geoLink V1.00
geoLink is a networked GEOS application for the Commodore 64 written by ShadowM using the ip65 network stack.
It was assembled and linked on the ’64 using geoProgrammer (no cross-assemblers!).
source: lyonlabs.org
geoLink is a networked GEOS application for the Commodore 64 written by ShadowM using the ip65 network stack.
It was assembled and linked on the ’64 using geoProgrammer (no cross-assemblers!).
source: lyonlabs.org
Autopsy:
from pong-story homepage:
Magnavox started to export video games in 1974. At first, Odyssey was exported in 1974 in more than ten countries. Later in 1976, Philips released the Philips Odyssey 200 in several countries including Austria and Germany. Finally, the Philips Odyssey 2001 and the Odyssey 2100 were released in 1977 and 1978.
The Odyssey 2001 is nearly same as the Magnavox Odyssey 4000, but it didn’t play the same games. Designed around the National Semiconductor MM-57105 chip, it played three games in color: Tennis, Hockey and Squash. Unlike most PONG games, sound came directly from the TV set. The chip delivered color video signals, as opposed to the black and white games of the General Instruments game chips, which could use a special color encoder chip.
The game selection was simply done by pressing the button of one of the two controllers, allowing the players to switch from a game to another. The documentation of this console exists in ten languages, although only four foreign patents are shown on the back side of the system. The exact number of countries where this system sold is still unknown. This system is quite common, and Germany seems to be the country where it was most successfull.
source: pong-story.com wikipedia
Sorry, this entry is only available in Italian.
source: papposoft web noname.c64.org
TRSI released a new game for the Commodore C64. The game is a conversion of the Vectrex classic Spike.
source: noname.c64.org
40-column ASCII text viewer with scrolling screen for VIC-20.
Requirements: VIC-20 with +8K RAM expansion, or more; disc drive.
This is a Trackmo with several Effects, Graphics and Tunes, placed 6th at Breakpoint 2010 Wild Compo.
Requirements: VIC20 + 16K RAM + Diskdrive.
This is a 6502 Language Extension for Microsoft Visual Studio. Written by Pantaloon of Fairlight.
source: noname.c64.org
C64 Demo:
C64 4K Intro:
With this USB Joystick adapter you can use your favorite joystick on the PC. Joystick from Amiga/C64/Atari… can be used!
source: retro-donald.de
TAPClean is a Commodore tape preservation / restoration tool.
It will check, repair, and remaster Commodore 64 and VIC 20 TAP or DC2N DMP files (tape images).
source: sourceforge.net
Sorry, this entry is only available in Italian.
from Thinkgeek Homepage:
When the iPad was announced, we all crammed into a conference room to watch live and drool over every shiny corner and reflecty icon. After the glow of the initial announcement wore off, many of us came to the conclusion that the iPad was actually pretty useless.
“It’s a giant iPhone!” some said. Others exclaimed, “WTF, no Flash!?”. Still, we knew that most Apple fanbots (us included) would have to have one anyway. Knowing that many of our loyal geeky customers would eventually get their retractable claws on an iPad at some point, we knew we needed to take it to the next level.
What cool things could we do with the iPad that you, our lovely geek customers, would squee over? A few brainstorming sessions later, the idea of a MAME cabinet came up and we knew we’d struck gold. How cool would it be to slide your iPad into a desktop-sized arcade cabinet and rock it old school with some Pac-Man or Space Invaders?
source: thinkgeek.com
A super awesome Screen Color Scheme Editor for Unexpanded VIC 20 by Jeffrey Daniels.
from 1541 Ultimate homepage:
About 100 plastic cases have arrived, and they look really great! I am glad that black has become the color eventually, and that the material looks the way it does. And I am sure that everyone who is waiting for their unit will be satisfied with the case as well! The remaining cases of the batch that are ordered will arrive a bit later. I’ll update you as soon as I know more.
There is also a downside on the cases; due to the shrinkage of the material along the long side (not very visible, but when you measure you can see it), the board is a very tight fit inside the case. It is therefore very difficult to close it, and once it is closed, well… good luck with opening it! Unfortunately it will cost me a lot of time to build the units together. Hopefully I will get good at it after the first 10 or so.. ;)
Due to the demand, another 100 units (the hardware boards) have been ordered for production and will be ready in about a month, in the end-of-april time frame.
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