The return of the Hybrid Sid Player Firmware update v1.05

May 19th, 2021 No comments

The return of the Hybrid Sid Player by xAD/Nightfall & Gianluca Renzi (RetroBit Lab)

Based on the Project and Hardware Schematic by Markus Gritsch released in the years 2011-2015 on the forum dangerousprototypes. Thanks Markus.

Changelog:

v1.05 – 18/05/2021

Updated:

  • Made a single subroutine for the index eeprom write instead of repeating it many times in the code.
  • Increased the display time of the sid model to 3 seconds.
  • The action to clean the data in the eeprom has been changed.
    • Now for reset the default settings just hold down the MODE button during boot until the message “Reset Default Settings” appears and then release it, the player will reboot.

Added:

  • Faster than hell! :D
    • Now when you are in the browsing sid files section you can also use the PREVIOUS or NEXT buttons to quickly scroll the list in both directions.
  • You are Sleeping ? :D
    • If you fall asleep while you listening a SID tunes and you are in the browsing sid files section after 30 seconds the player will automatically switch to the tuneinfo/vu-meter view mode. (available only if you are playing SID o SID/DIGI tunes , no DMP)
  • Added some illegal/undocumented opcodes to the CPU Emulator:
    • SHA
    • SHS
    • SBC ($EB)
    • ASR
    • ANC
    • ARR

Fixed:

The return of the Hybrid Sid Player Firmware update v1.04

The return of the Hybrid Sid Player by xAD/Nightfall & Gianluca Renzi (RetroBit Lab)

Based on the Project and Hardware Schematic by Markus Gritsch released in the years 2011-2015 on the forum dangerousprototypes. Thanks Markus.

Changelog:

v1.04 – 02/05/2021

Updated:

  • Browsing files enhancement.
    • There is no longer block on the first and last file of the list, it resumes browsing from the first or last (like Next/Previous).
  • Improved a slight the timing of writing on the real SID (CS – Chip Select Signal).

Added:

  • Reset Default Settings (Clear EEPROM Data).
    • When you are in the BROWSER mode hold the MODE button for 4 seconds and the player clean all data in the eeprom and reboot.
  • Added some illegal/undocumented opcodes to the CPU Emulator:
    • SLO
    • AXS (SBX) *1
    • LAX *1
    • SAX *2
    • SHY
    • SHX 
  • Finally these sid tune now works correctly:
    • Wasted_All_These_Years (*1 & *2)
    • Party_Horse (*1 & *2)
    • Lunatico_side_1 (*1)
    • Intertwined (*1 & *2)

Fixed:

  • The problem of a folder with more than 255 sid files, starting from the 256th the index is not written to the eeprom.

How was born the project The Return of the Hybrid SID Player?

April 28th, 2021 7 comments
The Return of the Hybrid SID Player

In this post i will briefly try to summarize the history of the project “The Return of the Hybrid SID Player”.

I have always had the monkey to build a standalone SID Player that was not completely emulated, yes, i am a Purist of SID music and SID sound CHIP (6581/8580).

In recent years i have tried several SID Players and in the last period i have focused on Bakisha’s SID emulator (based on STM32F407VET6 MCU which i love) upgrading it by adding an ILI9341 OLED display and some information and sound light on the screen.

Using the same project, but this time using the STM32F401CCU6 MCU, i have added the possibility to run with a Real external SID (thank you Bakisha for the precious support).

Unfortunately the Player had remained in an embryonic stage, at least compared to what i had in mind and to the expectations that i believe should be had from a software of that type.

After searching on the net (to avoid wasting time reinventing the wheel) i found the Hybrid Sid Player project by Markus Gritsch, published on the Dangerousprototypes forum and released between 2011 – 2015.

Markus’s project included, in addition to the emulation of the SID also the use of a real external SID, an OLED display, a File Browser with the possibility of using a Rotary Encoder and VU-METER, SID Digi in PSID format (pre HVSC #50), and SID with multi Tunes, as well as a proprietary file format called DMP, which also allowed you to listen (after a simple conversion) the SID files in the new RSID format.

Unfortunately the CUI32 DEV Board on which the Player was developed has not been available from many years, so to assemble the project i have used the Olimex DEV Board PIC32-T795, based on the same MCU Microchip PIC32MX795F512H.

The Return of the Hybrid SID Player

Everything ran pretty much immediately, but unfortunately some important features were missing. I thought of contacting Markus to find out if he was willing to continue with the project, but unfortunately he was no longer interested and, by the way, surprised that the source would also compile with the latest Microchip’s new MPLAB X IDE.

At that point i couldn’t help but slowly start reading and understanding the source code he wrote to add several features (which you can read in the changelog below).

Once i reached a good stability of the firmware i said to myself: now we need to do the PCB! i can’t keep everything on the breadboard, as it is definitely not recommended to work with Analog audio signals on a Breadboard, especially if you are a sound and SID purist!

Alone, however, i would never have been able to carry out such a project, i absolutely needed a hand. So i decided to contact Gianluca Renzi of RetroBit Lab, a person with an excellent experience in Electronics, PCB design and Programming. He liked my idea right away, and he took the project to heart by drawing the wiring diagram from scratch, taking care of the choice of components and taking care of some critical power supply sections. I am not going to list all the tests we have done but i guarantee you that they have been many!

Meticulous and paranoid both i and Gianluca, probably i’m more Paranoid than Gianluca :D, after several months, we were able to give birth to the prototype of the PCB that you can see below.

Currently there is no the PCB and the relative assembly of components, test its operation and in case of problems, apply some flying fixes, correct the wiring diagram and consequently the PCB.

The last step will be to write a short documentation and release everything on GITHUB, so that anyone can have the opportunity to build their own SID Player and, important note, to add features to the software, fix bugs or, why not, also rewrite everything from scratch! The PCB allows it and has been designed to be dynamic and adapt to the imagination and needs of the programmer.

Gallery:

Video:

…more video here.

Changelog:

The return of the Hybrid Sid Player by xAD/Nightfall & Gianluca Renzi (RetroBitLab)

Based on the Project and Hardware Schematic by Markus Gritsch released in the years 2011-2015 on the forum dangerousprototypes. Thanks Markus.

v1.03 – 01/04/2021

Updated:

- Reset Timer when the MODE key is pressed for the following modes: SEQUENTIAL – RANDOM – INTRO.
- Replaced the code for the EEPROM emulator with a real EEPROM 24LC256 (BitBang/I2c Mode). No more Timing Problem.

Added:

- Serial Debug via UART1 (RD3).
  The firmware will be released in two differents versions, one with the Debug enabled and one without.
- Splash Screen Logo.
- New fourth choice for the button MODE, it’s called The INTRO mode. (i like it!)
  It will play the first 15 seconds of the SID and then automatically select a new one at Random.
  If you like the SID you are listening to just press the MODE button to switch to Manual MODE and the SID will not change.
  This option remindful the old MP3 players that had the INTRO option to listen the first 30 seconds of the music track.
 
Fixed:

- Missing INCLUDE to remove the error “unable to resolve the symbol… tolower()” but MPLABX compile the code anyway :D
- The label of the SID Model Version in case the sid have subsongs is too large, fixed with a workaround. I am realizing now this OLED screen is too small :-D

Various:

- Cleaned up a bit the code with some unused functions.

v1.02 – 04/03/2021

Updated:

- Changed connection of Buttons [Previous|Next] (RB0 & RB1) because are conflict with the ICSP (thanks Gianluca Renzi [Te lo avevo detto! :D]) to RB3 and RB4,
  RB2 is already used by the MODE button.

Fixed:

- Reset timer when the playing MODE is changed.
- SID Model Version displayed accidentally when the playing MODE is changed.
- Pseudo Random.
- *DMP (Dump) Custom File Format Broken in the previous version v1.01.

* The DMP is a custom file of the original RSID format after a conversion.
  More information here: http://dangerousprototypes.com/forum/index.php?topic=2197.msg41618#msg41618

Various:

- Optimizing code.

v1.01 – 23/02/2021

Added:

- Button MODE for choose how to play the song: MANUAL – SEQUENTIAL – RANDOM.
  Since can’t implement songlenghts, the song changes every 2 minutes.

v1.0 – 09/02/2021

Updated:

- Adjusted Brightness when is used a OLED Display 1.3″
- 2 Secs wait time for the SpashScreen.
- Modified Splash Screen.

Added:

- Button for Next SID in the same folder and it start from the first one when reach the last one.
- Button for Previous SID in the same folder and it start from the last one when reach the first one.
- SID Model Version when Playing a SID, displayed the firsten 3 seconds and then show again the play icon .

Todo:

- Draw a Circuit Diagram with some enhancements and make a Prototype PCB and share the project for all. *This is NOT a commercial project*

- Update the FATFS Library by ChaN
– http://elm-chan.org/fsw/ff/00index_e.html

- Add Illegal Opcodes to the 6502/6510 Emulator and also Optimizing the CPU Emulator.
– https://www.oric.org/ftp/ceo/ceomag/downloads///ebooks/nomoresecretsnmos6510.pdf
– http://www.oxyron.de/html/opcodes02.html

- SID Playlist.
- Realtime Switching 6581/8580 if ARMSID is used.
- Use the Button MODE to open an advanced setup menu.
- Loading files error handling.

- Add Firmware Upgrade via USB Pen Drive.
– https://www.eeweb.com/wp-content/uploads/articles-app-notes-files-pic32-bootloader-1335647102.pdf

Selcom Lemon II Floppy Drive Repair and Clean

April 7th, 2021 No comments
Selcom Lemon II Floppy Drive Repair and Clean

Selcom Lemon II Floppy Drive Repair and Clean.

Defect: The Floppy Drive motor spins and the LED stays on but the R/W head does not move and don’t read anythings. This is a classic failure due to incorrect insertion of the Floppy Drive connector into the male connector on the side of the Floppy Drive Controller card.

By inserting the connector moved one row externally the supply consequently go to in the wrong places and the first IC to explode in the true sense of the word is the 74LS125 (see photo).

Replaced the component, everything has started to working again.

Taking advantage of the repair, i have cleaned the inside of the LEMON II Computer and done a DUMP of the EPROM, i also cleaned and lubrificate the mechanical parts of the Floppy Drive.

Gallery of the repair:

Download: Selcom Lemon II ROM EPROM Dump (890)

C64 Big Game Pack: Altered Beast +8DHI / Space Invaders +2 …

April 4th, 2021 1 comment

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Virus64 +2DG
  • Turbo Poker &DG
  • Umbrellas +1DG
  • Planet Raider +2DGJ
  • Wizard’s Demons +3DGH
  • Litterbug +3D
  • Koło Fortuny +4MT
  • Bee Zone +2D
  • Rascals +1DGJ
  • Direct Hit +1D
  • Ted Bear’s Rainy Day Games +D
  • Super Bart Simpson +2
  • Space Trek +2DG
  • Dragon Hort Preview 2 +4
  • Snake &DF
  • Below the Root [1581]
  • Target-X +2
  • Jungeljakt [norwegian]
  • Boray Gammon V2.31
  • Berries +2D
  • Termites! +1DGH
  • Cats & Mice +2D
  • BB Barrage &DG
  • Apple Willy +1DG
  • Wild Snake Boa +5DH
  • Snackman Sales Version &D
  • Flykten &D [swedish]
  • PiXi
  • Country Cab +1DG
  • Wasteland Enhanced IDE64 fix
  • Runestones &DG
  • Lincoln Green +2DG
  • Checker Command +1DG
  • Coins +3DG
  • Every Conversation I’ve Had With “Non Gamer” Girls at Parties
  • Ice Guys +12
  • Statyettens förbannelse [swedish]
  • Alternate Reality – The Dungeon +MDF
  • Invest and Win +TGD
  • The Caverns of Tundor +1DGH
  • Drakögats makt [swedish]
  • Mono (Reset64 Edition) +4D
  • Face Invaders +2DGH
  • Altered Beast +8DHI
  • Death-Quest Kullen [swedish]
  • F1 +2TJD
  • Crillion Junior +GJ
  • Splish Splash +3H
  • Psion Attack 2021 +1D
  • Spider Fighter +3
  • Spider Fighter
  • Exterminator 64
  • Spider Fighter +3
  • Pancakes &D
  • Space Firehawk +2
  • Space Firehawk +5H
  • Chomper +1DG
  • HELI 1983 Preview +3
  • Ray Fish [seuck]
  • Meteor Math +1DG
  • Gypsy Juggler +1D
  • Krptar +3DF
  • Pubjumper Mario +5DG
  • Sammy Seal +2DG
  • Ray Fish +2 [seuck]
  • Det fruktansvärda äventyret [swedish]
  • Trap 64 [swedish]
  • Megamania 64 +5DF
  • Döds-stjärna [swedish]
  • Ship of the Line +DG
  • Arcade Baseball +1D
  • Mr.Business [swedish]
  • Mario’s Brewery V2 +2DG
  • Star Trek: Last Hope +1D
  • Bloop +1D
  • Super Nova V2 +3D
  • Pinhead +1DG
  • Traverse +3DG
  • Grid Run +2DG
  • Pac Invaders &D
  • Daedaloff [255 bytes]
  • Rock Paper Scissors [256 bytes]
  • Towers of Hanoi [255 bytes]
  • Charfall
  • Mastermind [254 bytes]
  • Star Trek Voyager Basic
  • Dark Catacombs +1D
  • Leilei Relay +2D
  • Leilei Relay
  • Bunny Chase +2D
  • Frogman V2 +2DGH
  • Space Condors +
  • Bomb Squad +
  • Dabbelklick +FT
  • Katics 4k V1.1 +3
  • Worms Borders 93%
  • Borderline Pac-Man 92%
  • Pickaxe Pete Preview +1D
  • Borderline Pacman Preview 92% +
  • Space Invaders +2
  • Mini-Zork II +SM
  • Dot Gobbler V2 +1DGH
  • Rogue4k V1.1 +1D
  • Crazy Blaster V1.3 +7HD
  • Worms Borders 93% +
  • Borderline Pac-Man 92% +
  • Space Jump +3DGH
  • Pickaxe Pete +3HD
  • Rubber Bandit Ball +2D
  • Hip Hop +3DG
  • Lil’ Red Hatchback +1D
  • Rogue4k V1.1 +3D
  • Big Time Bugger +2D
  • Rogue4k V2 +3D
  • Ski +1D
  • Sack Race +1D
  • Ram Rod +D
  • Bullshit
  • Battleships
  • Package Delivery (Cheater’s Edition)
  • Kiteee
  • Gardening vs. Global Warming
  • Defuse
  • Panic in the Bank
  • Package Delivery
  • Loopy
  • Breakdance
  • Ski
  • Bloop V1.1
  • Squeeze &D
  • Boxnightmare
  • Gardening vs. Global Warming +1D
  • Schnip &D
  • Centered
  • Eggs
  • Colour Screen Invaders +2 [seuck]
  • Green Screen Invaders +2 [seuck]
  • Snake Pit +1DG
  • Tack Truck &DG
  • Katics 4k
  • Loopy +1D
  • Floaty Balloon
  • Para Lander Mini
  • Rocket Away

Download: All Games in One Archive (4634)

source: csdb.dk

U64 Streamer v1.24

March 28th, 2021 No comments

What can I do with this?

With the new Ultimate 64 firmware (>=1.1c) there is an option to receive video frames & audio over a network connection at 50fps.

You can use this tool to capture those frames into an image, audio or video file.

Changelog v1.24 (20/03/2021):

  • ~ Fixed: CTRL+C image capture key, was not working anymore
  • ~ Fixed: F1..F8 key assignment/remap
  • ~ Fixed: NTSC scaling optimalisation
  • ~ Fixed: Video frame processing optimalisation
  • + Added: mouse actions on outputImage. left click=toggle menu, right click=settings
  • + Added: U64 stream will be stopped when hitting “stop stream” button or closing app, if auto start/stop stream is enabled
  • + Added: new image scale algorithms to make output quality better.
  • + Added: screen resize / full screen function (PAL/NTSC), with realtime PAL/NTSC switching
  • + Added: scan line simulation, use with default or scale algorithm, nearest neighbour can create unwanted artifacts (values:Disabled..20%)
  • + Added: audio mute function
  • + Added: audio volume slider
  • + Added: menu position/visiblity optimalisation for different screen sizes/positions
  • + Added: window size and position saving
  • + Added: restore original size on double click on output window

Download: U64 Streamer v1.24 (676)

source: u64streamer

2 x Atari Lynx II Repair and Recap

March 21st, 2021 No comments
2 x Atari Lynx II Repair and Recap

2 x Atari Lynx II Repair and Recap.

The first Atari Lynx II did not turn on but when powering the console at 5v bypassing the power stage it worked properly.

I had to replace all the electrolytic capacitors and the critical components of the power stage.

  • 1 x MOSFET MTDJ055E with a equivalent one.
  • 2 x Transistor 2N3906.
  • 1 x Zener Diode 1N5991B.
  • 1 x 120 Ohm resistor.

The second Atari Lynx II working correctly so consequently i have only replaced the electrolytic capacitors.

Gallery of the repair:

U64/Ultimate-64 (7/3/2021) – U2+ (7/3/2021) Unofficial Firmware

March 11th, 2021 No comments

Released a new “unofficial” version of the firmware for the Ultimate-64 / U2+ by Gideon.

Changelog:

Changes since official release (3.9 / 1.37)

  • Fixed RGB mode (U64 only)
  • Fixed block read command
  • Fixed access of files with special chars in CBM disk images, accessed from IEC
  • Fixed UCI issues with SidPlay and others
  • Fixed colon issue in Ultimate Kernal ROM
  • Fixed crash on invalid file chain CBM filesystems
  • Fixed check order DIR / VOLUME; fixes some issues with exFAT directories
  • Added M and V commands in modem emulation layer, V now supporting numeric responses. Thanks Scott Hutter
  • Fixed the root cause of the VOLUME bit set in exFAT directories
  • Fixed missing ‘probe’ for filesystems on multi-partition disks
  • Fixed loading from wrong device ID when issuing the ‘run disk’ command
  • Fixed many little bugs in the generation of CVT files (copying GEOS files from a disk image)
  • Implemented writing CVT files back to a disk image (enables copying CVT files across disks.)
  • Adopted changes to U64 Kernal to set default loading ID, as submitted by Leif Bloomquist
  • Adopted USB modifier key handling, as submitted by Peter de Schrijver
  • Corrected bug in extended partition table reading

Download:

source: ultimate64.com github.com

Categories: Firmware, News & Rumors, Today

BCC #15: C64 – Official demo party results

March 1st, 2021 No comments

This is the official demo party results from BCC #15. See also the CSDB BCC #15 section for more informations and download.

C64 Demo:

  • 1 – None Of Us Are Getting Out Of This Life Alive by Atlantis, Delysid, Excess, Mayday!, Padua, Rabenauge, The New Ninja Skateboarders of Death
  • 2 – Thirty by Focus

C64 Music:

  • 1 – Mayday! in Monsterland by Toggle
  • 2 – Astronomia Remix by Uctumi
  • 3 – XV21 Prototype by Vincenzo
  • 4 – Filterlicious by Mythus
  • 5 – On a Floor Somewhere in Tegucigalpa by Røly
  • 6 – Wanna Tell, Can’t Say! by Manganoid
  • 7 – Rising Sun by Onosendai
  • 8 – Bad Apple by Slaxx
  • 9 – From Fake to SID by Nordischsound
  • 10 – My Soul by G-Fellow
    • Il pranzo è servito by Nordischsound
  • 12 – SYS 4000 Part III by Sonki
  • 13 – Fugue by Stabile Altbauten

C64 Graphics:

  • 1 – Habanero by The Sarge
  • 2 – Noodles & Sake by Lobo
  • 3 – Thought by Almighty God
  • 4 – Solar-Sonar by Leon
    • Shroom Shroom! by Aomeba
  • 6 – Open Up by Exocet
  • 7 – Roots by Luisa/Oni
  • 8 – The Stars Are Right by Mythus
  • 9 – Hangman Tree by Fabs
  • 10 – Taikatiili by Brittle
  • 11 – Speccy Siblings by Mikael
  • 12 – The Mad Downvoter by Fabs
  • 13 – The Blossom by Nordischsound
  • 14 – Firebirds by Firelord
  • 15 – RX-79 Close-Up by Titus75
  • 16 – Etrurian Sunset by Titus75
  • 17 – Roboformx 2 by Fabs
  • 18 – BCC Tower by Parr
  • 19 – FOS by LZwerch

WiLD Demo:

  • 1 – Embukyaku [fm-yam] by Atlantis, MultiStyle Labs, Pretzel Logic
  • 2 – Corontäne Companion Bot by !BASICGOTT

C64 64k Demo:

  • 1 – Catwalk by Pretzel Logic
  • 2 – Little Intro by Hokuto Force
  • 3 – BCC= Cat by Logiker
  • 4 – Thanks by 4gentE
    • Bled’n Rue by Excess
  • 6 – Turkey Served by Hokuto Force
  • 7 – Blau & Schlau by Franzi, Hansi

Mixed Graphics:

  • 1 – A-Team by Hokuto Force
  • 2 – Bison Man by Logiker
  • 3 – Yang-Myung [KR] by Logiker
  • 4 – A Nibble by Chagizzz
  • 5 – Mr.T – Pop Art by Hokuto Force
  • 6 – Stalin by Hokuto Force
  • 7 – Mayday! by Mayday!

Download: BCC #15 Full Party Stuff (838)

source: csdb.dk

Commodore 64 Communications Modem (Compunet)

February 27th, 2021 No comments
Commodore 64 Communications Modem (Compunet)

This is a Modem for Commodore 64 to allow the connection to the Compunet services.

Compunet was a United Kingdom based interactive service provider, catering primarily for the Commodore 64 but later for the Commodore Amiga and Atari ST. It was also known by its users as CNet.

Compunet hosted a wide range of content, and users were permitted to create their own sections within which they could upload their own graphics, articles and software. A custom editor existed in which the “frames” that made up the pages could be created either offline or when connected to the service.

The editor’s cache allowed users to quickly download a set of pages, then disconnect from the service in order to read them, thus saving on telephone costs.

Gallery:

Commodore Modem 1670 (Boxed & Wrapped)

February 27th, 2021 No comments
Commodore Modem 1670 (Boxed & Wrapped)

I don’t feel like unwrapping the Modem box so i will only take a pictures of the outside.

The 1670 was Commodores first “Hayes Compatible” modem. Hayes compatibility meant that the modem understood a series of control commands that had become the standard modem “language” (a language still used today).

Commodore marketed the 1670 at Commodore 128 users, even going so far as to claim that the Commodore 64 was too slow to use the 1670 at 1200 baud.

This was false, however; the Commodore 64 could use the 1670 without problems. The original 1670 also had an annoying feature of answering your phone on the first ring automatically whenever it was plugged in.

Later, a newer version of the modem was released with a dip switch allowing you to turn this “feature” off. This later version was called the “New 1670″ or the “1670CR”, and except for the extra dip switch in back, was identical to the old 1670 modem.

Gallery:

Commodore VICModem 1600 (Boxed)

February 27th, 2021 No comments
Commodore VICModem 1600 (Boxed)

The VICMODEM it’s been the first modem to cost under 100$ and the first to sold over a million units, contributing to the diffusion of online services and BBSes outside laboratories, universities, big Companies and military agencies.

Much of the credit for the project goes to Michael Tomczyk, who also created the Commodore Information Network to decrease the workload of the customer service department of the company. In 1982 the section with the most traffic on Compuserve was the Commodore network.

The modem connects to the user port of the Commodore VIC 20/64/128; on one side there’s a switch to choose if the computer answers the call (A) or originates it (O).

On the back there’s the plug for the cable that usually is connected to the phone handset – the modem couldn’t directly dial the number, so you had to dial it on the phone and then connect the modem in place of the handset.

You can read the full article by Giacomo Vernoni here

Gallery:

TheC64/TheVIC20 Firmware Update v1.5.2

February 19th, 2021 No comments

Firmware upgrades for THEC64 Mini/Max & TheVIC20 provide new features and/or correct any technical issues.

We always recommend that you use the latest version of the firmware.

Version 1.5.2 – Changes and additions:

  • [THEC64 Full size European] Fixes missing Bluestar carousel cover image which was broken in release v1.5.1 under some circumstances
  • [All models] Adds C64 joystick port selection; see notes below
  • Adds C64 only Classic mode added to THEC64 Mini
  • Adds disk swapping added to THEC64 Mini
  • [All models] Adds Commodore REU support with 512K, 2MB or 16MB as filename flags or CJM parameters; see notes below
  • New games for THEC64 Mini: Hessian (C64) and PET Snake (C64)
  • New games for THEC64 full size: Hessian (C64), PET Snake (C64), City Crusher(VIC20) and Mine Sweep (VIC20)
  • New games for THEVIC20: Hessian (C64), PET Snake (C64), City Crusher(VIC20) and Mine Sweep (VIC20)

Notes:

To enable REU support you can use either a filename flag or a CJM file parameter. Note that REU support does not work with VIC20 software.

To select using a filename flag, use one of the following:

  • R5 = 512K REU enabled
  • R2 = 2MB REU enabled
  • RM = 16MB REU enabled

For example:

myreudisk_R5.d64

See the user manual for further details on the use of filename flags.

To select with a CJM file, use one of the following parameters:

  • reu512 = 512K REU enabled
  • reu2048 = 2MB REU enabled
  • reu16384 = 16MB REU enabled

For example:

X:64,reu16384

See the user manual for further details on creating CJM files.

To switch the joystick in use between joystick port 1 or port 2 when running a C64 program, press and hold the joystick ☰ button, and then pressing joystick Ⓐ for port 1 or joystick Ⓑ for port 2. This will override the J1 filename flag or CJM primary port setting, if either are supplied.

Changes from previous versions:

  • v1.4.2 – Fixes an issue with THEC64 Full size: Under some circumstances C64 games may not recognise joystick port 2 when VIC 20 is the default machine
  • v1.4.2 – Adds Datasette controls for tape files in THEC64 Classic mode Media Access menu
  • v1.4.2 – Adds soft and hard reset hot-keys to THEC64 and THEVIC20 Classic mode
  • v1.4.2 – Adds freeze button support to THEC64 and THEVIC20 Classic mode
  • v1.4.2 – Adds C64 games Barnsley Badger, Soulless, Galencia and Planet of Death, plus VIC20 games Blue Star, The Keep, and Gridrunner to THEC64 North American model
  • v1.4.2 – Adds C64 games Barnsley Badger and Soulless, plus VIC20 games Blue Star and The Keep to the European THEC64 and THEVIC20 “Special Edition THEC64” models
  • v1.4.2 – Adds C64 games Barnsley Badger and Soulless to all THEC64 Mini models
  • v1.4.2 – Fixes Tank Battle on THEVIC20 to support two joysticks

Download:

source: retrogames.biz

Categories: Firmware, News & Rumors, Today

U64/Ultimate-64 (9/2/2021) – U2+ (11/2/2021) Unofficial Firmware

February 13th, 2021 No comments

Released a new “unofficial” version of the firmware for the Ultimate-64 / U2+ by Gideon.

Changelog:

Changes since official release (3.9 / 1.37)

  • Fixed RGB mode (U64 only)
  • Fixed block read command.
  • Fixed access of files with special chars in CBM disk images, accessed from IEC.
  • Fixed UCI issues with SidPlay and others.
  • Fixed colon issue in Ultimate Kernal ROM.
  • Fixed crash on invalid file chain CBM filesystems.
  • Fixed check order DIR / VOLUME; fixes some issues with exFAT directories.
  • Added M and V commands in modem emulation layer, V now supporting numeric responses. Thanks tlar54!

Download:

source: ultimate64.com github.com

Categories: Firmware, News & Rumors, Today

Modem and Software for C64 by Total Telecommunications

February 6th, 2021 No comments
Modem and Software for C64 by Total Telecommunications

Modem and Software for Commodore 64 by Total Telecommunications.

Full-duplex 300 Baud CCITT V21 Modem with Auto Dial, Auto Answer complete with software and manual for Commodore 64.

Gallery: