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Keyword: ‘commodore’

Commodore 64 Gold Edition on Ebay.de (Sold out – € 2.810,00)

May 17th, 2014 No comments

This a special edition of the Commodore C64, celebrating the 1.000.000th sale of the C64 in Germany. This is one of the most desirable Commodore items. There are about 300 golden Commodore C64 produced. The numbers from 1.000.000 until 1.000.100 were for the staff of the Commodore factory Braunschweig.

The rest was given to hard- en software companies, magazine-publishers and distributors. The C64 is a computer system with a keyboard, external power-supply and a motherboard. On the motherboard you will find a MOS 6510 processor, RAM / ROM memory, MOS 6569 VIC-II video chip, MOS 6581 SID sound chip and twice a MOS 6526 CIA. PAL version.

source: ebay.de richardlagendijk.nl

Categories: Event(s), News & Rumors, Today

Commodore 64 Shiny Blue

May 15th, 2014 1 comment

Gallery:

Commodore 64 Shiny Blue (Professional Painting). Many thanks to my friend Damiano Colombari (Manosoft)

CBM prg Studio v3.0.0 released

May 12th, 2014 No comments

CBM prg Studio Version 3.0.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features:

  • 65816 assembler/debugger.
  • Partial support for the VICE debugger.
  • Bitmap import/export for character editor.
  • Binary file import to Assembly source.
  • Line and rectangle drawing tools for the screen designer.
  • TASM support added to Source Converter tool.

Bug Fixed:

  • Assembler:
    • Using arithmetic with cheap labels would fail.
    • Slow incbin performance for large binary files.
    • Wrong SYScall generation for C128 projects.
    • incbin with screen data imported all screens.
    • Assembling past the end of memory not detected properly.
    • Invalid branch not detected properly.
    • Arithmetic on WORDs not carried out.
    • Multiple characters in single quotes in BYTE sequences not assembled properly.
    • GenerateTo only created .prg files.
    • Save File As… would only save .bas files.
    • Comment tool would not comment out already commented code.
    • Incbin reporting ‘file too large’ error by mistake.
  • Screen Designer:
    • Binary file export
    • Colour selection for C16 projects didn’t work.
    • Wrong screen size saving C128 screens.
    • Character set selection corrected.
  • General:
    • Some code reformatting issues.

Download: CBM prg Studio v3.0.0 (1152)

source: ajordison.co.uk

Hoxs64 Commodore 64 Emulator Updated v1.0.8.7

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Resizable main window for windowed mode.
  • Fix Ultimax VIC fetch.

Download:

source: hoxs64.net

Relaunch64 V3.0 – C64/65xx cross-development IDE

Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.

Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.

This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.

Download: Relaunch64 V3.0 (976)

source: popelganda.de

C64 Game: Slinky 101% +7MHD / Slurpy +++-hi / One On One +2GD

May 4th, 2014 1 comment

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Monstics Mystery II Preview &D +Pic
  • Cosmos V1.2 +7MD
  • Quadron +1ED
  • Speed Ball
  • D-2000 IFR-Trainer – Germany 2 +EFD [pal/ntsc]
  • Stronghold +3D
  • Roll – final version
  • Vermeer +1ED [english]
  • 2048
  • Immensity Preview 2
  • Waterman +5E
  • Voidrunner HS
  • Nuclear Reaction 2100
  • Slinky 101% +7MHD
  • Slurpy +++-hi
  • One On One +2GD
  • Xain’d Sleena Preview +
  • The Last Hope

Download: All Games in One Archive (3263)

source: csdb.dk

Commodore 64 ASSY 250407 Empty PCB

May 3rd, 2014 4 comments
Commodore 64 ASSY 251137 Empty PCB

Gallery:

Commodore 64 ASSY 250407 Empty PCB + some Working components.

Commodore 64 ASSY 250425 Empty PCB

April 24th, 2014 1 comment
Commodore 64 ASSY 250425 Empty PCB

Gallery:

Commodore 64 ASSY 250425 Empty PCB + some Working components.

durexForth v1.3 (Forth language for Commodore 64)

April 17th, 2014 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.3 + Manual (998)

source: noname.c64.org

(Italian) Jurassic News numero #50

April 4th, 2014 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

C64 Game: Cosmos +7MD 101% / The Way +4ED / Rat +2D …

March 31st, 2014 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Noxus
  • The Rat +2D
  • Chickhack &D
  • Kur pelite tu tuceji +
  • Cosmos +7D
  • The Caves of Oberon +2D
  • Color Flood +2
  • Cosmos +
  • Cosmos +7MD 101%
  • International Karate II [fixed]
  • Cosmos +7MD
  • Wavy Navy +3HD +Pic
  • Bomb Ace +2D
  • Cosmos V1.2
  • The Way +4ED [german/english]
  • 2048 +2
  • Cosmos V1.1
  • Monstics Mystery II Preview &D +Pic
  • The Impossible Game
  • The Impossible Game +1MF [pal/ntsc]

Download: All Games in One Archive (2894)

source: csdb.dk

Here is something to repair …

March 28th, 2014 No comments

Someone has to repair these computers! ;-D

In the photo you can see: Commodore 64(C) motherboard, Commodore Amiga 500 motherboard, Commodore Amiga 600, Sinclair QL, Commodore 128 motherboard and some Amiga keyboard.

HermIRES v1.29 C64 hires-bitmap editor

March 18th, 2014 No comments

HermIRES it’s a cross-platform hires bitmap (Art Studio 1 format) editor for the Commodore 64.

The format has some restrictions, here are the rules:

  • The maximal resolution of the picture is 320×200
  • Only 16 fix C64 colours can be used (no gradient either)
  • In a 8×8 pixel-block only 2 colours can used to be displayable by C64 (this is detected in HermIRES, but .hbm files can be saved with clashes too.)
  • On a real C64 the PAL will blur the screen-content a bit, should check on CRT, or at least VICE emulator’s CRT simulation.

Changelog:

  • AFLI caption can be fully disabled (AFLIexe-patch included along with bin2array.exe)

Download:

source: hermit.netne.net

durexForth v1.26 (Forth language for Commodore 64)

March 18th, 2014 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.26 + Manual (1107)

source: noname.c64.org

Repaired for a friend a Commodore CBM 8296 Motherboard

March 12th, 2014 1 comment

Repaired for a friend a Commodore CBM 8296 Motherboard.

Defect:

  • Black screen of death without startup beep.

Replaced parts:

  • Replaced PLA [UE6] with a OTP EPROM 27C512R 70ns + Adapter.
  • Replaced PLA [UE5] with a original one MOS 324744-01
  • Replaced [UC8] 3-State Driver Bus MOS 65245 (74LS245)