Commodore 128 Garbage Screen & Random Memory Problem repair
Commodore 128 Garbage Screen & Random Memory Problem repair
Defect:
- Garbage Screen in 128 mode and Random Memory problems in 64 mode.
Repair:
- Replaced the MOS 8502 CPU.
Note:
- The problem of the Garbage Screen / Out of Memory / Memory problems of the Commodore 128 is not always a problem of Ram / Multiplexer or Bank Switching.
Gallery of the repair:
Texas Instruments Floppy Disk Controller ROM (EPROM) upgrade
This upgrade kit for the standard TI disk controller card allows 80 track drives to be used, such as a 3 1/2″ 80 track floppy.
The modified code supports 40 and 80 tracks for SSSD and 80 tracks for DSSD, whatever drive is designated as the 40 track drive, either #1 or #3, supports 40 track DSDD.
The update is very simple to make, you have to remove the original ROMS and replace with two sockets and insert the two 2532 EPROMS pre-programmed.
Gallery:
Download: FDC Latest ROMS (845)
(Italian) Jurassic News numero #57
Sorry, this entry is only available in Italian.
durexForth v1.6.1 (Forth language for Commodore 64)
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.6.1 (D64/CRT) + Manual (940)
source: csdb.dk
Commodore Amiga 2000 PSU Upgrade
Commodore Amiga 2000 PSU Upgrade.
I have replaced the PCB of the Commodore Amiga 2000 power supply because tired and died after many years of use and there was not the slightest sense of the repair.
The difficulty to the present day is finding a power supply ATX v1.0 with -5v (white wire) in the later versions of ATX PSU was removed, the Amiga 2000 uses this voltage for the ZORRO cards.
*UPDATE*
If you have trouble to finding an ATX power supply with the -5v output (white wire on the connector) you could use a voltage regulator LM 7905 to adjust the voltage from -12v (available in all ATX power supplies also of the latest generation) to -5v.
Due to the missing TICK signal you need to move the jumper J300 to the position 2-3 and if you have an Amiga 2000 REV4x you need to move the jumper J34 to the position 2-3.
Below the work was done.
Gallery:
source: John “Chucky” Hertell Blog
Commodore Amiga 4000 PSU Upgrade
Some months ago i have decided to upgrade the power supply of my Commodore Amiga 4000 with a good ATX power supply, compact and with a high amperage.
I have found the SFX POWER 2 300w from the German Company: Be Quiet. The power supply is perfectly suited to my needs.
Below the work was done, anything of complex if not fit the PCB inside the power supply of the Commodore Amiga 4000.
Gallery:
C64 Big Game Pack: Cauldron +4DF, Jump Ninja +3HF, Frogger Pre2 …
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Cauldron +4DF
- Jump Ninja +3HF
- Vault Man 2 Preview +2
- Jump Ninja
- JANI +2 [seuck]
- JANI [seuck]
- Blocks +J
- Meadowbrook Nine
- Minesweeper 64
- Petscii-Poker 2016
- Flying Cobra RX +2 [seuck]
- Underland Preview
- Frogger Arcade Prv 2
- Guardian +4DGH
- Little Knight Arthur +6D
- Little Knight Arthur +6HD
- Rupert and the Toymaker’s Party +3DG
- Hideous Bill and the Gi-Gants +3D
- Crow Boy Preview &D
- Hideous Bill and the Gi-Gants +4DGH
- Chichen Itza
- Blasteroids 101% +6DGHF
- Dragonfire 101% +2DGMF
- Rock Maze (Reset Edition) +4PH 100%
- Rock Maze (Reset Edition)
- Rock Maze (Reset Edition) +4PH
- Beach Head 1a ReM V2 + Source Code
- Miner 2049′er ReM V2 + Source Code
- Castles of Dr Creep 3 ReM V2 + Source Code
- Lode Runner X ReM V2 + Source Code
- Lode Runner(s) ReM V2 + Source Code
- EF C64GS Collection 200-1 Bugfix [easyflash]
- Manic Miner ReM + Source Code
- Return of Heracles +M
- Boulder Dashes ReM + Source Code
Download: All Games in One Archive (3713)
source: csdb.dk
durexForth v1.60 (Forth language for Commodore 64)
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.6.0 (D64/CRT) + Manual (940)
source: csdb.dk
durexForth v1.5.3 (Forth language for Commodore 64)
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.5.3 + Manual (913)
source: csdb.dk
Easy trick to improve a little bit the video quality for the C64
Easy trick to improve a little bit the video quality for the Commodore 64.
The fix can be made without removing the modulator. Obviously the RF output doesn’t work anymore.
Gallery:
Vogatek A51099 Arcade Supergun Controller Firmware Upgrade
Hex file for upgrade/mod the Vogatek A51099 Arcade Supergun 16F505 controller chips by MCJ Design 2007
Installation instruction:
- Simply program the hex file onto 2 * Microchip PIC16F505 chips.
Features:
- Press “A” on Megadrive/Genisis controller on the first power-up (this fixes random key outputs if the 2nd Controller is not used).
- PCB mod (detailed photo in the archive). Press Start + C to add coin/credit.
Gallery of the firmware upgrade:
Repair Sinclair Spectrum +3 Power Supply
Repair Sinclair Spectrum +3 Power Supply
Defect:
- Dead.
Problems:
- All pad of the transformer output are broken.
- Broke the fuse holder and therefore the fuse it moves inside the power supply.
Repair:
- I have made bridges to restore the connection between the pcb and the transformer.
- Replaced the fuse holder.
Gallery of the repair:
The Macintosh Recap Day
Someone has to do this tedious job and also i advise you do not postpone the capacitors replacement.
Macintosh Recap:
- 1 x Macintosh Portable
- 1 x Macintosh SE (battery removed)
- 1 x Macintosh LC520
- 1 x Macintosh Color Classic
Gallery of the Macintosh Recap:
A new donation from Paolo Cognetti
A new donation from Paolo Cognetti.
Donated items:
- ZX Spectrum + (Complete/Boxed) with keyboard problems
- Philips MSX Printer VW-0010
- Philips MSX QuickDisk VY-0002
- Apple II/II+ Joystick
- ABT Apple II+ External Keypad
- ZX Spectrum + Manual
- SCSI Iomega ZIP Drive + Cable
- Some ZX Spectrum Tape Cassette
- Macintosh Plus Motherboard
- Some PCMCIA Cards
Thanks Paolo.
Recent Comments