CBM-Command is a disk manager for the Commodore 64 and Commodore 128 computers.
It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms.
Both the C128 and C64 have their own native version of the application.
Release Notes – 2010-05-16
New Features:
- New navigation options: Page Up, Page Down, Top of Directory, Bottom of Directory. See documentation (http://cbmcommand.codeplex.com/documentation) for hotkey assignments.
- Write D64 to Disk.
- Write Disk to D64.
- Configuration program.
- Generic Loader in CBMCommand.d64.
Changes:
- Removed the dropdown menus. All functions have at least one hotkey.
- Default panels allow you to enter CBM-Command with your favorite drive ready to go.
- Added function keys and function key bar at bottom of screen.
- Moved status bar to top of screen.
- Many, many, many bug fixes.
Known Issues:
- Getting directory for drive without a disk prints garbage.
- Writing D64 to disk does not check the target drive for correct type (1541/1571).
source: cbmcommand.codeplex.com
Introduction: The idea behind Cassadapt was to give Commodore computer enthusiasts yet another choice for interfacing their beloved old computers to modern PC’s to either record a .tap/,prg file to a Datassette or playback a Datassette to the PC to capture as a .wav file to then convert to a .tap file.
Cassadapt converts audio signals from your PC’s sound card to digital 0-5V data that can be recorded to a real C2N / 1531 Datassette or played directly in to the C64, C16 etc., even without the need for a real Datassette connected.
With the use of fantastic programs like TapWav, TAPClean and WAV-PRG, Cassadapt is the play-record loop tape enthusiasts are looking for.
Click here for the Instructions Manual.
source: lemon64.com
A new version of the Amiga Emulator is available.
Visit the Homepage for the Changelog.
source: winuae.net
from c64scene.com Homepage:
Manosoft reached a version 2 milestone with his new mass-storage project, C64SD. The Italian developer Damiano Colombari based the C64SD design on the already existing SD2IEC solution.
This project is interesting not only because it’s another mass-storage solution but because it combines already existing solutions to a new and fresh product.
Damiano has always followed all the Commdore related websites and forums especially concerning the MMC and SD2IEC projects. That’s when he got the idea to build a solution for which one doesn’t need soldering, wire cutting or the IEC cable.
Read more…
from the Homepage:
GameBase64 is an ongoing effort to document and catalog every Commodore 64 game ever made. It’s a database of over 20000 games and includes many additional bits of information about each game, such as manuals, covers and maps, along with the original game media.
Previously using GameBase64 on the Mac was cumbersome and frustrating because it was not designed with Mac OS X in mind. GameBase64 Browser is trying to remedy this situtation. It’s a ground-breaking frontend to the GameBase64 database, which allows you to find and play the games you remember from the past, quickly and easily with a user interface you’ll feel comfortable in.
Please note that games, screenshots and extras are not part of GameBase64 Browser. You will have to download them yourself.
News (07-May-2010):
- Fixes the problem with automatic updating. Oops!
- Please download manually.
source: sidmusic.org/gamebase64browser gamebase64.com
CBM-Command is a disk manager for the Commodore 64 and Commodore 128 computers.
It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms.
Both the C128 and C64 have their own native version of the application.
Release Notes – 2010-05-10
New Features:
- Launching PRG Files.
- New color schemes to better match the C128 and C64 platforms.
- Function Keys.
Changes:
- File copying is now faster on really fast drives by using 1018 byte buffers instead of 254 byte buffers.
- Files selected in the right panel can now be copied to the left panel.
- When no drive has been selected, opening a panel will now use the drive that the program was loaded from.
- Many, many other bug fixes.
source: cbmcommand.codeplex.com
A new version of the Emu64 is now Online.
It is totally in German language and i have some problems to translate the newest Features in English language.
source: emu64.de
CBM-Command is a disk manager for the Commodore 64 and Commodore 128 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms.
Both the C128 and C64 have their own native version of the application.
source: cbmcommand.codeplex.com
iAN CooG Site has been update with a new version of the Generic C64 prg Unpacker v2.21 (Source included).
History:
2.21 – 2010.03.26-20010.05.03
- better parsing of scanner functions.
- all printf() in scanners moved on a single source, to have a single string pool, thus reducing a bit the final exe size (about 16kb, oh well ;)
source: iancoog.altervista.org
This is an application for organizing and searching digital objects for Commodore 64 digital media. Written in PHP using MySQL database.
Features:
- [ Search.....] Filename, Sysline, Label & BAM and organize data via the [edit] function.
- [ Matcher....] Scan your archive for missing releases.
- [ Import.....] Import your collections of Commodore data.
- [ compare....] Compare uniqeness of a new collection against the database.
- [ Publishers.] Add information about publishers to catalog your archive.
- [ Collections] Fast view of your imported collections.
- [ Statistics.] See detailed and statistical information of your collections.
- [ Missing....] View or add missing release information.
- [ Help.......] Help file.
Supported file types:
- Fully : D64, D71, D81, LNX, PRG, Pxx, T64, SPY, LBR.
- Partly: G64, TAP, X64, ARK, ARC & CRT.
source: noname.c64.org
AceDOS for Commodore 128 support standard drives, 64HDD (Professional), IEC-ATA and 1541Ultimate SD-DCA (SD – direct card access).
AceDOS can be used also with standard drives only, but more features will be disabled.
source: mirkosoft homepage
Some new Games & Utility for Commodore VIC-20.
- Go Left. The object of the game is to go left. A player may fail by not going left. Points are scored by correctly going left. Follow the on-screen directions. (This game appears on the white side of the Denial Collection 3)
- Font 1. A replacement font for the VIC 20.
- The Dungeon of Doom – RPG Creator. Funny, colourful, and comprehensive RPG creator, including dungeon and character generators – both with excellent graphics!
source: Denial (The Commodore VIC-20 forum)
Commodore Free Magazine Issue #39
Contents:
- Editorial.
- Readers Comments.
- Commodore USA, LLC.
- NEWS
- - New Version: D64Lister 1.7.
- - CCS64 Updated.
- - BASIC Game Competition.
- - Amiga Zorro RAMBoard.
- - Digital Talk 90.
- - TAP Clean.
- - Clear Competition Pro.
- - Commodore Plus/4 Spreadsheet.
- - Datatool.
- - Return Issue 2.
- - VIC20 Twitter Client.
- - New Version of SD2IEC Released.
- - PET Alive!
- NOSTALGIA
- - Commodore Free.
- - John Fielden.
- - Peter Badrick.
- - Chris Syntichakis.
- - Commodore Free (2)
- - Shaun Bebbington.
- - Charles J. Gutman.
source: commodorefree.com
CartographPC is a Windows application created to assist in designing tile-based datamaps. This devtool serves as a companion piece to our C64 native Cartograph devtool.
The original purpose of CartographPC was to enable us to take nice screenshots of our datamaps without having to take four or six screenshots of smaller windows and piece them together.
CartographPC has since grown into a full editor with the benefit of being able to load datamaps created on the C64 directly into memory and edit, save, and move them back to C64 without much hassle.
It works by creating datamaps using tilesets created on C64 with the old, but popular, ultrafont editor. Datamaps can have dimensions of 1 to 255 tiles horizontally and 1 to 127 tiles vertically. CartographPC allows the user to create a datamap as small as 40×25 tiles (one screen) and up to 255×127 tiles.
Read more…
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