This is a program that can playback .SID files found in the HVSC collection on a real Commodore 64/128.
You will find different versions of SP64 in this package, most of themwill work on all devices. But I suggest you use the correct version for for your device, since they might contain special commands.
Versions of the program:
- sidplay64-reu-1541u2cmd.prg – 1541 Ultimate II version with REU.
- sidplay64-reu-sd2iec.prg – SD2IEC version with REU.
- sidplay64-reu-1541u-netdrive.prg – 1541 Ultimate & Netdrive with REU.
- sidplay64-reu-iec-cmd-ide64.prg – CMD drives, IDE64 devices & other IEC devices, with REU.
- sidplay64-reu-normal.prg – REU version for 1541, 1571, 1581 and clones of these.
- sidplay64-normal.prg – Standard version for 1541, 1571, 1581 and clones.
- sidplay64-1541u-netdrive.prg – 1541 Ultimate & Netdrive.
- sidplay64-iec-cmd-ide64.prg- CMD drives, IDE64 devices & other IEC devices.
- sidplay64-sd2iec.prg – SD2IEC.
(The 1541U2 software iec mode has been disabled for this build.)
Download: SIDPlay 64 (SP64) v1.0.0 (1105)
source: sourceforge.net
CBM prg Studio Version 3.5.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
Improvements:
- Assembler:
- Reporting of page boundary crossings for branching instructions.
- Choose character set for TEXT directive.
- General:
- Editing tools (Select to end/start of screen/doc etc.)
- Comment blocks
- Debugger:
- Show effective address of next instruction.
Bugs Fixed:
- Assembler:
- Low of high byte of labels could fail.
- Occasionally wrong target machine type with ‘generate and launch.’
- Problems with a comment character after a comment character or in a string.
- Problem with a label as a destination when the label is on the same line as the macro definition.
- ‘Align’ incorrect when already on align boundary.
- Debugger:
- Wrong return address shown.
- BASIC:
- Statistics tool not coping with ‘rem’ in strings.
See the help for a complete list of new features and fixed bugs.
Note In this version, each target machine can have its own default project directory. If you are upgrading from a previous version (before version 2.5.1) of CBM prg Studio you may be asked to set up your project directories again. Your current projects will not be affected.
Download: CBM prg Studio v3.6.0 (997)
source: ajordison.co.uk
Like the Pig do not throw anything away.
Recovered components:
- 2 x KM416C254 (256K x 16Bit CMOS Dynamic RAM with Extended Data Out)
- 10 x KM48C2104 (2M x 8Bit CMOS Dynamic RAM with Extended Data Out)
- 5 x HYB514171 (256k x 16Bit Dynamic RAM)
- 2 x Piezo Buzzer
- 1 x NE556 (GENERAL PURPOSE DUAL BIPOLAR TIMERS)
- 1 x EZ1085CM (3.0 AMP POSITIVE VOLTAGE REGULATOR)
Gallery:
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- The Wasps and the Apples +T
- Petscii-Poker
- Petscii Poker &D
- Time of Silence V1.0
- Midnight Resistance +8DFHR
- Chest Bump 101% +MF
- Sprint 1 +2H
- Motorman Preview +M
- Lorella +3ME
- Vendetta [easyflash]
- Quadrant 4 +2
- Quadrofender +5
- Athanor Preview
- The Evil Dead +3DGMH
- Storm Warrior +3D
- Scorched Earth Preview
- Wizard Saga Preview 2 +2
- The Last Breakout +
- Quadrofender +5F
- Gameboy Tetris V2 Preview +J
- Dragon’s Cave +19D
- Quadrant 4 +2F
- U91306 – Eidothea – The Daughter of Protheus [seuck]
- Zamzara Preview Pack +6
- Quod Init Exit v1.5
- The Soul Gem of Martek Preview +D
- Sunburst +14D
- Gulp!! And Arrow Graphics &D
- Jump Ninja Preview +
- Mining +2D
Download: All Games in One Archive (4031)
source: csdb.dk
Sorry, this entry is only available in Italian.
The Home Computer Asem AM 100 is a clone of the Apple II+ (Apple // Plus). This computer was manufactured and assembled by ASEM S.p.A. Artegna (UD) / Italy.
The AM 100 is fully compatible with all the software available for the Apple II and II+. I have personally tested many programs and i’ve never found problems of compatibility.
Unfortunately this computer is arrived faulty, the repair was more simple than i expected, thanks to the IC sockets located on the computer motherboard.
Works that have been made:
- Replacing IC 74LS161 which shows a vertical band on the screen.
- Removing RIFA filter capacitor located inside the PSU.
- Regeneration of the Keyboard PAD. Some keys did not work properly. The Keyboard PAD have been regenerated using a suitable product that can be found for sale on eBay. Try: KEYPAD FIX
- General cleaning of the case outside/inside, monitor and keyboard.
- EPROM dump.
All these works are documented with photos that you can find below.
Gallery repairs:
Under the cover gallery:
Final photos:
Interesting discovery:
Inside the Floppy Drive reader (Apple clone) i have found the same mechanics (Mistumi / Newtronics) of the Commodore Floppy Drive 1541. See the first three pictures of the gallery: Under the cover.
Download: ASEM AM 100 full Eprom Dump (1206)
Tynemouth Software PET microSD & PET ROM-RAM-Tester replacement boards
PET ROM-RAM-Tester:
This is a board which plugs into the 6502 CPU socket on something like a Commodore PET and can selectively replace the onboard ROM (it includes a test software) or RAM.
PET microSD:
Disk drive replacement for Commodore Pet range of computers, the 2001, 3000, 4000 and 8000 series. It also works with vic-20/c16/Plus4/c64/128*
*IEEE-488 adapter required.
You can buy these boards from here.
Packaging:
source: tynemouthsoftware.co.uk
UK1541 is a real time drive emulator with cycle-exact 6502 instructions execution and VIA’s emulation just by tiny MCU, LCP1114, Cortex M0, 48Mhz (0,84 DMIPS/Mhz).
Developed by Krzysztof Switajski aka Kisiel/ICON.
Features:
- LCD TFT Screen 2,2“ , 320 x 240, True Color.
- MSP430.
- LPC1114.
- Infra Red receiver, for remote control.
- CR2032 battery holder.
- Mini jack connector as replacement for IEC port.
- DB9 connector for joystick.
- User Port connector, for power and signals like 8-bit parallel aka burst.
- Two buttons , MENU and RESET.
Features for the latest Core Version (1.1.4.012015):
- Core 6502 running at 1Mhz with illegal opcodes – 16kB Flash ROM, multiple custom roms not available now
- 4KB Ram, from $0000 till $0fff
- VIA port and timers emulation
- SD card 1 – 8GB, FAT32, formatted in Windows.
- d64 35 / 40 track with read and write (beta testing)
- Update from standard SD card.
Gallery:
source: wiki.projekt64.filety.pl
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.4.3 + Manual (1010)
source: csdb.dk
Commodore VIC-20: latest games from VIC-20 Denial forum.
Download: All Games in One Archive (1511)
source: VIC-20 Denial Forum
Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.
Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.
This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.
Download: Relaunch64 v3.3.5 (Windows/OSx/Linux) (1182)
source: popelganda.de
This is what we read on the homepage of the 1541 Ultimate-II:
source: 1541ultimate.net
Available on stock the new version of the V3 C64SD Princess by Manosoft. For more information please visit the Manosoft website.
source: manosoft.it
Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.
This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.
The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick
The HXC Usb (Gotek) firmware supports:
Flashing the Gotek floppy emulator with HxC firmware:
source: hxc2001.com
CBM prg Studio Version 3.5.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
Improvements:
- Assembler:
- Fragment assembly.
- Debug directive.
- Easier label exporting.
- Custom character mapping for TEXT directive.
- General:
- Overlap detection when building mixed BASIC and Assembly sources.
- Generate and Launch doesn’t rebuild the source if no changes have been made.
Bugs Fixed:
- Assembler:
- Better error reporting for invalid WORD values, specifically with arithmetic.
- TEXT strings containing ‘;’ characters were truncated.
- Crash when dragging text around a source file.
- Debugger:
- SBC instruction not setting/clearing carry flag properly.
- BASIC:
- Statistics tool not coping with ‘rem’ in strings.
- General:
- If the confirm quit dialog is turned off and changes have been made there is no save option.
Download: CBM prg Studio v3.5.0 (936)
source: ajordison.co.uk
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