Added a Fan.
- ASSY fix from Commodore.
- I/O Fastloader fix.
- Userport GND fix.
- Jiffy Kernel (C64/1541).
from Wikipedia:
The Commodore SX-64, also known as the Executive 64, or VIP-64 in Europe, was a portable, briefcase/suitcase-size “luggable” version of the popular Commodore 64 home computer and holds the distinction of being the first full-color portable computer.
The SX-64 featured a built-in five-inch composite monitor and a built-in 1541 floppy drive. It weighed 23 lb (10.5 kg). The machine was carried by its sturdy handle, which doubled as an adjustable stand. It was announced in January 1983 and released a year later, at $995.
source: Wikipedia Oldcomputers
C64 Pixel Art by Gheymaid Inc.
source: noname.c64.org
Autopsy:
The Sega MasterSystem II was originally designed to output an RF modulated (VHF) signal but with a mod you can get a better signal with the Composite Video .
Description:
- Country: Japan
- Most Common: Usa/Europe
- Rarity: Unrare
- Year: 1990
from Wikipedia:
The Sega Master System is an 8-bit cartridge-based video game console that was manufactured by Sega and was first released in 1986.[3] Its original Japanese incarnation was the Sega Mark III (although the “Master System” name has also been used in Japan).
In the European market, this console launched Sega onto a competitive level comparable to Nintendo, due to its wider availability, but failed to put a dent in the North American and Japanese markets. The Master System was released as a direct competitor to the NES/Famicom.
source: Wikipedia
Autopsy:
Description:
- Country: USA
- Most Common: USA/Europe
- Rarity: Unrare
- Year: 1991-92
from Wikipedia:
The Amiga 1200, or A1200, was Commodore International’s third-generation Amiga computer, aimed at the home market. It was launched in October 21, 1992, at a base price of £399 in the United Kingdom and $599 in the United States. Initially, only 30,000 A1200s were available at the UK launch.[1]
Like its predecessor, the Amiga 500, the A1200 is an all-in-one design incorporating the CPU, keyboard, and disk drives (including, unlike the A500, the option of an internal hard disk drive) in one physical unit. The machine was designed to be able to house a 2.5inch HDD internally, but it was possible to mount a 3.5inch HDD inside the 1200 if a little brute force was used.
source: Wikipedia
Pretty nice labyrinth clone.
download prg+source here: noname.c64.org
from: Petscii Forums “PETSCII.COM”
I held off on announcing uIEC/SD availability until I had some stock (impatient folks, you know who you are , but I do now have some stock 90 units).
Since uIEC shares the same firmware (kudos to Ingo Korb, who does not get enough recognition for this fine piece of code) as the recently announced SD2IEC, I’ll spare everyone rehashing the similarities and just note the differences:
Features:
- uIEC/SD is currently the smallest known CBM drive (1.5″ x 1.5″ by 0.3″). Perfect for embedding in your favorite machine, drive, or calculator (shout out to Tone007, who stuffed one in a CBM pocket calculator)
- uIEC/SD shares the same 128kB Atmel AVR 8-bit microcontroller as the rest of the uIEC line. With 51kB used for firmware, there’s plenty of room left for the future.
- uIEC/SD comes complete for use with IEC connector and power supply cassette port connector. VIC/64/C128 users can simply plug the wires in and use. (SX64/+4/C116/C16 users need to source 5V elsewhere, let me know before purchasing if you’d like an alternate connector)
- Although not yet defined for use, uIEC/SD offers an additional switch line and programmatic LED for future use.
- uIEC/SD not only supports SD and SDHC cards, but either SD or SDHC cards can also be used for updating the firmware (new feature, older firmware update software only supports SD cards)
source: petscii forums uIEC gallery
SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.
It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in. Plus there does not seem to be any converters released.
HISTORY:
UPDATE 2 – 07/02/09
- YUV perceptual conversion now nearly 5x as fast.
- Displays pixel error percentage of final rendered image in comparison to attributeless 16col c64 conversion.
- Correct extension now automatically appended to filename.
download: noname.c64.org
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