Archive

Archive for the ‘OSx/Linux/Win Tools’ Category

KoalaLinker v0.1 [win/dos/linux/osx]

February 16th, 2009 No comments

KoalaLinker released by Scout of Onslaught. Koalalinker is a simple but a very great ShowPic for Koala Pictures.

source: noname.c64.org

SHO-FLI Converter Update 2 – (C) 2009 Algorithm / Algotech

February 8th, 2009 No comments

SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.

It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in.  Plus there does not seem to be any converters released.

HISTORY:

UPDATE 2 – 07/02/09

  • YUV perceptual conversion now nearly 5x as fast.
  • Displays pixel error percentage of final rendered image in comparison to attributeless 16col c64 conversion.
  • Correct extension now automatically appended to filename.

download: noname.c64.org

SHO-FLI Converter Update 1 – (C) 2009 Algorithm / Algotech

February 4th, 2009 No comments

SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.

It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in.  Plus there does not seem to be any converters released.

HISTORY:

UPDATE 1 – 04/02/09

  • Implemented R,G,B,Brightness/Contrast Sliders.
  • YUV Color Reduction/Compare Option.
  • Quick Preview option.
  • Two additional Ordered Dither.

download: noname.c64.org

Java Ice Team Tracker 64 (JITT64) v1.0.1

February 2nd, 2009 No comments

Java Ice Team Tracker 64Java Ice Team Tracker 64 is a java based music tracker (editor) for creating music for SID chip of Commodore 64. Instruments are totally based onto tables for full control of sound generation.
The new version comes with some bugs fixed and new features:

  • Option: temp directory is automatically given by the systemOption: activate the disable real time compilation option.
  • Option: add Nimbus theme.
  • Patterns: add cut functions and shortcut to cut/copy/paste/clear/select.
  • Patterns: add mute/unmute playing of the voice.
  • Tracks: fix semaphore red bug when press play and no compilation in background done.
  • Tracks: Report when there is a sound problem (sometimes the sound core library is not able to have a free sound line to use) when playing the tune.
  • Player: fix track repetition command errors.
  • Player: fix note transpose for instrument.

download: sourceforge.net

DirMaster v2.1 from Style

February 1st, 2009 No comments

 

DirMaster is a Windows-based GUI tool useful for the management of common (and uncommon) emulator formats (such as .d64, .d81, .t64, etc) as well as native archival formats (such as .arc, .sda, .lnx, etc).

New in this version:

  • .t64 *write* support.
  • .t64 “Run In” support.
  • disk/archive content preview on file open dialog.
  • remembers window location/size between launches.
  • cross linked sector check.
  • “Run In” can now operate from a transient disk or tape image; this creates a temporary image which is passed to the chosen emulator; temp images are deleted when DirMaster exits.
  • configurable character replacements for exported file names.
  • and various other user interface tweaks and bug fixes.

source: style64.org

SHO-FLI Converter – (C) 2009 Algorithm / Algotech

January 29th, 2009 No comments

SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.

It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in.  Plus there does not seem to be any converters released.

download: noname.c64.org

Physical Drive Image Creator v0.9.1

January 10th, 2009 1 comment

74521Physical Drive Image Creator V0.9 is freeware Win32 tool which allows you to create full backup of your physical media (CF, hard disk drive) into an image file (raw data image) which can be used in the VICE (WinVICE) C64 emulator with enabled IDE64 card support.

Of course, you are not limited to IDE64 media. The image can be later restored back to physical media.

download: noname.c64.org

7up Sprite Editor v2.01 by kerm1t

January 4th, 2009 No comments

Kerm1t released a new sprite editor called 7up Sprite Editor v2.0. This sprite editor can be used on a Windows computer to generate sprites for the Commodore Different 16 color palette. Copy and Paste. More than 8 sprites and HiRes palette

Latest Change:

  • 2009-01-02, bugfix: switch between mc|hires
  • 2008-12-21, bugfix: saving >= 10frame gif, loading non-transp.gif
  • 2008-12-21, V2.0 release
  • 2008-10-19, scroller-intro
  • 2008-04-20, changed asm-tmpl (header was corrupt)
  • 2008-04-19, 1.01 fixes saving bug
  • 2008-04-18, 2nd release
  • 2008-02-24, initial release (pre-alpha)

V2.01 fixes:

  • switching between mc|hires.
  • saving >= 10frame gif.
  • loading non-transp.gif.

download: noname.c64.org

Dtvtrans+ v1.0pre3 Release *updated*

October 20th, 2008 No comments

dtvtrans is a PC <-> C64DTV V2/V3 transfer solution. It uses a cable connected between the parallel port of the PC and a joystick port on the C64DTV.  (port 1, port 2 and the user port supported).

The transfer speed is roughly 15 Kbyte/s PC -> DTV and 13 KByte/s DTV -> PC. Used with Lallafa’s dtv2ser+usb hardware it is roughly 17 KByte/s PC -> DTV and 19 KByte/s DTV -> PC.

Changelog:
dtvtrans+ 1.0pre3 (20081009) 1570

  • [PC] use -n for safe setup and -s for sync simulate (clash with tlr’s dtvtrans 1.0)
  • [PC] autotype timing fixes found by eh6_ghost/bencao74

Changelog:

  • (2008-10-18: fixed flashing AT49BV163A)

download: picobay.com/dtv_wiki

DTVmkfs v0.9 released + Mac OSx source fix

October 19th, 2008 No comments

Dtvmkfs build a file system image for flashing into the C64 DTV (v2/v3). The hummer racing game uses a different flash load routine, so the SYS-address needs to be set in a special way for this to work, or a DTV-kernel must be used.

Read more…

Lallafa’s DTV2Ser v0.4 Released!

September 29th, 2008 No comments

Dtv2ser is a small hardware device that bridges TLR’s dtvtrans protocol used to communicate with a DTV via a RS232 interface to your Mac or PC.

By using a serial-to-USB adapter the dtv2ser provides dtvtrans access for all modern PCs where the original dtvtrans parallel cable cannot be used.

The new dtv2ser+usb board directly integrates the USB adapter and realizes the full dtv2ser functionality on a USB-stick-like device.

source: lallafa.de