(Italian) Primo meeting Retrocommodore del 2011
Sorry, this entry is only available in Italian.
Sorry, this entry is only available in Italian.
Limon is a fantastic WAV player for Commodore 64.
You need a REU interface (Commodore’s RAM Expansion Unit) for run this program, alternatively you can use the Vice Emulator or the interface Ultimate 1541 v2.0+
You must see this video and listen the audio!
source: noname.c64.org
The Chipophone is a homemade 8-bit synthesizer, especially suited for live chiptune playing. It has been built inside an old electronic organ.
All the original tone-generating parts have been disconnected, and the keys, pedals, knobs and switches rerouted to a microcontroller which transforms them into MIDI signals.
Those are then parsed by a second microcontroller, which acts as a synthesizer.
Here some video examples:
source: linusakesson.net
CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.
Release Notes – Version 2.0 Beta 2 – 2011-01-01
Changes:
Known Issues:
source: cbmcommand.codeplex.com
This is a tiny eprommer software. You need a external interface connected via commodore 64 userport for burn eprom. The programmed chip will be used later with the Easyflash cartridge.
source: noname.c64.org
Some new Games & Utility for Commodore VIC-20.
Autopsy:
Many thanks to Fabio D. Bovelacci for his donation. This is my second computer (ZX-81 is the first one), i spent a significant portion of my childhood in front of this one.
from old-computers.com homepage:
The SC-3000 is a computer based on the hardware of the first videogame systems released by Sega in Japan : the SG-1000 series. It can use the same game cartridges marketed for these consoles.
The SC3000 can’t be used without a ROM cartridge, which can be either a game or language. There were three different BASIC cartridges. One came with only 1Kb of RAM (and you had only 512 bytes free !), the second with 16Kb and the last with 32Kb. In official adverts, they show a total RAM of 48Kb. This was counting the VRAM and the 32Kb BASIC cartridge…
Several great games were adapted by Sega for this computer. Several graphic characteristics of the SC-3000 are fairly close to MSX ones. For example, it was one of the first computers to offer 32 sprites. Some months later, Sega released the SC-3000 H which was the same system but with a mechanical keyboard.
This computer was also marketed by Yeno under the same name (Yeno SC 3000 & SC 3000H). It was exactly the same computer except for the Yeno brand…
source: old-computers.com sc-3000.com
“NRV” from Chile has started a new project on Atari 8bit machines called “Project M”.
This is basically a clone of very well popular Wolfenstein 3D PC game. This update of Project M v2 contains improvements and several bugs
source: atariage.com youtube.com
After this update, the collection should contain 39,626 SID files!
Thanks to all the people who have helped to make HVSC the collection that it is today, without your help it would be a much tougher task.
This update features (all approximates):
source: hvsc.de
Commodore 64 it’s back… and better than ever! The new C64 is a modern functional PC as close to the original in design as humanly possible.
It houses a modern mini-ITX PC motherboard featuring a Dual Core 525 Atom processor and the latest Nvidia Ion2 graphics chipset. It comes in the original taupe brown/beige color, with other colors to follow.
source: commodoreusa.net
SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.
The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).
Changelog:
2010-12-25 – release 0.10.1
source: sd2iec.de gitweb forum thread c64-wiki
Published by: Elite Systems Ltd.
Developed by: Gargoyle Games Ltd
Released: 1986
Game description: Scooby’s friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It’s Scooby’s job to travel through it and rescue them in this platforms ‘n’ ladders beat ‘em up.
Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.
Wishing you a joyous holiday season and a happy new year.
Sorry, this entry is only available in Italian.
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
Release notes for the HxCFloppyEmulator software v1.5.1.0:
source: hxc2001.free.fr
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