
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Monstics Mystery II Preview &D +Pic
 
- Cosmos V1.2 +7MD
 
- Quadron +1ED
 
- Speed Ball
 
- D-2000 IFR-Trainer – Germany 2 +EFD [pal/ntsc]
 
- Stronghold +3D
 
- Roll – final version
 
- Vermeer +1ED [english]
 
- 2048
 
- Immensity Preview 2
 
- Waterman +5E
 
- Voidrunner HS
 
- Nuclear Reaction 2100
 
- Slinky 101% +7MHD
 
- Slurpy +++-hi
 
- One On One +2GD
 
- Xain’d Sleena Preview +
 
- The Last Hope
 
Download: All Games in One Archive (3568)
source: csdb.dk
			
		 
		
	 
	
		
		
		
			
This is the official demo party results (C64 Only) from Revision 2014. See also the official homepage for more informations.
C64 4K Intro:
- 3 – Back in the Saddle by Razor 1911.
 
C64 Game:
- 2 – Immensity – Revision 2014 Edition by Dév.
 
WiLD Demo:
- 1 – 10 Orbyte by Tristar & Red Sector Incorporated.
 
Mixed Graphics:
- 4 – Lost in the Forest of Owls by Chorus, Resource, Singular.
 
- 5 – Party Train Incoming – Mind the GAP by Tristar & Red Sector Incorporated.
 
- 6 – Social Net by Arsenic, Oxyron.
 
- 8 – Devil or Angel? by Resource.
 
Mixed Music:
- 2 – Dekadance by Darklite.
 
- 4 – Spiral Silicon Towers by Panda Design.
 
- 5 – Specular Highlight by Lft.
 
- 9 – Fuzzy Brawl by Edge of Panic.
 
Mixed Demo:
- 3 – Redefinition by Fairlight, Offence.
 
- 6 – Panopticon by Brainstorm, Traction.
 
Download: Revision 2014 Party stuff (1724)
source: noname.c64.org 2014.revision-party.net
			
		 
		
	 
	
		
		
		
			
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
 What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.3 + Manual (1151)
source: noname.c64.org
			
		 
		
	 
	
		
		
		
			
Javatari is a multiplayer Atari 2600 emulator written in pure Java with no external libs.
Features:
- Client-Server multiplayer mode. Runs great in low-latency networks such as LANs.
 
- Drag&Drop and Copy&Paste of ROM files or URLs. Very easy to try ROMs from websites!
 
- Scanlines and TV screen emulation modes.
 
- Real Atari console user interface.
 
Changelog:
- New concept: Savestate Cartridges!
 
- Store emulator state as Savestate Cartridge files to disk any time (press F8)
 
- Savestate Cartridges can be distributed and loaded as normal ROMs.
 
- Savestate Cartridges can also be embedded as auto-load ROMs.
 
- Support for Starpath/Supercharger Tape ROM format.
 
- Bugfixes and improvements.
 
Download: Javatari JAR v4.1 (Needs Java 6 or greater) (1151)
source: javatari.org
			
		 
		
	 
	
		
		
		
			Sorry, this entry is only available in Italian.
			
		 
		
	 
	
		
		
		
			
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Noxus
 
- The Rat +2D
 
- Chickhack &D
 
- Kur pelite tu tuceji +
 
- Cosmos +7D
 
- The Caves of Oberon +2D
 
- Color Flood +2
 
- Cosmos +
 
- Cosmos +7MD 101%
 
- International Karate II [fixed]
 
- Cosmos +7MD
 
- Wavy Navy +3HD +Pic
 
- Bomb Ace +2D
 
- Cosmos V1.2
 
- The Way +4ED [german/english]
 
- 2048 +2
 
- Cosmos V1.1
 
- Monstics Mystery II Preview &D +Pic
 
- The Impossible Game
 
- The Impossible Game +1MF [pal/ntsc]
 
Download: All Games in One Archive (3128)
source: csdb.dk
			
		 
		
	 
	
		
		
		
			
HermIRES it’s a cross-platform hires bitmap (Art Studio 1 format) editor for the Commodore 64.
The format has some restrictions, here are the rules:
- The maximal resolution of the picture is 320×200
 
- Only 16 fix C64 colours can be used (no gradient either)
 
- In a 8×8 pixel-block only 2 colours can used to be displayable by C64 (this is detected in HermIRES, but .hbm files can be saved with clashes too.)
 
- On a real C64 the PAL will blur the screen-content a bit, should check on CRT, or at least VICE emulator’s CRT simulation.
 
Changelog:
- AFLI caption can be fully disabled (AFLIexe-patch included along with bin2array.exe)
 
Download:
source: hermit.netne.net
			
		 
		
	 
	
		
		
		
			
It was released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom) by Ikari. The upgrade instructions can be found here.
Changelog:
Added:
- OBC1 support (Metal Combat: Falcon’s Revenge works)
 
- Menu now displays the 10 most recently played games instead of one.
 
- Hidden and system files are now ignored in the file browser.
 
- Some minor internal changes for convenience of development.
 
Fixes:
- Partial-size BS dumps should now load correctly.
 
- Fixed a PSRAM mapping bug in the new BS-X mapping logic that caused graphical corruption on some games (notably Treasure Conflix garbled sprites)
 
- SRAM mapping for LoROM
 
- 0000-7fff only. Fixes saving in some games, e.g. Ys III Wanderers from Ys.
 
Download: SD2Snes Firmware v0.1.6 (1623)
source: sd2snes.de
			
		 
		
	 
	
		
		
		
			
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
 What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.26 + Manual (1293)
source: noname.c64.org
			
		 
		
	 
	
		
		
		
			![C64 Game: Flappy Bird +MH / Silverrock 3-in-1 [Easyflash] / Sharky +5HDG ...](https://www.nightfallcrew.com/wp-content/uploads/2014/03/c64_06_03_2k14.png?9eec8a)
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Double or Nothing
 
- Castle Boy +3
 
- Stratagos +4
 
- Arcade Football &GD
 
- Metro-Cross +5MDGHF
 
- Vault Man +7
 
- Ganimedian Rescue +4ED
 
- D-2000 IFR-Trainer Preview +E
 
- Rudi the Rat +4EHD
 
- Bouncing Ball +4EHD 101%
 
- Sharky +5HDG
 
- Shaolin+ +2HD +Pic
 
- Flappy Bird +
 
- Flappy Bird +1
 
- Flappy Bird +MH
 
- Labiraton +4E
 
- D-2000 IFR-Trainer Flight Simulation +EFD [pal/ntsc]
 
- Slither
 
- cc65 Chess V1.0
 
- Flappy Bird
 
- Flipperkönig +D
 
- Rocky Memphis Preview +
 
- Paradroid Redux Preview 2
 
- Penultimate Fantasy 101% +DM
 
- Combination Deluxe +4PF [pal/ntsc]
 
- Happy Flappy &H
 
- Silverrock 3-in-1 [Easyflash] Skaermtrolden Hugo, Guldkorn Expressen, Super Oswald
 
- Gold Grabber +3D
 
- Star Strike +2D
 
- Rocky Memphis and the Temple of Ophuxoff Preview +1F [pal/ntsc]
 
Download: All Games in One Archive (3601)
source: csdb.dk
			
		 
		
	 
	
		
		
		
			
This is the official demo party results from BCC Party #8 (Top 3 Entries only). See also the CSDB BCC Party #8 section for more informations.
C64 Demo:
- Durch den Monsun by Delysid
 
- Was erlaube MYD? by Mayday!
 
- Free Beer! by Delysid
 
C64 Music:
- Flott-O-Mat by Spider Jerusalem
 
- Locust by Slimex
 
- Quad*Project by celticdesign
 
C64 Graphics:
- Eisvogel by Slayer Grafix
 
- Butterfly Dreams by JSL
 
- Dark Power by Crayon
 
Mixed:
- Godspeed – A 8580 Music Album by Mayday! (Music Collection)
 
- Buddha Music Disk #1 by Hokuto Force (Music Collection)
 
- Commodore in Space II by Wintermute (Game
 
Download: BCC Party #8 Party stuff (1301)
source: facebook.com
			
		 
		
	 
	
		
		
		
			
This is the official demo party results from Datastorm 2014 (Top 3 Entries only). See also the CSDB DATASTORM 2014 section for more informations.
C64 Demo:
- We Are All Connected by Fairlight, Offence, Prosonix
 
- Continuum by TRIAD
 
- The Doors of Perception by SHAPE
 
C64 Music:
- Valentine by Dane
 
- The Greatest Pal by Scarzix
 
- Better Call Saul by X-jammer
 
C64 Graphics:
- Ze bramblebee by Redcrab
 
- Strikeforce by Prowler
 
- Kind of Blew It by Fedja
 
Mixed Graphics (PETSCII):
- Yarr! by Genesis Project
 
- The Accident by Hack n’ Trade    
 
- Stay Forever by wysiwtf
 
Download: Datastorm 2014 Party stuff (1388)
source: datastorm.se
			
		 
		
	 
	
		
		
		
			
Onslaught / Wrath Designs / Vandalism, bring to you the 61th issue of the Vandalism News.
Download: Vandalism News #61 (1208)
source: noname.c64.org/csdb
			
		 
		
	 
	
		
		
		
			
	
Details:
I thank a friend for the donation.
Donated item:
- Macintosh Plus Motherboard.
 
- Macintosh 800k 3.5″ Floppy Drive.
 
- Atari 600XL (dead)
 
- Turbo 5000 Cartridge from Robtek for MSX 1 or 2
 
- Commodore 64 Tape Adapter.
 
- A unknown Cable.
 
			
		 
		
	 
	
		
		
		
			
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Kong Strikes Back +5MH +Pic
 
- Helikopter Jagd 102% Jewel V1.2 +7HD
 
- Star Battles +5HGD
 
- Eggland Mystery Preview +2
 
- Another Day, Another Zombie
 
- Dark Force
 
- Planet Popper +1H
 
- Hero Time 2
 
- Dark Force +2H
 
- Blob Preview 2 +
 
- Honey Bee Preview +
 
- Legacy of the Ancients/Legend of Blacksilver +4D [EasyFlash]
 
- Hero Time II +2D
 
- Crazy Dog Racing +M DE
 
Download: All Games in One Archive (3153)
source: csdb.dk
			
		 
		
	 
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