SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 microcontroller from the Atmel AVR microcontroller family. The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64.
Hardware and the microcontroller’s firmware is available as open source (GPL).
Changelog:
2009-03-20 – release 0.6.7a
source: sd2iec.de gitweb forum thread
From homepage: This version fixes some critical bugs.
Changelog:
- Fixed crash when changing sampling frequency of audio device before playing a tune.
- Fixed error handling when syncing a collection that has been deleted and replaced with a file.
- Added load address to tune details panel of info window.
- Playlists now end correctly after the last tune if repeat is turned off.
- Fixed incorrect timing on playback of many different tunes.
- Small performance improvements.
- Fixed deleting of playlist items, if playlist is not sorted by index.
- Playlist item count is updated immediately when items are removed from a playlist.
- Fixed filter settings when exporting multiple tunes.
source: sidmusic.org
This is a search engine written in PHP and using a MySQL database to store/search c64 releases by filename(file size) or label. Its intention is to let people search in huge amounts of c64 data and locate missing releases. Included is a matcher-tool, that can scan your archives for missing releases!
Read more…
Hi all!, after 13 years we are back Online via Telnet.
The Hidden Power BBS is working with all the statistics (bullettins) and calls (callerslog) of a time, and nothing was removed, all accounts (login / password / nup / telnet login) are the same as 13 years ago.
If you want to try, Click the Magic Link on the upper right corner (you need Java Macromedia Flash for the FlashTerm Telnet Client).
Hardware used:
- Amiga 1200.
- 64mb FastRam.
- 2mb ChipRam.
- 60gb 2.5″ IDE HD (DH0: FFS / DH1: SFS).
- Phase5 Blizzard 1230 IV (68030 / 50mhz)
- Kick 3.1 (blizzKicked ;-D).
- IDE-Fix Express Splitter / Express Adapter.
- Indivision AGA 1200 (FlickerFixer).
The PASSWORD of Telnet D00r (fake Unix login) is: area51 / nup: oldskool
Executable Image is a perversely over-engineered solution to a very simple problem: how do I convert a Koala image into an executable program? The sane solution would be to fire up an assembler, write about a page of code copying color ram, set up the VIC, and then pucrunch or exomize it to get a sys line.
Scout released a .bat file that does pretty much all that, and it gets the job done. The implementation gave me an itch that I just had to scratch
though.
Executable Image is available for MacOsx / Linux Binary (sources included).
Changelog:
2009-03-17 – Executable Image release 2
- Added support for Amica Paint images.
- Added support for OCP Art Studio V1 images.
- Added support for Doodle images.
- Added support for FLI Designer 1 & 2 images.
- Added support for FLI Graph images.
- Border color can be set with -b.
- Image format can be forced with -f.
- Application chattiness can be changed with -q, -v, and -d.
- Compressor can be selected with -c.
- Available compressors are now none, lzss, pucrunch, and exomizer.
- LZSS compressed images can now be re-run after exiting to basic.
source: noname.c64.org
Autopsy:
Description:
- Country: Germany
- Most Common: Europe
- Rarity: Rare
- Year: 1998
from Amiga Resource:
- Realtek RTL8019AS Ethernet controller.
- a cost reduced version of the original Ariadne (it costs half as much)
- 10Base2 and 10BaseT connectors.
- supports full-duplex on 10BaseT.
- the two protocols are selectable by software.
- 32 kB buffer.
- early versions need PGA upgrade to work reliably.
- socket for optional boot EPROM.
- 10% slower than the original Ariadne.
- AmiTCP Genesis included.
- SANA II compatible driver.
- supported by Linux, NetBSD and OpenBSD.
source: amiga.resource.cx
ProTrekkr (formerly known as NoiseTrekker by Juan Antonio Arguelles Rius aka Arguru) is a tracker program combining a software synthesizer together with a traditional samples tracker which can be used to create electronic music (like psytrance, trance goa, hard acid, IDM, chip, techno, etc.) for small sized intros, demos or games.
source: os4depot.net
How to deal with the “not-so-mellow yellow” of old computers and consoles
Anyone who has dug their old computer or console out of the cupboard or loft for some retro gaming will probably have noticed that it maybe hasn’t worn too well with the test of time. The plastics these machines were made of is called ABS and to make it flame retardant (just in case it catches fire after a marathon session) the plastics manufacturers added chemicals that caused the plastic turn yellow or, even worse, brown over a long period of time.
source: retr0bright.wikispaces.com
MultiColor is an image manipulation tool for Commodore 8-bit computers’ graphics formats. It is an old-school painting program for graphicians but not an image converter. Currently VIC-II multicolor bitmap is the only supported image format.
Features:
- Written in C++, so it’s quite fast and no special runtime is required.
- Can be compiled for many platforms, because it uses wxWidgets.
- Can load Koala and Amica, file type is detected independently from file name.
- Behaviour when hitting the color-per-cell-limit can be selected.
- Undo/redo.
- Tools with realtime preview (e.g. Line)
- Basic TV emulation.
- Zoom, with grid at higher zoom factors.
Changelog:
Read more…
from 1541 Ultimate forum:
This is the domed resin 1541U logo that comes with your case, free to the first 50 orders.
source: 1541ultimate.net
MultiColor is an image manipulation tool for Commodore 8-bit computers’ graphics formats. It is an old-school painting program for graphicians but not an image converter. Currently VIC-II multicolor bitmap is the only supported image format.
Features:
- Written in C++, so it’s quite fast and no special runtime is required.
- Can be compiled for many platforms, because it uses wxWidgets.
- Can load Koala and Amica, file type is detected independently from file name.
- Behaviour when hitting the color-per-cell-limit can be selected.
- Undo/redo.
- Tools with realtime preview (e.g. Line)
- Basic TV emulation.
- Zoom, with grid at higher zoom factors.
Changelog:
Read more…
From homepage: This version fixes some critical bugs and should have been out much sooner. Unfortunately I was very busy working my normal job. I’m sorry for anyone that was affected by one of the bugs in SIDPLAY 4.0.
I’m planning to update more often from now on, but bear with me if my time schedule becomes tight again.
Changelog:
- Added Growl notification support.
- Fixed playback on multi-channel sound devices.
- Added detection of sound device change.
- Fixed potential data-loss problem when syncing collection.
- Added fixes to emulation to allow playback of songs such as “Fanta in Space”.
- Fixed error handling when loading a tune from a URL.
- Fixed crash when syncing while spotlight search is in progress.
- Added possibility to select subtune when exporting a song.
- Fixed a case where songs were exported with the wrong length.
- Added option to select fadeout time when exporting songs.
- Playlists can now contain the same file more than once.
- Dragging a playlist item to a different playlist now retains the selected subtune.
- Fixed bug in browser navigation history.
- The “Select Song” submenu now shows all available subtunes.
- Fixed updating of exported file size when changing time.
- Editing smart playlist criteria now immediately updates the smart playlist as you type.
- Playing the next item in a playlist now works correctly in any sort order.
- Changing the sorting of a view keeps the selection intact.
- Pasting a path string into the browser view jumps to that location.
- Removed all traces of Carbon code.
- Other minor bug fixes and improvements.
source: sidmusic.org
Compo rules:
There will be three competitions: Music, Graphics, Demo.
Your entry should be prevously unreleased material and your own work.
All entries will be released on scene.org/pouet.net under the relevant Creative Commons licence.
A bonus system has been put in place to encourage oldschool & demoscene style productions. The bonuses listed increase the votes for that entry by the specified percentage – ie. +50% means each vote is worth 1.5 for that production, +100% means each vote is worth 2!
source: beachparty.disasterarea.net
Here is a *small* part of the C64 cross tools (10 included in this pack!) I wrote during the past years. I make them public today by releasing the most stable and useful ones. Have a look at the summary for the complete list!
They are Win32 command line tools. Please don’t cry for a conversion for your platform because actually I WILL NOT make any effort in this way. They have been made in C with Visual Studio 6. If you cry very loud I can provide very interested and motivated persons the sources but this is a real mess because there are lots of source files and modules (.obj files).
source: noname.c64.org
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