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Keyword: ‘commodore’

Bidding ended to € 6.716,00 for the Commodore 65 on Ebay

December 2nd, 2012 No comments


source: ebay.de wikipedia

Categories: Event(s), News & Rumors, Today

C64 Game: Escape From the Laundry -7 / Little Sara Sister 2 …

November 30th, 2012 No comments

Hoxs64 Commodore 64 Emulator Updated v1.0.7.5

November 29th, 2012 No comments

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Added point and click raster position breakpoints. Breakpoints can be disabled with out being deleted.
  • Added command window with assemble, disassemble and C64 memory map selection.
  • Added disassemble window address finder.
  • Added disassemble window mouse wheel scrolling (WinXP+).
  • Randomisation of drive weak bits. Minor drive timing improvement.
  • The application is marked as “DPI Aware”. All Windows GUI elements are DPI aware and will render smooth clear text when used with Windows 7′s “make text bigger” option. Only the windowed mode C64 bitmapped rendering remains non DPI aware as with previous versions.
  • Added a work in progress breakpoint listview with context menu options “Show Address” and “Delete All Breakpoints”
  • Illegal opcode tweak for demo ‘Errata’ by Emulamer.
  • CRASHFIX: Fixed stack corruption crash when reading G64 files with custom speed zones.
  • CRASHFIX: Fixed application lock up bug while drag scrolling the disassembly window.

Download:

source: hoxs64.net

A rare Commodore 65 on eBay

November 28th, 2012 No comments

A rare Commodore 65 on eBay.

from Wikipedia:

The Commodore 65 (also known as the C64DX, not to be confused with the Commodore SX-64 portable unit) was a prototype computer created by Fred Bowen and others at Commodore Business Machines (CBM) (part of Commodore International) in 1990–1991. The project was cancelled by CEO Irving Gould.

The C65 was an improved version of the Commodore 64, and it was meant to be backwards-compatible with the older computer, while still providing a number of advanced features close to those of the Amiga. It can be regarded as a counterpart to the Apple IIgs in providing 16-bit-equivalent technology on an 8-bit platform, though the IIgs used an 8/16 bit 65C816 processor. When Commodore International was liquidated in 1994, a number of prototypes were sold on the open market, and thus a few people actually own a Commodore 65. Estimates as to the actual number of machines found on the open market range from 50 to 2000 units.

As the C65 project was cancelled, the final 8-bit offering from CBM remained the triple-mode, 1–2 MHz, 128 kB (expandable), C64-compatible Commodore 128 of 1985.

source: ebay.de wikipedia

Categories: Event(s), News & Rumors, Today

Riparazione Commodore CBM 4032 (FAT 40)

November 24th, 2012 10 comments

Sorry, this entry is only available in Italian.

C64 Game: Alien Bash 2 +5F [pal/ntsc] / Super Phoenix +TD …

November 20th, 2012 1 comment

C64 Demo: 8bit Passion by Algorithm/Onslaught

November 18th, 2012 No comments

A new cool music demo by Algorithm/Onslaught.

Download: 8bit Passion by Algorithm (968)

source: noname.c64.org/csdb

Celebrazione Commodore 64 a Pozzecco (UD)

November 17th, 2012 No comments

Sorry, this entry is only available in Italian.

Categories: Event(s), News & Rumors, Today

C64 Game: Star Trek (2003) +5H [pal/ntsc] / Telengard v5.1 …

November 16th, 2012 No comments

Working Commodore 64 for spare parts

November 12th, 2012 No comments

Commodore 64 in a good working state to use for spare parts.

Atari 800 (NTSC)

November 11th, 2012 No comments
Atari 800 (NTSC)

Autopsy:

from MyOldComputers.com:

The year was 1978. Atari was at the top of the video gamming world with its 2600 VCS game console. Atari management looked around and saw a new and potentially lucrative market just beginning to take shape. This market was the Home Computer Market. They saw a market with relatively few major competitors and Atari was in a great position to market a computer of their own. They, after all, were a trusted household name, everyone owned an Atari or knew someone who did!

So December of 1978 Atari introduced the 400 and 800 series computers. The actual computers were not delivered until late 1979 due to production problems. The 400 was a scaled down version of the Atari 800. Introduced as an entry level computer based on the same MOSTEK 6502A processor running at 1.70 MHz with 16K of user RAM built in. It had a membrane style keyboard (not very touch type friendly) with 62 touch sensitive keys and 4 special keys to the right of the keyboard.

It stood out amongst the other computer offerings of the day with its graphics and sound capabilities. It was capable of producing 128 colors on the screen using the CTIA video processor and up to 256 colors with the upgraded GTIA video processor chip used on later versions of the computer. The 400 was first amongst the early computers to be able to display 4 programmable screen objects simultaneously called ‘Player-missiles’ (also known as ‘Sprites’ on Commodore computers). This was at a time when the most computers produced only monochrome displays or very primitive 8 color screens. The graphics were handled by a custom chip called the “ANTIC” (CTIA/GTIA). This chip was designed to work as a sort of co-processor to take the work load away from the main processor to display graphics and color on the screen.

The team that developed the custom chips inside the 400 and 800 was headed by Jay Miner who later, after leaving Atari, headed the teams who developed the custom chips that surrounded the Motorola MC68000 processor that powered arguably the most advanced computer of its time, The Amiga 1000!

source: myoldcomputers.com

A gift from my brother: Congo Bongo for Sega SC-3000/SG-1000

November 8th, 2012 1 comment
In Game Screenshots of Congo Bongo

Autopsy:

This is a gift from my brother for my birthday.

from Wikipedia:

Congo Bongo (J: Tip Top (ティップタップ Tippu Tappu?)) is an isometric platform arcade game released by Sega in 1983. Strong evidence from analysis of the game’s ROM claim that Ikegami Tsushinki also did development work on Congo Bongo.

The game has come to be seen as Sega’s answer to the highly successful Donkey Kong game that was released two years prior. The player takes the role of a red-nosed safari hunter who tries to catch an ape named “Bongo”. The hunter seeks Bongo to exact revenge for an apparent practical joke in which Bongo set fire to the hunter’s tent, giving him a literal “hotfoot”. Game was named by Pete Gorrie who was the CFO at that time.

source: wikipedia

C64 Game: Trance Sector +10 HFD 101% / Back to the Future +3PD

November 3rd, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Hokuto Force, Onslaught and Laxity.

Download:

source: csdb.dk

(Italian) Jurassic News numero #44

November 1st, 2012 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

C64 Game: Last Mission (Tronic) +3D 101% / My Grand Piano…

October 31st, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Dinasours, Antarctica and Laxity.

Download:

source: csdb.dk