EasyProg is a program for the C64. It is used to write (“burn”) cartridge image files (*.crt) onto an EasyFlash.
Changes:
- Workarounds for 1541U SD-IF bugs.
- Fix hex viewer, it got broken in 1.3
source: easyflash homepage
It’s in German Language but with English subs.
source: circuit-board.de
Sorry, this entry is only available in Italian.
The Movie and Pictures of retro game show Van Pong tot Playstation 2009 are online on site commodore-gg.hobby.nl.
source: commodore-gg.hobby.nl
That’s an CRT image for the EasyFlash cartridge.
It’s a Compilation with a lot of game, like:
- Badlands.
- Bandits.
- Boulder Dash.
- Centipede
- Frogger.
- Giana Sisters. ..and so on…
source: noname.c64 org
Sorry, this entry is only available in Italian.
Program that detects type of your hardware in Commodore 128.
Also added recognizing 64HDD drives and better detection of MMU and RAM size. Works not correctly in VICE. Optimized for 80 columns mode. Thanks to Christian Johansson.
source: mirkosoft homepage
From the Yape homepage:
Now the summer hiatus is over, a small update to Yape is ready. Mainly tape related fixes/features but let us not forget the simple external assembler that is now added to the monitor and is available via the A (or .) command, just like for the good ole TEDMON.
It could still be improved but for now it’ll suffice I guess. It also supports illegal opcodes, of course.
But here’s the full log of what’s been changed:
- Implemented a simple assembler in the external monitor (yay, at last!)
- Tape head adjust dialog for wave samples.
- Optionally invert tape sample input signal (soundcards may invert the phase while recording WAV’s)
- Tape fast forward and rewind in 15 sec steps.
- TAP’s with non-native encoding now supported (C64, VIC20 frequencies)
- Bugfixes (sound, tape)
source: yape.homeserver.hu
It looks like the problem was actually with a specific VLAN behind one of our core routers and wasn’t actually the switch itself.
One of our senior Network Administrators trying to fix the problem and all services should be restored very soon.
source: dreamhoststatus.com
EasyProg is a program for the C64. It is used to write (“burn”) cartridge image files (*.crt) onto an EasyFlash.
Changes:
- Add flash driver infrastructure EasyAP (Makes it easy to support different flash memory types)
- Add “reset and start crt” and “reset and kill”
- Add BING! sound.
- Show all file types in directory list.
- Show directories first, followed by files.
- Internal directory parser tolerates some malformed directories.
- Still problems with 1541U.
- Show message when directory is too long.
- Torture test is more verbose now.
source: easyflash homepage
1541 Ultimate Firmware v1.7 Beta Features:
- The freezer has been made more robust. (Needs more testing)
- Minor fixes in the IEC interface. (but not yet satisfactory)
- SID player has been added.
- Epyx Fastloader cartridge has been added.
- Support for custom carts has been added (8K/16K, as well as existing carts)
- Support for (custom) Ocean and System3 cartridges added.
source: 1541ultimate.net
A new version of SIDBrowser has been released.
Changelog:
- New release after a loooong time! – now also use without installing on mobile drive like USB-memorystick / flashdrives – now comes with SID-player and prepared index for HVSC v51.
source: sidbrowser.mathesoft.de
This is a new cool DTV Demo released at the Mainparty 4 in Arles, France last weekend.
source: mainparty.net noname.c64.org
Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista.
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
2 October 2009 v1.0.5.28
- Bug fix to correct a 32 bit integer overflow bug that causes incorrect emulation behaviour after 1 hour and 13 minutes of continuous use.
source: hoxs64.net
This program converts images to a new c64 graphic format known as MUCSU Hires (MUltiColor Sprite Underlay Hires). It is merely a hiresolution bitmap image with an X expanded multicolor sprite underlay. The Hires underlay variant of this mode has been created before (known as extended hires).
After reading a few forum posts mentioning that the multicolor version of this mode was unrealistic and would provide too many restrictions, I decided to produce this converter to prove that this is not the case as well as wanting to use this particular format for my own production.
Changelog:
- This is the updated version of the MUCSU converter with a major difference. It now supports different spritecolors every raster line with individual colors for each sprite. Ofcourse the usual mucsu mode is also supported.
source: noname.c64.org
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