CBM prg Studio Version 2.5.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
Major new features:
- Addition of PET 2001/4000/9000 computers.
- Addition of VDC mode for the C128′s screen designer.
Bugs fixed:
- Screen designer clear screen function.
- Basic program auto-complete not working if assembly source in same project.
- New Project wizard occasionally create wrong project type.
- Some screen editor undo/redo issues.
- Truncate the paste buffer in screen designer.
- RESTORE keyword not being renumbered.
- Occasional problems when closing edit windows.
- Crash when the output window is closed and a source file has breakpoints.
- ‘ifdef’ directive not recognised.
Download: CBM prg Studio v2.5.0 (908)
source: ajordison.co.uk
Autopsy:
from Richard Lagendijk Homepage:
This cartridge makes it possible to use hardware with a IEEE 488 interface with a Commodore C64. This could be a disk drive, printer or hard disk from the CBM / PET computer models.
source: richardlagendijk.nl
This is a Atari STe Jacktro by Paradox for the SillyVenture Party 2012 (7th-9th December at Gdansk/Poland).
The Sv2k12 is dedicated to all Atari fans – from Atari 2600 up to the Jaguar, right thrugh to the newest Falcon clones.
Download: Atari STe Jacktro by Paradox (1089)
source: sillyventure.eu
Found some stickers,advertisements and my Black Book from the old Scene.
- Italian Bad Boys Advertisement.
- Supplex Section Italy BBS Advertisement (sticker).
- Nightfall Logo and some Commodore Stickers.
- Nightfall Pizza Party Advertisement / Ram Jam – The Charts / Commodore Sticker.
- Private Black Book.
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Antarctica, Nostalgia, Genesis Project, Norwegian Crackware Company, Tomi Malinen, Underground Domain Inc and Laxity.
Download:
source: csdb.dk
Scene World is a C64 magazine on disk dedicated to various activities of both C64 scenes.
“Both” means, that we are supplying information and texts of both scenes; NTSC and PAL.
Download: Scene World #19 (D64 + Disk Cover) (992)
source: sceneworld.c64files.com
Evoke Party 2012 is over. You can download now the archive with the demos of Commodore 64.
Wild Demo:
- Tunnelscheisse by Digital Sounds System.
- Endlich Normale Leute by Darklite, Metalvotze.
- Hällarna HQ – A Midsummer Madness by Fairlight, Panda Design.
Download: Evoke 2012 Party stuff (1040)
source: evoke.eu CSDb
A new Arcade Adventure game has been released for Commodore Plus/4.
Download: Sabre Wulf (1074)
source: plus4world.powweb.com
New Homepage for the DotBASIC Plus for Commodore 64. Almost all of the original information and download are now availables again.
source: dotbasic.cbm8bit.com
Commodore Free Magazine Issue #62 and Issue #63
Free to download Commodore magazine dedicated to Commodore Computers.
In this issue you can find: |
Editorial NEWS Adventures In Time 2 Preview Lord of the Rings Slide Show How To Build An 8 Bit Computer Amiga Future #96 SIDboard RGCD: Fairy Well Cartridge Woolly Jumper (Special Edition) LoView Suite 2.50 Released Commodore LCD Computer Spec Press Play On Tape C64 audio update CBM 8 Bit Repair – VCF Workshop New articles on Obligement TMPx v1.0/Style Plus/4 memory map v1.7 SketchBlock v1.3 – Amiga Micromys V4 aMiGa=PoWeR 49 is available
|
Spike C64 Dislike Ocean Software Ltd. CHIP c64 special Icaros Desktop 1.4.3 Released 8 bit search page Obligement magazine update HVSC#57 is out! 64JPX is now available again A-EON Technology & ACube Systems CDTV CDA-2 Prototype Remote Hollywood Designer 4.0 out now! Introducing EasyCLI 2012 Commodore Vegas Expo v8 Jeri Ellsworth C64 Base Thing basic 65 Synth For Windows UltimatePPC! RedPower 2 Released XSIDPLAY2 is 2.1.2 Jack 3.1.3 released Final P1565 Prototype ready
|
Parallelogram C-one demo UK readers say goodbye to Ceefax Nu, pagadi ! Debian Linux for AmigaOne X1000 Review: Huntress of Midgard Interview With Paul Hughes Review: Quod Init Exit v1.2 Review: Woolly Jumper (Sheepoid 2) Rediscovering CP/M – Part 4 Review: Tower Of Evil Review: Ikari Warriors Review: Mr Puniverse Review: Moon Buggy Review: Saboteur! (Plus/4) Review: Saboteur! (C16) Review: Spike C64 Dislike [Mini] Game Reviews Corner pt. 1 Interview With FlimSoft
|
Download:
source: commodorefree.com
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.2 (1001)
source: noname.c64.org
iAN CooG Site has been update with a new version of the Generic C64 prg Unpacker v2.27 (Source included).
History:
2.27 – 2011.03.08 – 2011.08.01
- Added parameter -o to force output filename.
- ZP Vector $52/$53 initialized pointing to $0300 as expected on a C64, some program is relying on it.
- SBX illegal op fixed: doesn’t use carry while subtracting, but must be set.
- Added flags value in debug trace (-x) to help debugging SBX behaviour =)
For the latest scanners added look the readme inside the archive.
Download: Unpacker v2.27 (Source included) (880)
source: iancoog.altervista.org
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Antarctica, The Hidden Farts and Laxity.
Download:
source: csdb.dk
Autopsy:
from Wikipedia:
The Thomson TO8D is a Home Computer created by the French company Thomson-SIMIV and released in 1986. It replaces the predecessor, the TO7/70, while remaining largely compatible. New features are: (more memory, better graphics modes) are common to the whole range of third generation (MO6, and TO8 TO9 +).
It has a tape drive and the BASIC 512 / BASIC 1.0 by Microsoft integrated in ROM and provides a connection for external floppy drive. An improved version, the TO8D has a additionally Floppy Drive 3 1/2″ integrated.
Overview of game loading:
source: wikipedia dcmoto.free.fr
Recent Comments