Commodore Free Magazine Issue #50

May 16th, 2011 No comments

Commodore Free Magazine Issue #50

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:
Editorial.
News.
Viva Amiga.
Jim Scabery Commodore Dealer.
ACE 128.
CardSwipe – Original VIC-20 Game.
Snapshoter Updated.
Jose Makes Music with MSSIAH.
CBM PRG Studio Beta Released.
DirMaster v2.2/Style.
CBM-Command V2.0: Updated.
X1000 Nemo Rev. 2 Motherboard.
C64 SID 8580 Basic Sample Pack.
C64 SID Phase Acc And FPGA Tuning.
Arcade Retro Gaming Newsletter.
Interview With Adrian Simpson.
Commodore Amiga Programming.
Sideways SEUCK Compo Entries 2011
Sudoku Game Review.
On the Road – SC3 Arcade Party 2011
Back to the Past – Iss 11, Aug 2007

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

C64 Game: Coins by Avatar

May 15th, 2011 No comments

This is a nice little game for Commodore 64 by Iceout of Avatar.

source: noname.c64.org

Sic!Cart (Super Inexpensive Cart) flash cartridge for Atari

May 14th, 2011 6 comments

The Sic!Cart (Super Inexpensive Cart) is a low price Flash Cartridge System for the Atari 400/800/XL/XE series computers.

source: atariage.com

Categories: Atari, News & Rumors, Today

Turbo Chameleon 64 beta firmware v5b released

May 13th, 2011 No comments

Turbo Chameleon 64 is an extremely user-friendly cartridge that can be used without opening the computer. It is just plugged to the expansion port of the C64.

The Turbo Chameleon 64 cartridge can also be operated as a stand-alone unit (since it’s basically an FPGA computer like the C-One or the Minimig in a C64 cartridge case), replacing the computer, the floppy drive and the heavy power supply.

When used as a stand-alone unit, a USB power adapter or active USB hub can be used as a power source.

Changelog:

Beta-5 to Beta-5a:

  • Fix crash when turbo limit is set in menu without activating turbo. (or when disabling active turbo with button while a limit is set)
  • Fix D030 mirror of the turbo bit emulating C128 2Mhz mode with Chameleon turbo.

Beta-5a to Beta-5b:

  • Eliminate spurious resets by masking reset line in standalone mode.
  • Fix keyboard matrix so joysticks are properly emulated (IR, numpad) in standalone mode.
  • Block normal button functions in menu mode (only exception is reboot by pressing 0.7s on right button)

source: syntiac.com

Categories: Firmware, News & Rumors, Today

Atari Demo: SillyVenture invitro 2011 (Sv2k11)

May 12th, 2011 No comments

This is a Atari 2600 invitro by Noice & Mystic bytes for the SillyVenture Party 2011 (10th-13th November at Gdansk/Poland).

The Sv2k11 is dedicated  to all Atari fans – from Atari 2600 up to the Jaguar, right thrugh to the newest Falcon clones.

source: pouet.net sillyventure.pl

C64 Game: On the Farm 2

May 11th, 2011 No comments

The New Dimension (TND) has released a new game for Commodore 64.

source: noname.64.org lemon64.com

C64 Game: Airborne Ranger +8DIR for EasyFlash cartridge

Nostalgia has released a trained version of Airborne Ranger by Microprose (Commodore 64) for the Easyflash cartridge.

source: noname.64.org

Sign Up for Little Computer People Party 2011

For all the c64/amiga/atari/spectrum/console/whatever-lovin’ sideborder musicians, stamp fakers, coders, forth lamers, screen dumpers (yes), bbs hangarounds and full screen graphicians – we strike back! – and we strike hard!

On August 5-7, in Lund/Sweden, we will present you with the hottest incarnation so far in the series of Swedish copy/demo parties, and YOU are invited!

source: lcp.c64.org

Categories: Event(s), News & Rumors, Today

Retro Innovations ROM-el Atmel 49F001AN Adapter

May 7th, 2011 5 comments

Retro Innovations ROM-el:

To program the ROM-el chip by Retro Innovations you need a Adapter. The ROM-el chip uses a Atmel flashrom AT49F001AN (128K x 8) and we must build an adapter that converts the pins of the 2364 PROM Commodore 64 Kernel, which is used in ROM-el chip, to the original state of the chip AT49F001.

After this work, you can use the Willem programmer to program the FlashROM with one or more C64 kernel.

UNP64 v2.25 – Generic C64 prg unpacker by iAN CooG

iAN CooG Site has been update with a new version of the Generic C64 prg Unpacker v2.25 (Source included).

History:

2.25 – 2011.01.12-2011.05.05

  • Fixed a logic bug that only happened on non-packers, causing an endless loop in pass 1; now falls in the max_iter check and will break as expected.
  • Fixed possible division by 0 error in sysline detection when “/” was found.
  • Intros are now scanned after packers, to avoid false positives (valid code found inside charpacked files)

For the latest scanners added look the readme inside the archive.

source: iancoog.altervista.org

Re.Bit numero #5

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

SID Known v1.0 a SID tune identifier tool

SID Known is a command line tool (M$ Windows) which you can use to identify SID tunes from SID and PRG files.

This tool can be used if e.g. you want to know which SID tune is used in a specific C64 demo or C64 game, or you have a SID tune found or ripped and you want to know if it is already in your SID collection.

source: noname.c64.org

C64 Game: Last Ninja 3 +1HD for EasyFlash cartridge

John64 has released a trained version of Last Ninja 3 (Commodore 64) for the Easyflash cartridge.

source: noname.64.org

C64 Game: Suuji wa dokushin ni kagiru (Sudoku)

April 30th, 2011 No comments

This is a Sudoku puzzle game for the Commodore C64. The game has four difficulty levels and a built-in levels editor.

source: falconsoft.czechian.net

Audiotap v1.5 by Fabrizio Gennari

April 30th, 2011 No comments

Audiotap is a M$ Windows program for conversion between .TAP files and samples of Commodore 64 tapes. Audiotap can read/write WAV files containing the sampled sound of a tape, and can also record tapes from the sound card and play sound to the sound card.

Changelog:

  • New pulse detection algorithm.
  • Support for triangular, sine and the usual square waves.
  • Experimental support for C16 semi-wave files.
  • DMP files (DC2N) can be read.

source: wav-prg.sourceforge.net