Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- The Atom U-Boat +ED 101%
- Candle Burner v1.1
- Micro Hexagon +
- Linus vs. Simon +F [pal/ntsc]
- Vallation +2D
- Devil Ronin +2
- Bellringer III +2D
- Invert +2
- Magic Duel
- Powerglove [RGCD Compo Edition] +D
- Kobo64 +3
- Candelburner
- Candle Burner v1.1 +
- Invert +7HFD [pal/ntsc]
- Linus vs. Simon (16KB Cartridge Version)
- Candle Burner v1.1 (16KB Cartridge Version)
- Bellringer III (16KB Cartridge Version)
- Invert (16KB Cartridge Version)
- Monster Buster +2
- Magic Duel (16KB Cartridge Version)
- Powerglove (16KB Cartridge Version)
- Revenge of the Tomato (16KB Cartridge Version)
- Devil Ronin (16KB Cartridge Version)
- Vallation (16KB Cartridge Version)
- Kobo64 (16KB Cartridge Version)
- Rocket Smash (16KB Cartridge Version)
- Monster Buster
- Monster Buster (16KB Cartridge Version)
- Rocket Smash [16KB Cartridge Version] +2H
- Cosmic Ark +D
- Monster Buster +2F [pal/ntsc]
- Cosmic Ark (16KB Cartridge Version)
- Micro Hexagon (16KB Cartridge Version)
- Star of Africa +TD 101%
- Kobo64 V2 +2M
- Kobo64 V2 +2M 100%
Download: All Games in One Archive (2825)
source: csdb.dk
The ZOE Interface was developed by xAD^Nightfall and Damiano “Manosoft” Colombari.
The Zoe interface lets you connect the PAL Mattel Intellivision console to a TV/ monitor through the RGB signal of a SCART connector, dramatically increasing the quality of the video signal and bringing it to the highest possible quality: the original output is a modest RF/Antenna signal.
The interface is connected in place of the National LM1886 IC (TV Video Matrix DAC) to take the RGB and Sync signals and convert them for the SCART output.
This interface is not compatible with the NTSC (USA) Mattel Intellivision console because the NTSC version doesn’t use the LM1886 IC: the original video signal is never converted from RGB to Composite and then to RF (Antenna).
The assembled kit is available and you can buy it now from ebay (An installation service on the console will be available for less experienced users)
Download: Zoe Interface Installation Manual (English/Italian) (1829)
A new version of the manual is available here.
Javatari is a multiplayer Atari 2600 emulator written in pure Java with no external libs.
Features:
- Client-Server multiplayer mode. Runs great in low-latency networks such as LANs.
- Drag&Drop and Copy&Paste of ROM files or URLs. Very easy to try ROMs from websites!
- Scanlines and TV screen emulation modes.
- Real Atari console user interface.
Changelog;
- Support for Harmony/Melody Cart flash memory and .cu images.
- Star Castle Arcade highscores now working.
- General performance tuning.
Download: Javatari JAR v3.40 (Needs Java 6 or greater) (1024)
source: javatari.org
It was released a new OS Update for the Everdrive N64 Flash Cartridge (Nintendo 64) by Krikzz. The upgrade instructions can be found here.
Changelog:
- 2.04 (31.10.2013)
- Fixed problem with corrupted file names
- 2.02 (28.10.2013)
- Bugfix
- More space for overscan area
- 2.00 (26.10.2013)
- OS Is not supported with EverDrive V1!!!
- Colpletely new OS was made from zero
- New FPGA core
- Faster SD interface. Now trasfer speed up to 23Mbyte/s
- GameShark cheats.
- IPS/APS patches support
- Auto cheats loading.
- Auto IPS/APS loading
- Forcing of TV mode in the game. It may help to run some PAL games in color with NTSC system
- New menu interface
- Auto CRC fix. May help to run some hacked roms with bad checksum
- Menu supports two resolutions 320×240 and 640×480. Probably will be useful for some RGB moded systems which blinks in 640×480 mode
- New controller PAK manager
- Controller PAK auto backup function
- Winks works with NTSC systems in color
- Some other minor improwments (:
- Copying data from file to file, ringht in menu. To make some extra copy of saves, for example
- File byte swapping. Useful for emulator save files converting
- Menu supports analog stick
Download: Everdrive N64 - OS Update v2.04 (1202)
source: krikzz.com
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Oolong Preview
- Loopz +2HD [pal/ntsc]
- The War of the Worlds &D
- Dodo’s Deep Doo-Doo +2D
- Bloodwheels +2
- Sheer Earth Attack (Enhanced) +2H
- Gold Quest V +2H
- Dodo’s Deep Doo-Doo
- Island of Secrets V1.1 &SOL + MAP
- Conrad Dash
- Tarzan +4DM
- Space Towers +12HM
- Terrain &DG
Download: All Games in One Archive (2932)
source: csdb.dk
A new demo (slideshow) by Algorithm.
Download: CSSHC-VQ Slideshow by Algorithm (1121)
source: csdb.dk
Autopsy:
The ZX Spectrum +2A was Amstrad’s first Spectrum, coming shortly after their purchase of the Spectrum range and “Sinclair” brand in 1986. The machine featured an all-new grey enclosure featuring a spring-loaded keyboard, dual joystick ports, and a built-in cassette recorder dubbed the “Datacorder” (like the Amstrad CPC 464, but was otherwise identical to the ZX Spectrum 128 in looks. Production costs had been reduced and the retail price dropped to £139–£149
The machine was built in Taiwan (making it the first Sinclair product built outside the UK) and Amstrad’s greater emphasis on quality control made it far more reliable than the first Spectrums.
Amstrad also took a very different line in marketing the ZX Spectrum +2A. Unlike Sinclair, Amstrad did not attempt to market the Spectrum as anything other than a games machine and sold it in packages such as the “James Bond 007 Action Pack” (with bundled games and a light gun). This approach was extremely successful, and the ZX Spectrum +2A sold very well.
The gun connects to the BT style serial ports on the 128K versions of the Sinclair ZX Spectrum, and allows you to point the gun at your TV screen – the programs then interpret the position of the gun on the screen when you press the trigger, giving you the feel and action of using a real gun to hit targets.
source: computinghistory.org.uk
Onslaught / Wrath Designs / Vandalism, bring to you the 60th issue of the Vandalism News.
Download: Vandalism News #60 (1077)
source: noname.c64.org/csdb
Memento is a new game for the Commodore Plus/4 (PAL) made by the group Assassins.
The program is written by Skoro, the graphics are from KiCHY and the music was made by Csabo. The game is a memory game and has 20 levels. The difficulty will increase with each level.
Download: Commodore Plus/4 Memento (1290)
source: plus4world.powweb.com
This is the official demo party results from Syntax 2013 (Top 3 Entries only). See also the CSDB Syntax 2013 section for more informations and download.
C64 Demo:
- Soy un Delincuente by Onslaught
- Roller Scroller by Defame, Onslaught
WiLD Demo:
- Vandalism News #60 by Onslaught, Vandalism News Staff, Wrath Designs
C64 Music:
- Slackjaw by iLKke
- P48 Oppression Fighter by Duck and Chicken
C64 Graphics:
- Hideout by Onslaught
- An Eye For An Eye by Arise
- Great Crested Grebe by Senex
Download: Syntax 2013 full Party stuff (1078)
source: noname.c64.org/csdb/
Autopsy:
from Wikipedia homepage:
The Intellivision is a video game console released by Mattel in 1979. Development of the console began in 1978, less than a year after the introduction of its main competitor, the Atari 2600. The word intellivision is a portmanteau of “intelligent television”. Over 3 million Intellivision units were sold and a total of 125 games were released for the console.
In 2009, video game website IGN named the Intellivision the No. 14 greatest video game console of all time. It became Mattel’s first video game console, though it was their only console until the release of the HyperScan in 2006.
The Intellivision was developed by Mattel Electronics, a subsidiary of Mattel formed expressly for the development of electronic games. The console was test marketed in Fresno, California, in 1979 with a total of four games available, and was released nationwide in 1980 with a price tag of US$299 and a pack-in game: Las Vegas Poker & Blackjack. Though not the first system to challenge Atari, it was the first to pose a serious threat to Atari’s dominance. A series of advertisements featuring George Plimpton were produced, that demonstrated the superiority of the Intellivision’s graphics and sound to those of the Atari 2600, using side-by-side game comparisons.
Mattel Intellivision SECAM Motherboard:
source: wikipedia
Autopsy:
This Floppy Drive VIC-1541 (brown label with white case) unlike the known model of VIC-1541 uses a drive mechanism of Newtronics/Mitsumi White and not the usual ALPS brown.
The drive mechanism probably was replaced over the time but i have published the photos anyway.
from Wikipedia homepage:
The Commodore 1541 (also known as the CBM 1541 and VIC-1541) is a floppy disk drive (FDD) which was made by Commodore International for the Commodore 64 (C64), Commodore’s most popular home computer. The best-known FDD for the C64, the 1541 was a single-sided 170 kilobyte drive for 5¼” disks. The 1541 followed the previous Commodore 1540 (meant for the VIC-20).
The disk drive used Group Code Recording (GCR) and contained a MOS Technology 6502 microprocessor, doubling as a disk controller and on-board disk operating system processor. The number of sectors per track varied from 17 to 21 (an early implementation of Zone Bit Recording). The drive’s built-in disk operating system was CBM DOS 2.6.
source: wikipedia
This gallery shows some stages of the repair of the Sinclair Spectrum 48k.
Defects found on the Sinclair Spectrum #1:
- Black Screen of Death/Garbage Screen.
Components replaced:
Defects found on the Sinclair Spectrum #2:
Components replaced:
- 5 x Electrolytic Capacitors 22uf / 16v
- 1 x SN94459 (LM 1889) Tv video Modulator IC with Chroma Reference Signal (Color)
Defects found on the Sinclair Spectrum #3:
Calibration:
- Calibration of Trimmer (VR2)
Defects found on the Sinclair Spectrum #4:
Components replaced:
- 1 x RAM TMS4532
- 1 x Transistor ZTX650
- Extra:
- Composite Video
- Conversion from Spectrum (Issue 2) To Spectrum +
Defects found on the Sinclair Spectrum #5:
- Garbage Screen and high absorption on the 12v line and 0v (ground) with explosion of the transistors ZTX-650 (651) and ZTX-213
Components replaced:
- 1 x Zener 5v1
- 12 x Electrolytic capacitors
- 3 x 4116 RAM (two of these in total short circuit between pin 8 and 16)
- 8 x OKI 3732 RAM
- 1 x Sinclair ROM
- 1 x 74HCT(LS)32
- 1 x Transistor ZTX-213
- 1 x Transistor ZTX-650
- Info:
- About the explosion of the transistors i have isolated the problem, are the ram (LOW).
The bad way used some years ago was cut the pin 8 of the all 4116 ram to isolate the bad one, in this case, i didn’t cut the pins of the ram, but i have cut the track of 12v which is part of all the 4116 ram, doing so, the transistor ZTX650(651) doesn’t explode.
At this point there is a short in one or more RAM between +12 and 0v. I have measured the absorption where i have cut the track and it absorbs too much.
I just have to unsolder the pin 8 of the 4116 ram and trying to isolate it for find which ram is short-circuited.
- …it was not over:
- When the repair is finished and i have replaced all OKI 3732 RAM with a new one, another IC has decided to die, a 74HC(LS)32. I have no words.
Defects found on the Sinclair Spectrum #6:
Components replaced:
Sinclair Spectrum Faulty / AutoLoad Video:
This is the official demo party results from ZOO 2013 (Top 3 Entries only). See also the CSDB ZOO 2013 section for more informations and download.
C64 Demo:
- The First Ball by Fit
- Senpituinense by Dekadence
- Monday Night by Extend
C64 Music:
- Hortus Zoologicus by Zardax
- Funky as Frank by Slimex
C64 Graphics:
- No more bets? by Tempest
- Exploding Fist by Electric
- Kollo by Duce
C64 Basic Demo:
- Beisikki demo by Fit
- Helsingin vesistoe by Hackers
C64 Disk Cover:
- Orangii. by Duce
- Stamps back!!! by Junkie
- Everything is Octopusied by Reekol
Mixed Graphics:
- Ninja enters the battle by ilesj
- Smoke King by Extend
- Variable Medusa by rexbeng
Download: ZOO 2013 full Party stuff (1027)
source: noname.c64.org/csdb/
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