This program works as a program launcher for Commodore machines. Even if it was originally intended for a device with sd2iec firmware, it works also with any CBM drive (without sd2iec functions of course).
It is a multi-system version derived from the discontinued sd2brwse v.0.6 by Hannu Nuotio (fork() of sdbrowse v.0.7)
The Vic-20 Mega-Cart Installer is based on sys.asm sources of mega-tools by Daniel Kahlin, sort routine by Michael Kircher.
Current supported machines:
- C64.
- C64DTV.
- Vic-20 unexpanded.
- Vic-20 +3K RAM.
- Vic-20 +8K RAM or plus (for FE3 use this version)
- Vic-20 with Mega-Cart.
- C16 / C116 / Plus4.
- C128 in 64 mode.
Changelog:
- v.0.1 – 01-Sep-2009 (Start of project, C64/C64DTV only)
- v.0.2 – 21-Oct-2009 (First working version for Vic-20 +8K RAM)
- v.0.3 – 06-Jan-2010 (Added memory config auto-detection for Vic-20 selected program)
- v.0.4 – 19-Jan-2010 (Added support for Vic-20 with Mega-Cart and manual start mode)
- v.0.5 – 10-Feb-2010 (Added support for Vic-20 unexpanded and Vic-20 +3K RAM)
- v.1.0 – 05-Mar-2010 (First public version, minor issues fixed, C64 and Vic-20 supported)
- v.1.1 – 22-Jun-2010 (Added support for D41 and DNP file images, sd2iec firmware v.0.9.0 or higher required)
- v.1.2 – 09-Oct-2010 (Added SJLOAD speed-up option to the manual mode of the Mega-cart version)
- v.1.3 – 31-May-2012 (Added support for C16/C116/Plus4, Sort directories, cosmetic changes)
- v.1.4 – 19-Jul-2012 (Added JIFFYDTV speed-up support for C64-DTV, Clear screen before RUN)
Download: CBM FileBrowser v1.4 (1408)
source: vic20.it/cbmfilebrowser
This is the story of a Commodore CBM (PET) 3032 recovered in a pitiful state.
The motherboard was covered of rust and many IC are in short circuit. I had to replace some IC (broken or full of rust), rebuild some paths of the pcb and clean very well.
I have also restored the inside of the case, using an anti-rust gel painting.
Photos and Description of the work made:
Read more…
This is a Video RGB Hack for the console Sega SG-1000 II (Mark 2).
The Sega 315-5066 Video Chip inside the Sega SG-1000 II (Mark 2) used in the latest version of the console uses two video output formats: NTSC Composite video (converted to RF), and RGB (not connected).
The RGB Video is the stuff from which all other formats are born. Once your RGB is tapped it can be easily converted to Component or S-video, giving stunning output far superior to what the Sega SG-1000 II natively offers (only RF).
There are several caveats, of course. The biggest is the quality of the RGB output – it’s not very bright, and will result in an image without much contrast, so you will probably need to add an amplifier. Even on monitors that display a very good image without the amp you’ll sometimes find the sync signal needs an amp to generate a stable image.
I have used the same RGB/Sync Amplifier used on the PC-Engine, components and the Original schematic are shown below.
Schematic:
Components:
- 4 x 2SC1815 (Transistor)
- 4 x 220 μF 16v (Electrolytic capacitor)
- 4 x 10 μF 16v (Electrolytic capacitor)
- 4 x 75 Ω (Resistor)
- 8 x 10 KΩ (Resistor)
- 1 x 300 Ω (Resistor)
The three photos below show the connection between the RGB Amplifier and the PCB of the Sega SG-1000 II.
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Laxity, Genesis Project, Onslaught, The Hidden Farts, Antarctica, Underground Domain Inc, Dinasours and Really Proud Lamers.
Download:
source: csdb.dk
Sorry, this entry is only available in Italian.
WAV-PRG is a program able to create a .TAP file or Commodore 64 tape from a C64 emulator file (.PRG, .P00, .T64), and create emulator files (.PRG, .P00, .T64) from a Commodore 64 tape. The latter can only be done if the tape is in a format supported by an existing plug-in.
Download: WAV-PRG v4.0 Alpha5 (1132)
source: wav-prg.sourceforge.net
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Antarctica, Nostalgia, Genesis Project, The Hidden Farts, Bad Taste, Dinasours, On Risky Ice and Really Proud Lamers.
Download:
source: csdb.dk
CBM prg Studio Version 2.5.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
Major new features:
- Addition of PET 2001/4000/9000 computers.
- Addition of VDC mode for the C128′s screen designer.
Bugs fixed:
- Screen designer clear screen function.
- Basic program auto-complete not working if assembly source in same project.
- New Project wizard occasionally create wrong project type.
- Some screen editor undo/redo issues.
- Truncate the paste buffer in screen designer.
- RESTORE keyword not being renumbered.
- Occasional problems when closing edit windows.
- Crash when the output window is closed and a source file has breakpoints.
- ‘ifdef’ directive not recognised.
Download: CBM prg Studio v2.5.0 (873)
source: ajordison.co.uk
This is a Atari STe Jacktro by Paradox for the SillyVenture Party 2012 (7th-9th December at Gdansk/Poland).
The Sv2k12 is dedicated to all Atari fans – from Atari 2600 up to the Jaguar, right thrugh to the newest Falcon clones.
Download: Atari STe Jacktro by Paradox (1050)
source: sillyventure.eu
Found some stickers,advertisements and my Black Book from the old Scene.
- Italian Bad Boys Advertisement.
- Supplex Section Italy BBS Advertisement (sticker).
- Nightfall Logo and some Commodore Stickers.
- Nightfall Pizza Party Advertisement / Ram Jam – The Charts / Commodore Sticker.
- Private Black Book.
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Antarctica, Nostalgia, Genesis Project, Norwegian Crackware Company, Tomi Malinen, Underground Domain Inc and Laxity.
Download:
source: csdb.dk
Scene World is a C64 magazine on disk dedicated to various activities of both C64 scenes.
“Both” means, that we are supplying information and texts of both scenes; NTSC and PAL.
Download: Scene World #19 (D64 + Disk Cover) (949)
source: sceneworld.c64files.com
Evoke Party 2012 is over. You can download now the archive with the demos of Commodore 64.
Wild Demo:
- Tunnelscheisse by Digital Sounds System.
- Endlich Normale Leute by Darklite, Metalvotze.
- Hällarna HQ – A Midsummer Madness by Fairlight, Panda Design.
Download: Evoke 2012 Party stuff (1003)
source: evoke.eu CSDb
A new Arcade Adventure game has been released for Commodore Plus/4.
Download: Sabre Wulf (1031)
source: plus4world.powweb.com
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