FPGA Arcade site updated
This site is about recreating gaming hardware from the past in modern programmable devices, known as FPGAs.
source: fpgaarcade.com
This site is about recreating gaming hardware from the past in modern programmable devices, known as FPGAs.
source: fpgaarcade.com
Wood, the Portuguese developer who ported the Speccie game ‘Uwol: Quest for Money’ to the C64 is almost done with his conversion of the rather obscure title, Nanako in Classic Japanese Monster Castle.
In this game you control Nanako, the game consists of 25 levels, you have to climb one level to another level in the castle and offcourse, there are some baddies.
Let me spare you the details of the background story, but Nanako … looks like a very original platform game.
source: noname.c64.org mojontwins.com
Individual computers has been working on a new turbo cards for the Amiga 600 and 1200. If you wish to purchase the turbo cards visit the official resellers Vesalia.
Amiga 1200 features: | Amiga 600 features: |
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source: vesalia.de
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
Release notes for the HxCFloppyEmulator software v1.5.0.0:
source: hxc2001.free.fr
DualSID is a device which allows you to plug in two different SID models to your Commodore 64. You can set the second SID‘s address to five different memory locations.
Both SIDs can be set to the same memory area which enables stereo sound to your favourite games. DualSID is compatible with most stereo SID software and demos.
Features:
For more information and price visit the Tomi Malinen homepage
source: dual sid homepage
ZTerm64 is a color graphics terminal for Commodore 64.
ZTerm 64 Features:
source: zlink64.us
Autopsy:
The Expansion Ram 320XL is a external plug and play 320kB memory expansion card for Atari 600XL and 800XL machines designed by ctirad a user of AtariAge Forum.
Additionally there is a possibility to disable internal memory and remap it onto card (switchable via jumper), thus one can “fix” many failing XLs without even looking inside. Also, an unexpanded 16kB 600XLs can be upgraded to 320XL without any additional work.
The Expansion Ram 320XL uses banking via bits 2,3,5,6 and 4 of PORTB. As you can see this is compatible with “Atari magazine” expansion rather than a most common RAMBO or Compy shop setup, however I have to say the comaptibility with both old and new software is excellent. There can be only problem with some programs, which does use the separate Antic/CPU banking.
The Installation is very easy. The Atari 600XL users will just plug it into PBI port. For Atari 800XL is a bit more complicated, because Atari decided to remove 5V power from the PBI connector from it. Thus 800XL users will have either to use additional power cable which will fit into joystick port or solder one wire inside atari to make the PBI port powered like on 600XL (look photo).
For more information and price visit the atariage.com.
source: atariage.com
Program that detects type of your hardware in Commodore 128.
Also added recognizing CMD Hardware FD/HD/RAMLink/RAMDrive/JiffyDOS/SuperCPU and a better detection of MMU and RAM size (SuperRAM), not works correctly in VICE.
Optimized for 80 columns mode. Thanks to Christian Johansson.
source: mirkosoft homepage
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
Release notes for the HxCFloppyEmulator software v1.4.0.1:
Release notes for the SD HxCFloppyEmulator firmware upgrade v1.3.0.4:
source: hxc2001.free.fr
Saimo (Simone Bevilacqua) has updated his game Quod Init Exit, which is Latin for “whatever gets in, gets out”.
In the game you are a little pig, and you need to eat all the food you can find. The game has excellent HIRES graphics and is fun to play.
Changelog:
source: noname.c64.org
The CodeNet Client it can be used to transfer PRG files directly into the memory of the C64 and also allows some other actions like filling memory and ofcourse starting a program with RUN or a jump to a defined memory address.
The CodeNet protocol is a very simple protocol to send data and executables to a C64 computer via ethernet. A CodeNet server is normally listening on UDP port 6462.
Changelog:
v0.3 (6.11.10):
source: oxyron.de
SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.
The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).
Changelog:
2010-11-07 – release 0.10.0
source: sd2iec.de gitweb forum thread c64-wiki
from Dreamhost Status blog:
We will be completing the fixes to our Core infrastructure. This will include abandoning HSRP, restructuring our internal LAN routing domain and pruning unnecessary vlans from our border routers.
Only One Word Comes to Mind: Dreamhost sucks cocks big time!
source: dreamhoststatus.com
A new update of the NUFLI Editor is out.
With this editor (PAL/NTSC) you can edit NUFLI (static) image directly with your Commodore 64.
source: noname.c64.org
This is a automatic generator for DATA loaders written by Mike for VIC-20.
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