CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.
Release Notes – Version 2.1 – 2011-10-28 – Release Candidate 1
This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes.
New Features:
- It can detect the formats of Creative Micro Design’s partitions and sd2iec’s disk images.
- It knows automatically when to create either single-sided (D64) or double-sided (D71) images.
- CBM 8050 and CBM 8250 (SFD-1001) disk copier.
Changes:
- A better help file.
- Fixed batch delete: it can remove many more files in one pass.
- After a rename, it shows both the new and old names (you can verify that you changed what you wanted to change).
- It is better at catching and reporting disk/file errors.
- It is less likely to be jammed by missing drives.
- It has improved support for RELative files.
- It copies all of the data in IDE64 files.
- The panels show the disks’ format codes.
- The image creater says which image format it plans to make. Now, it tells you before it asks for a file-name (to remind you about which suffix to use in the name).
- Cleaner VIC-20 screens.
Known Issues:
- It can trigger the write-and-replace bug.
- It can’t create or write back D80 and D82 images.
- It can’t create or read images with error-blocks or extended tracks.
- The REL-file copier doesn’t truncate old target files that have the same record size as the new file.
- It will try to copy DEL files if they are selected.
- Errors don’t stop batch operations; the file is skipped.
Download: CBM-Command v2.1 Release Candidate 1 (D64) (1612)
Download: CBM-Command v2.1 Release Candidate 1 (D80) (1567)
source: cbmcommand.codeplex.com
C64 Studio is a .NET based IDE written by Georg Rottensteiner. This app supports project based C64 assembly.
The internal assembler is using the ACME syntax. In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.
Any other emulator can be set up as well if it’s startable via runtime arguments. C64 Studio allows you to compile to raw binary, .prg, .t64 or cartridge format (.bin and .crt for 8k and 16k). Additionally to this C64 Studio comes with a charset and sprite editor.
Version history:
01.11.2011 – 1.8:
- Fixed a bug in resuming a debug session.
- Added basic Basic V2 support.
Download: C64 Studio v1.8 (846)
source: lemon64.com
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
Download: CBM prg Studio v1.6.1 (931)
source: ajordison.co.uk
Nostalgia has released a trained version of Prince of Persia (Commodore 64) for the Easyflash cartridge.
Download: Prince of Persia +9 (easyflash) (1502)
source: noname.c64.org/csdb
WAV-PRG is a program able to create a .TAP file or Commodore 64 tape from a C64 emulator file (.PRG, .P00, .T64), and create emulator files (.PRG, .P00, .T64) from a Commodore 64 tape. The latter can only be done if the tape is in a format supported by an existing plug-in.
Download: WAV-PRG v4.0 Alpha2 (986)
source: wav-prg.sourceforge.net
Orion70 has made a new game for the Commodore VIC-20.
Title: The Last VIC.
Short Description: VIC version of R. Adling’s Earth Defender game for C16. It makes use of hi-res 160×192 graphics handled via Mike’s Minigrafik extension (and bootloader creation utility).
Play the role of the last defender in your home planet, aiming at hostile alien bombs. With your Commodore VIC-20′s expansion port (!), you control an adjustable cannon. You must hit 19 bombs each level (12 in the colour version), but they keep coming faster and faster… Don’t let the aliens destroy your city, and beware of limited time!
Requirements: VIC-20 + 8K RAM
Download: The Last Vic (BW + Color version) (1004)
source: sleepingelephant.com
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
- A USB version which allows to connect the floppy disk drive interface of the computer to a PC via a USB cable.
- A SDCARD version which allows to emulate floppy disks which images are stored in a SDCARD.
Release notes for the HxCFloppyEmulator software v1.6.11.15:
- zlib updated : zlib 1.2.5
- New files Support : Winimage *.IMZ file.
- New files Support : *.GHK (Ensoniq EPS) file image support.
- Oric DSK : Deleted address mark support added!
- TI99/4A TI99PC99 loader : sector search function corrected.
- TI99 V9T9 format : New disk geometry supported, double sided disk support corrected.
- … full release notes here
Download: HxCFloppyEmulator software v1.6.11.15 (1055)
source: hxc2001.free.fr
Sorry, this entry is only available in Italian.
Some new cracked and trained games from your favorites groups Creators, Laxity and Hokuto Force. Chessmaster 2000 – Swap It +4 and Jack the Ripper (Jewel) 100% fully working with game solutions for Commodore 64.
Download: Chessmaster 2000 (1482)
Download: Swap It (1394)
Download: Jack the Ripper (Jewel) (1483)
source: noname.c64.org/csdb
I have recovered a Osborn 1 in pretty nice cosmetic conditions but broken ;-(
List of broken stuff:
- Startup Garbage screen.
- Long startup beep.
- Reset works 1 times out of 20.
- Modem port desoldered.
- Powersupply ripple.
- Some screws missing.
Solutions & Fixes:
- Powersupply Ripples: Replaced some capacitors.
- Modem Port de-soldered: Fixed the cold solder.
- Startup garbage screen/long beep/reset: I have replaced a broken 4116 RAM.
- Screws missing: Replaced with a new one.
I have to thank Terry ‘Tezza’ of Classic Computers Blog for the piggyback ram guide.
I used an oscilloscope to find the faulty ram cause all ram in my motherboard seemed to work well. In the photo #9 you can see the signal of the pin 2 (data in) of a faulty ram, while in the photo #8 the same signal of a working a ram.
Snake Oil Software and Avatar presents an updated version of Snake on a Plane for Commodore 64. It’s inspired by a fake game cover for an Atari 2600 game based on the film Snakes on a Plane.
Download: Snake on a Plane v1.1 (1408)
source: noname.c64.org/csdb
Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- Enabled editing of the CPU registers and the disassembly mnemonics. The mnemonic edit box accepts either 6502 assembly or space delimited numbers.
- Fixed pixel glitch while stepping in the debugger.
- Added up/left soft cursor keys.
- Tweak for demo ‘Bad Copy’ by Emulamer.
Download: Hoxs64 64 bit (1298)
Download: Hoxs64 32 bit (1293)
Download: Hoxs64 Ansi Win98/2K (1290)
source: hoxs64.net
This is the official demo party results from Silesia Party 5 (Top 3 Entries only). See also the Silesia Party homepage for more informations.
C64 Demo:
- 1 – Apparatus by Lepsi De, Miracles.
- 2 – Dream Travel 90% by Samar Productions.
- 3 – Inside 2 by Arise.
C64 4K Intro:
- 1 – You’re Just My Type by Arise.
- 2 – Run Dude Run by Albion Crew.
C64 Music:
- 1 – Puddingstone by Randy.
- 2 – Antimasterpiece by Randall.
- 3 – Dump Draxco by Conrad.
C64 Graphics:
- 1 – Shatter by Clone.
- 2 – Water by Joe.
- 3 – Please Go Away! by Bimber.
C64 Sample Music:
- 1 – 9:59 To Silesia by V-12.
- 2 – Busty Cactus by Data.
C64 2SID:
- 1 – Dubstep’s Passe by Arise.
Download: Silesia Party 5 (878)
source: noname.c64.org/csdb silesiaparty.pl
Sorry, this entry is only available in Italian.
Turbo Chameleon 64 is an extremely user-friendly cartridge that can be used without opening the computer. It is just plugged to the expansion port of the C64.
The Turbo Chameleon 64 cartridge can also be operated as a stand-alone unit (since it’s basically an FPGA computer like the C-One or the Minimig in a C64 cartridge case), replacing the computer, the floppy drive and the heavy power supply.
When used as a stand-alone unit, a USB power adapter or active USB hub can be used as a power source.
Changelog:
Differences from Beta-6f to Beta-6g:
- Implemented bit-fade in SID when no waveform is selected.
- Implemented bit-fade in SID when reading write-only registers.
- Added bits to detect in menu when disk-images need update after write actions by the emulated drives.
- Implemented “door” on emulated drive, when open drive will read dummy bytes.
- Fixed CPU instruction timing bugs discovered when comparing emulated 6510 against real 6510.
- CPU irq/nmi timing fixes.
- Implemented bit-fade on I/O port of emulated 6510.
- Fixed SID stereo mapping for D500 and D700.
- Four timers added at addresses D0AA to D0AD for menu (it can’t use CIA timers when freezing).
Download: Firmware Chameleon Beta 6g (1529)
source: syntiac.com
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