CTetris4 is a very Nice Tetяis clone for Atari 8 Bit Computers. The game is developed by Hayden Doan.
from Wikipedia:
Tetris is a puzzle video game originally designed and programmed by Alexey Pajitnov in the Soviet Union. It was released on June 6, 1984, while he was working for the Dorodnicyn Computing Centre of the Academy of Science of the USSR in Moscow.
He derived its name from the Greek numerical prefix tetra- (all of the game’s pieces, known as Tetrominoes, contain four segments) and tennis, Pajitnov’s favorite sport.
source: atariage.com wikipedia
This is a new Graphics Adventure written in Basic language for Commodore 64. The game is developed by JCB of The Mean Team.
source: noname.c64.org
This is a new game for Commodore 64 developed by The New Dimension.
You are captain Steve Zappa, who has been transported to different star boads. Your mission is to clear all decks on each star ship from the crazy aliens that infest the ship.
Then hurry back to the computer console and teleport out of the star ship, and get back into your little space craft. You will then be taken aboard on to the next star ship, in which you have to complete each mission.
source: tnd64.unikat.sk lemon64.com
Sorry, this entry is only available in Italian.
Micro SwinSID (SwinSID88) is a hardware replacement for legendary SID sound chip which was placed in every Commodore C64 computer and other devices.
On the Photo you can see the AVR ISP homebrew Adapter for programming the firmware.
Firmware update (10012011):
- Much improved ADSR envelope fading based on a real SID counter design.
- More soft filter.
Hardware tip:
To increase audio quality and volume level replace R4 (2k2) resistor with 1K. This will boost volume by about 50%
source: forum64.de
TeleKbd64 is a app for iPAD. TeleKbd64 displays a virtual keyboard that looks like an old Commodore 8 bit computer and let you control an emulator running on a PC on the same network.
Emulated keyboards: |
Compatible emulators: |
- Commodore 64
- Commodore VIC 20
- Commodore 16
- Commodore 64 C and G
- Commodore SX-64
|
- VICE 2.2 x64
- VICE 2.2 xVic
- VICE 2.2 xPlu
|
source: itunes.apple.com
VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.
I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
Bug fixes and enhancements:
- Introducing cheatbox. Travel back in time by reverting to automatically taken snapshot states
- T64, PRG, and P00 files can now be mounted as virtual disk
- Restructured and refactored all Objective-C classes
- Fixed a bug that caused unallocated memory to be freed
Note: The version numbering scheme is changed to comply with the update framework.
source: dirkwhoffmann.de
Data (De-Koder, Tropyx) has updated the Limon WAV player for Commodore 64. You need a REU interface (Commodore’s RAM Expansion Unit) for run this program, alternatively you can use the Vice Emulator or the interface Ultimate 1541 v2.0+
source: noname.c64.org
C64-Archiv descriptions:
- Scans and stores your C64 – (games) – collection with only a few clicks.
- Easily manages your C64-programs by creating your own categories and selections.
- Starts the C64-programs in different emulators.
- Delivers instructions for the emulators VICE, CCS64, HOXS64 and EMU64.
- Works with tools e.g. 64Copy, D64Lister or DirMaster.
- Stores the C64-programs from files with the extensions: .D64, .D71, .P00, .PRG e. .T64.
- Stores files by name with the extensions: .TAP, .VSF (VICE-snapshot-file) and .C64 (CCS64-session-file).
- Stores text and information files with the extensions: .TXT, .NFO and .DIZ
- Stores PDF files.
- Searches archiv files with the extensions: .ZIP, .7Z and .CAB
- GameBase frontend with the possibility to download games.
- GameBase view with up to 30 columns.
- Supports multi-language (currently: Englisch, French, Italian and German)
Version v3.3 – What’s new?
- New: G64 and D81-files can be stored.
- New: RAR-files can be stored.
- New: Main window and the import dialog were improved.
- New: MRU lists.
- FIXED: Various minor bugs.
source: Mikes Pages
Tomasz “Tebe” Biela has released an update of the program Graph2Font v3.9.0.5.
This project began many years ago as a simple graphics converter for Atari but over the years the features are significantly increased. The converter runs under Windows.
source: g2f.atari8.info
I have created a funny Poster with some things from my Museum.
Download: NightfallCrew Poster (29Mb / 4677 x 3307)
Contiki is a small, open source, highly portable, multitasking computer operating system developed for use on a number of memory-constrained networked systems ranging from 8-bit computers to embedded systems on microcontrollers, including sensor network motes.
The name Contiki comes from Thor Heyerdahl’s famous Kon-Tiki raft.
The Contiki 2.x contains only very little assembler coding and even less target-specific assembler coding. This allowed for easy porting to targets beside the C64 namely the C128 and Apple II. Porting to other cc65 targets wasn’t done due to missing Ethernet hardware.
The major changes are:
- Support of the Atari 8-bit machines with the ethernet cart described on http://www.atari8ethernet.com
- FTP client app (only download although UI suggests upload too)
- Twitter client with OAuth workaround (using SuperTweet.net)
- New high contrast color scheme for Contiki UI apps on the C64.
source: lemon64.com wikipedia cbm8bit.com
Jason “Gwobby” Kendall has released a new Version of his game Gwobby Strikes Back! with a lots of new features and fixes.
What’s New in this Update?
- Over one hundred and thirty thousand different levels.
- Improved animation, sprites.
- Additional sequences assassination.
- Hard platforms are maintained by the first 4 levels.
- The ball can give extra power force.
- The ball under renewed at the early levels.
- Press any key during the boot screen to go intros.
- The game is a little faster, better jumps and many other minor improvements.
source: atarionline.pl
This is the 5th edition of the New Years Disc for Atari. In this issue you can find a lots of interesting things to begin a new year with our beloved Atari.
In this issue you can find:
[Disc one]:
- Kleeblatt and Schneemann done by me.
- Jacfield Badekapp Miel and 3 by JAC!.
- Atallax to map & PG.
- 2011 Intro to Heaven.
- Happy New Year by Sikorski.
[Disc two]:
source: atarionline.pl
iAN CooG Site has been update with a new version of the Generic C64 prg Unpacker v2.24 (Source included).
History:
v2.24 – 2010.08.01-2011.01.04
- sysline detection added also during pass 1. Very rarely needed but still happened a couple of times that a sysline re-evaluation is done by the unpacker so can’t be avoided.
- Slightly better $d011 handling, should help bypass more intros.
- Added handling on more alternative kernal entry points.
- Limit numeric parameters to $ffff
For the latest scanners added look the readme inside the archive.
source: iancoog.altervista.org
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