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Archive for the ‘Today’ Category

Jeri Ellsworth developed a purse with a C64-DTV, LCD-screen…

April 30th, 2009 No comments

Jeri Ellsworthfrom Engadget: Look: there are purses, and then there are purses. Well, this one is none of those things. It’s a decent looking bag to begin with, but then… well, things get really fantastic.

Jeri Ellsworth took it upon herself to cram a Nintendo-on-a-chip and a Commodore 64-on-a-chip (her own creation) into the bag, along with an LCD. Then she connected up some NES controllers, which are velcroed onto the outside of the bag. The result looks awesome, and is also actually useable.

We haven’t heard anything about these guys being offered for sale, but we’re fairly certain that the august House of Dior will probably be ringing her up any day now. Seriously: this thing is a work of art.

source: engadget.com

Categories: C64/SX64, DTV, News & Rumors, Today

ULoad Model 3 release 1

April 26th, 2009 No comments

ULoad is a loader system I developed for my Ultima gold cracks. This is a cleaned up version of the loader I developed for Ultima 3 Gold, which is a relatively basic 2-bit timed IRQ file loader.

It also allows you to save files, although it’s limited to overwriting existing files and cannot create new files. It supports a wide range of IEC drives, of course works on both PAL and NTSC, and also supports SuperCPU and DTV2 running in turbo mode.

source: paradroid.net/uload

Categories: C64/SX64, DTV, News & Rumors, Today

Operating System Interface Design Between 1981-2009

April 24th, 2009 No comments

This is a old post on webdesignerdepot.com , but it’s always nice to read.

from WebDesignerDepot:

A Graphical User Interface (GUI for short) allows users to interact with the computer hardware in a user friendly way.

Over the years a range of GUI’s have been developed for different operating systems such as OS/2, Macintosh, Windowsamiga, Linux, Symbian OS, and more.

We’ll be taking a look at the evolution of the interface designs of the major operating systems since the 80’s.

I should mention that this article showcases only the significant advances in GUI design (not operating system advances) and also not all of the graphical user interfaces and operating systems existing today.

source: webdesignerdepot.com

TapPlay / TAP file playback for SD2Iec v0.1

April 19th, 2009 No comments

TapPlay / TAP file playback for sd2iec hardware.

source: sd2iec.de gitweb forum thread twitter.com

Categories: C64/SX64, News & Rumors, Today

BreakPoint 2009 Competition Results *updated*

April 19th, 2009 No comments

BreakpointC64 Demo Competition Results :

  • 1    Das Gottler by Dekadence / Extend.
  • 2    Salute! by Resource / The Dreams.
  • 3    Mellow Meadow by Plush.
  • 4    Surveillance 1964 by Kabuto / MedO.
  • 5    Partyscroller Breakpoint 2009 by Abyss Connection / Tristar.
  • 6    Bunkerparty 09 pre Invitation 1.1 by Dienstagstreff.

Read more…

Categories: C64/SX64, News & Rumors, Today

Fortress of Narzod for C64 by Tristar & Red Sector

April 19th, 2009 No comments

This game is a conversion for the Commodore C64. The original was made for the Vectrex Console in 1982.

The Commodore C64 version is written by Benson and Peiselulli of Trsistar and Red Sector Incorporated, the C00l music is made by Linus.

source: noname.c64.org

Categories: C64/SX64, DTV, News & Rumors, Today

VirtualC64 v1.0 Beta 7 for Mac OSx

April 11th, 2009 3 comments

virtualc64osxVirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

source and download: dirkwhoffmann.de

Commodore 64 Original Hardware Laptop

April 11th, 2009 No comments

Commodore 64 Original Hardware LaptopBenjamin J. Heckendorn made a laptop of a Commodore C64. He used a modified C64c motherboard, original keyboard, 15″ TFT screen and a 1541-III DTV.

Ben also made the case for the laptop. The most work was to get the C64 motherboard and keyboard fit inside the laptop.

source: commodore-gg.hobby.nl benheck.com

Categories: C64/SX64, News & Rumors, Today

PNG to C64 multicolor Bitmap Converter (Java)

April 10th, 2009 No comments

A small PNG to C64 multicolor bitmap converter By Mix256. Creates a C64 runnable prg file from a 320x200x4 png file.

source: noname.c64.org

Categories: C64/SX64, DTV, News & Rumors, Today

Pictures Commodore Show are Online

April 8th, 2009 No comments

from Homepage:

The pictures of our april C= Show are online now.

source: commodore-gg.hobby.nl

The Final Cartridge III

April 7th, 2009 10 comments

Autopsy:

from Wikipedia:

The Final Cartridge III was a popular extension cartridge which was created for the Commodore 64 and Commodore 128, produced by Riska B.V. Home & Personal Computers. It offered a fast loader, increasing the speeds of the disk drive, and a freezer, allowing the program execution to be stopped to be resumed later.

Final Cartridge III Manual here

Thanks to Krille McKrill for his donation.

source: wikipedia rr.c64.org

Nightfall Blog, port 53000 is now Deprecated!

April 6th, 2009 No comments

The Nightfall Blog from this evening is listening on port 80, the old port 53000 is deprecated. Please update your Bookmarks

C64 Pixel Art from Roberto / Papposoft

April 6th, 2009 No comments
Categories: C64/SX64, DTV, News & Rumors, Today

Friday the 13th director’s cut

April 5th, 2009 No comments

This version of the game has some changes and bug fixed.

Changes:

  • The time limit is MUCH shorter now
  • Attacking harmless Campers results in a peppered time penalty and increasing panic.
  • That time penalty for attacking the innocent is increased with each round.
  • Other new/modified old panic triggers: every time somebody screams the death-scream, the panic level of the player will rise. Finding bodies will also increase the panic level, and those random splatter pics will increase it even more.
  • High panic levels can lead to temporary loss of control over the player character, the higher the panic, the more often that will occur.
  • Extreme panic level result in an instant heart-failure.
  • Healthy prayers mode: when keeping still while carrying the cross, the panic level will slowly drop.
  • Every 6th round is a bonus round: all you can kill in 3 minutes :)

Read more…

Categories: C64/SX64, DTV, News & Rumors, Today

Carrion pixels’ art photostream

April 3rd, 2009 No comments

carrionlogoSome old pixels art from Carrion on Flickr.

source: carrionpixels.wordpress.com

Categories: C64/SX64, DTV, News & Rumors, Today