Personal Computer IBM 5160 with Octek VGA and ADLib
I have upgraded my Personal Computer IBM 5160 by adding an 8-bit ISA Sound Card (adlib) and Video Card Vga 8/16 bit ISA from Octek.
Below some videos of the tests done:
I have upgraded my Personal Computer IBM 5160 by adding an 8-bit ISA Sound Card (adlib) and Video Card Vga 8/16 bit ISA from Octek.
Below some videos of the tests done:
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
Release notes for the HxCFloppyEmulator software v2.0.16.0:
Download:
source: hxc2001.free.fr lotharek.pl
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
Release notes for the HxCFloppyEmulator software v2.0.15.1:
Download:
source: hxc2001.free.fr lotharek.pl
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
HxC Floppy Emulator DOS Disk Image Browser:
The HxC Floppy Emulator DOS Disk Image Browser is a simplified version of the HxC Floppy Emulator software. This version is designed to replace the VFD solution.
Avantages over the VFD solution:
Release notes for the HxCFloppyEmulator software v2.0.15.0:
Download:
source: hxc2001.free.fr lotharek.pl
Autopsy:
I have to thank my friend Damiano for sending me the ITS Module with a low serial number, which like the previous one (C64SD v2.0) i really appreciate it.
The ITS module is a interface that enables SD2IEC to play .TAP files version 1 and version 2 to a commodore machine. The ITS module was designed to fit into the pass-through tape connector of C64SD Infinity and to be connected to the C64SD by a four wires cable that allows C64SD to manage it.
SD2IEC firmware has been modified in order to add the commands and the routines needed to control the external ITS module without removing any of the original SD2IEC functionalities
Features:
What Can’t You Do:
The ITS Module can be purchased on the Manosoft site.
ITS Tape Loading video:
source: manosoft.it
It’s been six long years of Design and Testing of the FPGA Arcade Replay Board and now finally is available for purchase.
Price is 199 Euro for the version without composite/SVHS output, 229 Euro with.
FPGA Arcade Replay features:
source: fpgaarcade.com
Adapters that you see in the photo:
My personal considerations:
This is a great programmer and certainly more stable of the classic Willem (parallel or usb). I have tried to program some EPROM and FLASH without problems. The power supply via USB is very stable and accurate.
from the homepage of MCUmall:
The GQ-4X is the newest model of True USB Willem Universal Programmer series from MCUmall Electronics Inc Canada.
With its complete new professional design, True USB PRO 40pin willem programmer GQ-4X is the first & exclusive Willem universal programmer in the market that owns the unique features:
The application-oriented & application-enhanced design facilitates GQ-4X supports thousands of most popular application devices (growing) and ideally suits the portable/convenient applications that includes: car automative field ECU chiptuning, airbag reset, mileage, satilite devices, BIOS refreshing, motherboard BIOS in-circuit upgrade, xBox,Wii gaming machines EPROM duplicate, Altera Xilinx JTAG, PIC/MCU development, newer laptop technology and newer desktop PC etc.
It has outstanding performance which supoprts the devices that other similar products are not capable of supporting: such as 25LF SPI series, PSOP44,TSOP48, 25VF SPI series, Altera Xilinx CPLD JTAG, PLCC84,SST39VF3201, TE28F102, 27C1024, 27C1028,HD6475,29F800, 29LV800, 29F032…
source: mcumall.com
Tiny status update of the SD2Snes Cartridge from Ikari
Directly from the SD2Snes Homepage:
So I’ve been getting a lot of questions pertaining to current progress, understandably. ;)
SuperFX is still crawling along, I’ve gotten a basic CPU core control unit and partial instruction decoder to work which can run test code in simulation fine, albeit limited. But it doesn’t deal with the different memory delays, stalling and parallelism yet; also the SNES interface, plot logic and other supplementary stuff are still missing.
The SuperFX uses pipelining which is a thing I haven’t fully understood yet, so that’s going to take some brain work and likely multiple complete rewrites of the CPU core. I’d rather not give an estimated time of completion for that at the moment… ;) Implementing pipelining properly is important because game code is laid out to take advantage of it and will not run correctly otherwise.
Besides the SuperFX, kogami has discovered a BS memory mapping bug, a regression that snuck into firmware 0.1.5 where I rewrote the BS memory mapping based on my own RE efforts. Also some graphical corruption has been found when using the “Run previous game” feature (Start button). I expect to make a bug fix / minor release addressing these issues (possibly others) in a couple of weeks.
source: sd2snes.de
Listen to your favourite radio stations on your Commodore 64.
The Software is written in C and compiled using CC65 compiler. Check the readme in the zip file for more information.
Download: C64 FM Radio v0.1 (985)
source: fm-radio-for-c64
Autopsy:
from Elektronite Homepage:
One smart ape has escaped from his cage. Mario, the zookeeper, is in a real fix! The gorilla Darwin has captured a very special lady and made his way onto a construction site and up bewildering, unfinished structures and a veritable King Kong! Leap for your life over bouncing barrels, ride fast-moving platforms to dizzying heights, scurry under runaway springs, and avoid roaming flames and dangerous balls of gas as you make your way up. It will take not only Mario but one of his brothers Toni and Bruno to outsmart the big ape and return the girl to safety.
It’s TWO games in one! The first arcade game, PLUS a second game with five all NEW levels inspired by the arcade hit D2K: Jumpman Returns! 9 Screens in total!
Features:
Video D2K ARCADE review for IntelliVision:
source: elektronite.com
It was released a new OS Update for the Everdrive N64 Flash Cartridge (Nintendo 64) by Krikzz. The upgrade instructions can be found here.
Changelog:
Download: Everdrive N64 - OS Update v1.29 (1611)
source: krikzz.com
Ikari want to make a bit of clarity of the future of the SD2Snes interface.
Directly from the SD2Snes Homepage:
Progress update & (rough) road map:
In the past weeks, amongst a number of smaller feature requests, I’ve been getting a lot of questions about SuperFX progress. I’ve even seen rumors spread about SuperFX support being cancelled. This is not the case.
SuperFX is the most complex core to implement to date, and it even took me several months to complete Cx4 support. That was before the public release of sd2snes, however, so less people noticed. Rest assured that SuperFX support is still in progress. It will take at least the rest of this year though.
To me, having existing features working properly takes priority. That’s why I’m addressing reported bugs and also minor feature requests which have been in the queue for quite long in parallel to working on SuperFX. I expect there to be 1-2 more releases before SuperFX support is introduced in v0.2.0, not counting critical bug fixes should need for them arise. Since people seem to get annoyed at my love for the Satellaview I’ll put off further work on that until after SuperFX.
There will be a v0.1.5 release shortly, which supports large SRAM properly, fixes sorting of long directory entries, fixes a glitch in SPC playback with S-APU consoles, works properly with non-standard controllers plugged in (e.g. Super Scope), and has more faithful BS-X memory mapping (<- actually finished a couple of weeks ago).
v0.1.6 will probably introduce proper SuperCIC support (allowing to select 50/60Hz from the menu) and maybe rudimentary cheat code support (ROM patching only). Both might be delayed to v0.2.0.
Keep in mind that while I’m continuing work on SuperFX support it helps do something else now and then.
source: sd2snes.de
Gallery:
The PETdisk is a new storage device, made by bitfixer, for the Commodore CBM / PET with an IEEE-488 port.
The system is in two parts. A datassette module that makes it possible to play “data” from a PC soundcard to the CBM / PET and play “data” from the CBM / PET to the PC. The IEEE-488 module has an SD card and a micro processor.
You can use the commands LOAD, SAVE and LOAD “$” to load or store data on the SD card. The device number can be changed with a help of a jumper. The USB cable is used to provide 5VDC from the datassette module to the IEEE-488 module.
For more informations,schematics,documentations and price of the kit please visit the site of the author.
Video demostration:
source: bitfixer.com
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
Release notes for the HxCFloppyEmulator software v2.0.3.0:
Download: HxCFloppyEmulator v2.0.3.0 *BETA* (1112)
source: hxc2001.free.fr
Gallery:
This is the preview of the Manosoft C64SD Infinity v2.0 Blue version. This version will be soon available for sale.
Here the full review of the Manosoft C64SD Infinity v2.0.
source: manosoft.it
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