SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 microcontroller from the Atmel AVR microcontroller family.
The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).
Changelog:
2010-06-21 – release 0.9.2
- Bugfix: Rename was broken on FAT.
- Turbodisk is now disabled when running on internal RC clock.
- Button debounce timeout increased.
source: sd2iec.de gitweb forum thread c64-wiki
Sorry, this entry is only available in Italian.
Some new Games & Utility for Commodore VIC-20.
- FCBPaint-0.5. This is a preview of an editor for a new graphics mode I’ve been working on for a while.
- FIFA WORLD CUP 2010. FIFA’s unofficial VIC 20 football/soccer game.
- Odi Est Amo. You will hate this game.
- Q*LOAD V0.1/U. Q*LOAD is a tape loader / mastering tool for the Vic-20.
source: Denial (The Commodore VIC-20 forum)
The new meeting will be held on July 3rd, 2010 at Orvieto.
We will be guests of the beautiful event CRACK AT THE TREASURE CAT 2010 (www.wardriving.it) with our retrocomputers.
source: retrocommodore.com
After this update, the collection should contain 37,714 SID files!
Thanks to all the people who have helped to make HVSC the collection that it is today, without your help it would be a much tougher task.
This update features (all approximates):
- 1045 new SIDs.
- 897 fixed/better rips.
- 20 PlaySID/Sidplay1 specific SIDs eliminated.
- 133 repeats/bad rips eliminated.
- 1076 SID credit fixes.
- 81 SID model/clock infos.
- 23 tunes from /DEMOS/UNKNOWN/ identified.
- 10 tunes from /GAMES/ identified.
- 81 tunes moved out of /DEMOS/ to their composers’ directories.
- 11 tunes moved out of /GAMES/ to their composers’ directories.
source: hvsc.de
Sorry, this entry is only available in Italian.
CartographPC is a Windows application created to assist in designing tile-based datamaps. This devtool serves as a companion piece to our C64 native Cartograph devtool.
The original purpose of CartographPC was to enable us to take nice screenshots of our datamaps without having to take four or six screenshots of smaller windows and piece them together.
CartographPC has since grown into a full editor with the benefit of being able to load datamaps created on the C64 directly into memory and edit, save, and move them back to C64 without much hassle.
It works by creating datamaps using tilesets created on C64 with the old, but popular, ultrafont editor. Datamaps can have dimensions of 1 to 255 tiles horizontally and 1 to 127 tiles vertically. CartographPC allows the user to create a datamap as small as 40×25 tiles (one screen) and up to 255×127 tiles.
Read more…
Autopsy:
Thanks to recompute33 for the donation.
The Protek Joystick Interface allow to use a Digital joystick in place of analog joystick for BBC Computers.
Thanks to recompute33 for your donation.
Today i picked up a MS Pacman cartridges for Commodore 64 (Like new).
Autopsy:
For a new review see the italian version of this article.
from C64Scene Homepage: This project is interesting not only because it’s another mass-storage solution but because it combines already existing solutions to a new and fresh product. Damiano has always followed all the Commdore related websites and forums especially concerning the MMC and SD2IEC projects.
That’s when he got the idea to build a solution for which one doesn’t need soldering, wire cutting or the IEC cable. C64SD utilizes the Datasette connector to power the SD2IEC circuit. An IEC connector connects right into the IEC port.
The whole module stand vertical along the back of the C64 (or VIC20). The module is fitted with two rather large buttons, one reset and one diskswap/multi-function button.
SD-CARD Tested:
SANDISK SD-CARD 2GB = 100% WORKING.
CORSAIR SD-CARD 512MB = 100% WORKING.
source: c64sd.roxer.com c64wiki sd2iec c64wiki sd2iec firmware
Some new Games & Utility for Commodore VIC-20.
- Fontastic. A custom font loader and editor.
- Night of the Ninja. A stealthy ninja must infiltrate fortresses.
- MANDEL V2. fast Mandelbrot fractal generator!
source: Denial (The Commodore VIC-20 forum)
Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven.
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- More settings options CIA6526(A).
- Improved the VIC emulation for an pixel exact output.
- Adjusted IRQ DMA behaviour.
- Restore key bug fixed.
- Optimised the DirectX video device creation.
- Many corrections of the VIC emulation.
- Added light pen IRQ re-trigger behaviour.
source: hoxs64.net
Sorry, this entry is only available in Italian.
iAN CooG Site has been update with a new version of the Generic C64 prg Unpacker v2.22 (Source included).
History:
v2.22 – 2010.05.04 – 2010.06.11
- fix: when EndAddress is $0000 actually means $10000 so it needs to be set to $10000. Previous check was bugged, it used $00/01 content as a pointer.
- sysline with simple calcs (10*256) are resolved. 2 operands, +-*/^ only.
source: iancoog.altervista.org
VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
Changelog:
Fixed in beta 11
- 1. Fixed a bug that caused the emulator to crash during startup.
Fixed in beta 10
- 1. Emulator is now a native snow leopard app.
- 2. Internal communication between emulator and GUI has been rewritten from scratch.
- 3. Fixed a bug that caused the emulator to crash when importing the reset image in NTSC mode.
Fixed in beta 9
- 1. Emulator now supports US keyboards (thanks, Carl!)
- 2. Source code is now compatible with gcc 4.2 and XCode 3.2
- 3. Emulator can now handle D64 images with different file sizes.
- 4. Fixed a bug that caused sporadic crahes under snow leopard.
source: dirkwhoffmann.de
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