
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Speeding on the A 81 +7
- Speeding on the A 81 + Bonus
- Slime Deluxe +3
- Lazarian +3DGH
- Fire-Drill +H
- Pirati +2DT
- Petaco´5
- Mini-Penetrator +3HT
- Sheepoid – Frozen in Time +4DF
- Sheepoid – Frozen in Time
- Slider Session
- Kill the Bit
- Frogger II – Three Deep +4D
- Castle of Life +3DT
- West +2DT
- It’s Magic 2 +4PI
- Movement Basic
- Shockway Rider +6DGH
- Pothole Percy +3D
- Buttonpress
- Chopper Hunt +3
- Heathcliff +DGMF
- Ring on a String [16kb cartridge]
- Slime Deluxe [16kb cartridge]
- T.H.E.A. [16kb cartridge]
- Alienator [16kb cartridge]
- Vortex Crystals [16kb cartridge]
- Pickle’s Pod Patrol [16kb cartridge]
- Icicle Race [16kb cartridge]
- Platman [16kb cartridge]
- Bug Hunt [16kb cartridge]
- QWAK [16kb cartridge]
- Blap ‘n Bash Revisited [16kb cartridge]
- Platman +4
- Pickle’s Pod Patrol +4H
- Night of the Valkyrie [seuck]
- Ring on a String
- Platman +2H
- Icicle Race +2
- QWAK +3F
- Bug Hunt +1H
- Blap ‘n Bash Revisited +5HD
- Alienator +4HF
- Vortex Crystals +9HD
- T.H.E.A. +2D
- Ring on a String +
- Alone Against the BSE9 +6T
Download: All Games in One Archive (3551)
source: csdb.dk

This is the official demo party results from Revision 2016 (Top 3 Entries only). See also the CSDB Revision 2016 section for more informations.
C64 4K Intro:
- 1 – The Best Intro Ever by Razor 1911.
Mixed Graphics:
- 6 – Vote EvilBot by Laxity.
Mixed Music:
- 4 – 8-bitburgers by Panda Design.
- 5 – A Computer in My Backpack by Lft.
- 9 – Remembrance by Genesis Project.
Mixed Demo:
- 1 – We Are Demo by Fairlight, Noice, Offence.
- 6 – Watch My Balls in Action! by Singular.
- 7 – Decrunch 2016 Invite by DreamWeb.
Download: Revision 2016 Party stuff (1019)
source: 2016.revision-party.net

CBMXfer is a front-end to several command-line utilities for transferring files and working with disk images. CBMXfer makes using those utilities easy by providing a familiar windows interface that removes the need to learn the commandline syntax of each program. CBMXfer also includes a multi-format file and picture viewer.
The commandline utilities are:
- OPENCBM – transfers files/images to/from a real CBM drive connected via an ‘X-cable’ on the parallel port.
- CBMLINK – transfers files/images to/from a real CBM drive connected to a real CBM computer connected to the PC via a serial cable.
- C1541 – a utility from VICE that works with CBM Image Files (ie: D64,D71,D81 files).
- NIBTOOLS – Utilities to transfer images via parallel port. Supports protected disks.
- IMGCOPY – Utility to image IEEE and 1581 disks.
What can I do with it?
- Transfer files to or from real CBM drives
- Create D64 and other images files from real CBM disks
- Write D64 and other files back to real CBM disks
- Transfer files from WITHIN Image Files
- View Commodore files (BASIC, SEQ, Binary, ML, Chr Sets, and Images). Supports all all machine types
- ML viewer is a full two-pass symbolic disassembler!
- Simple file operations like copy, delete, rename
- Launch VICE and attach disk images plus autorun
- Zoom Floppy supported.
- Supports 1581 partitions with OpenCBM
- Format disks
- Supports IEEE drives with Zoom Floppy
Download: CBMXfer v0.41.1 (1151)
source: Steve J. Gray Homepage
Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.
This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.
The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick
The HXC Usb (Gotek) firmware supports: 
Release notes Firmware USB HxCFloppyEmulator v3.0.6.7a
- Tandy TL/2 write issue corrected – glitch filter reduced (Probably solve write issue with some others machines too).
- 2 digits display init issue corrected (I2C timeout reduced).
- LCD support: Characters glitches with some long file name corrected.
Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.6.7a (1073)
source: hxc2001.com

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Shark +2
- Hugohunt +5D
- Slime 100%
- Slime
- Slime +
- Mystic Mansion +3DG
- JANI 2 +2 [seuck]
- JANI 2 [seuck]
- Wizard’s Doom +3D
- Hessian
- Hessian +5
- Kormi a tetőn [hungarian]
- Spaceman Splorf: Planet of Doom +2D
- Spaceman Splorf: Planet of Doom
- V2 Basic Minesweeper Clone
- Snake
- Crackers Revenge +7DGH
- Dress Up!
- Happy Blocks Basic Preview
- Captain Fizz V1 +9
- Dungeon Wizard +DT
- Stack (My Bitch) Up +
- Telengard Remastered V1.1
- Rodland +7DHI
- Beppe Kid +3DEM
- Chobin II +2DES
- Slime Deluxe
- CRX Race
- Avenger +5DG
- Dragon Hunter Preview +3
- Drugs +5HFTD
- Ylcodrom +1FTD
- Space Defence +D
- Encounter +3DIGF
Download: All Games in One Archive (3589)
source: csdb.dk

This is the official demo party results from BCC #10 (Top 3 Entries only). See also the CSDB BCC #10 section for more informations and download.
C64 Demo:
- Tangled Up by Delysid
- The Mayday Show by Mayday!
- TIS by Bonzai
C64 Music:
- Oldschool Heaven by c0zmo
- Toca Off Alone by Snabel
- Press Space, Release Power by Gaetano Chiummo
C64 Graphics:
- Der Wahrsager by Oni/Luisa
- Voyage to Pandora by Grass
- Moon by awsm
C64 Mixed:
- CRX Race (Game)
- David Bowie Collection (SIDCol)
- Stack Up (Game)
Productions released outside compos:
- Crackers Revenge +7DGH by Hokuto Force (Crack)
- Dungeon Wizard +DT 101% (Crack)
Download: BCC #10 full Party stuff (1126)
source: csdb.dk
Sorry, this entry is only available in Italian.
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.6.1 (D64/CRT) + Manual (973)
source: csdb.dk

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Cauldron +4DF
- Jump Ninja +3HF
- Vault Man 2 Preview +2
- Jump Ninja
- JANI +2 [seuck]
- JANI [seuck]
- Blocks +J
- Meadowbrook Nine
- Minesweeper 64
- Petscii-Poker 2016
- Flying Cobra RX +2 [seuck]
- Underland Preview
- Frogger Arcade Prv 2
- Guardian +4DGH
- Little Knight Arthur +6D
- Little Knight Arthur +6HD
- Rupert and the Toymaker’s Party +3DG
- Hideous Bill and the Gi-Gants +3D
- Crow Boy Preview &D
- Hideous Bill and the Gi-Gants +4DGH
- Chichen Itza
- Blasteroids 101% +6DGHF
- Dragonfire 101% +2DGMF
- Rock Maze (Reset Edition) +4PH 100%
- Rock Maze (Reset Edition)
- Rock Maze (Reset Edition) +4PH
- Beach Head 1a ReM V2 + Source Code
- Miner 2049′er ReM V2 + Source Code
- Castles of Dr Creep 3 ReM V2 + Source Code
- Lode Runner X ReM V2 + Source Code
- Lode Runner(s) ReM V2 + Source Code
- EF C64GS Collection 200-1 Bugfix [easyflash]
- Manic Miner ReM + Source Code
- Return of Heracles +M
- Boulder Dashes ReM + Source Code
Download: All Games in One Archive (3809)
source: csdb.dk
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.6.0 (D64/CRT) + Manual (953)
source: csdb.dk
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.5.3 + Manual (955)
source: csdb.dk
Hex file for upgrade/mod the Vogatek A51099 Arcade Supergun 16F505 controller chips by MCJ Design 2007
Installation instruction:
- Simply program the hex file onto 2 * Microchip PIC16F505 chips.
Features:
- Press “A” on Megadrive/Genisis controller on the first power-up (this fixes random key outputs if the 2nd Controller is not used).
- PCB mod (detailed photo in the archive). Press Start + C to add coin/credit.
Gallery of the firmware upgrade:
Download: Hex file for upgrade/mod the Vogatek A51099 (991)
A new donation from Paolo Cognetti.
Donated items:
- ZX Spectrum + (Complete/Boxed) with keyboard problems
- Philips MSX Printer VW-0010
- Philips MSX QuickDisk VY-0002
- Apple II/II+ Joystick
- ABT Apple II+ External Keypad
- ZX Spectrum + Manual
- SCSI Iomega ZIP Drive + Cable
- Some ZX Spectrum Tape Cassette
- Macintosh Plus Motherboard
- Some PCMCIA Cards
Thanks Paolo.

We had a few problems yesterday with the firewall which has caused a bit of site downtime. We’re very sorry now the problem was fixed.
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.5.2 + Manual (993)
source: csdb.dk
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