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Keyword: ‘commodore’

CBM prg Studio v2.2.0 released

CBM prg Studio Version 2.2.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New Features in v2.2.0:

  • Tool to expand a basic listing, i.e. put spaces between keywords.
  • Jump to destination, for BASIC files.
  • The default action (draw, text, path etc.) of the screen designer is configurable.
  • Auto complete for basic (v2 and v7) programs.
  • Assembly programs can use relative branching, e.g. bne *-3
  • An ‘align’ assembly directive for setting the program counter to the next supplied byte boundary.
  • Minor screen designer improvements.

Major bugs fixed:

  • Variables declared without spaces around the ‘=’ were being rejected.
  • Error list not being shown automatically if config says to do so.
  • incbin using the wrong range limits.
  • incbin not recognised if auto format is on.
  • Using arithmetic in byte and word sequences.
  • F3 key to repeat last find.
  • Remove delete key from screen designer.
  • Screen designer. Making a selection required save changes on exit confirmation.
  • Renaming or removing files in the build list caused problems.

Download: CBM prg Studio v2.2.0 (958)

source: ajordison.co.uk

C64 Game: Jagged Sword Pre+ / Memo Pre / Quod Init Exit v1.2 …

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Onslaught, Genesis Project, saimoAvatarWacek Software and Dinasours.

Download:

source: csdb.dk

Super Sketch Commodore 64 (PPi/Rushware)

April 25th, 2012 No comments
Super Sketch Commodore 64 (PPi/Rushware)

Autopsy:

Introduction: Super Sketch for Commodore 64 is a fun device for either child or adult. In addition, it provides the easiest possible introduction into the use of a computer. Its menu-driven command system provides an intuitive method of operation that is easy to learn for the first-time Computer user.

Art and Design: Super Sketch provides the lowest cost introduction to the world of Computer Graphics. It is a excellent new medium for the artist and a design vehicle for many graphics applications.

C64 Game: Jars’ Revenge +2D / Leopard Lord / Gwendolyn / Miner…

April 23rd, 2012 1 comment

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Reengine & Mod, Genesis Project and Dinasours.

Download:

source: csdb.dk

Commodore Free Magazine Issue #60

April 17th, 2012 No comments

Commodore Free Magazine Issue #60

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:
Editorial.
NEWS.
DMS 64 Released.
C64 Studio 2.1 Released.
MorphOS: OpenOffice Viewer 0.0.5
Hollywood 5: Infinity Out Now!
Old-School Hacker Movie.
Timberwolf for AMIGA OS.
Universal C64 Cartridge.
Audio Evolution 4 Now Freeware.
CodeAudio for AmigaOS.
NewsTek Episode #12
Retro Wallpapers.
jAMOS.

 

DIAG264.
Review: Wyvern.
Finding Program Start and Endpoint.
Rediscovering CP/M – Part 2.
Assembler Programming.

Download:

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

C64 Game: Nu, pagadi / Crack of Doom +D / Block Soccer +1 / Castle…

April 12th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Falcon soft, TRIADReally Proud Lamers, Genesis Project and Dinasours.

Download:

source: csdb.dk

Jack Tramiel (founder of Commodore International) is passed away

April 9th, 2012 No comments

Jack Tramiel (founder of Commodore International) is passed away.

Jack Tramiel (Polish: Jacek Trzmiel, Trzmiel means a bumblebee) (13 December 1928-8 April 2012) is an American businessman, best known for founding Commodore International – manufacturer of the Commodore PET, Commodore 64, Commodore 128, Commodore Amiga, and other Commodore models of home computers.

source: wikipedia google groups osnews.com

Categories: Event(s), News & Rumors, Today

C64 Game: Fortune Hunter +4D / Supernatural Pre V3 +2 / Dynamite…

April 6th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: LaxityHokuto Force, John64 and Alpha Flight.

Download:

source: csdb.dk

CBM prg Studio v2.1.0 released

April 5th, 2012 No comments

CBM prg Studio Version 2.1.0 Beta released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Bugs fixed in v2.1.0:

  • Occasional crash on exit.
  • User specified project build order not being used/saved.
  • Video ram location wrong in screen editor for VIC20 and C64 projects.
  • Help file steals the focus and won’t let you use prg studio until it’s closed.
  • D64 image name padded with the wrong character.
  • Auto formatting assembly programs.
  • Some errors being reported on the wrong or negative line numbers.
  • Regions and TODOs getting confused with macros/instructions.

Download: CBM prg Studio v2.1.0 (906)

source: ajordison.co.uk

C64 Game: Future Lock +5 / Mail Order Monsters +7DF (EF) / Xyphus…

March 31st, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Laxity, Nostalgia and Genesis Project.

Download:

source: csdb.dk

C64 Utility: QR Code Generator

March 27th, 2012 No comments

QR Code Generator for Commodore 64.

The QR Code is invented by the Toyota subsidiary Denso Wave in 1994 to track vehicles during the manufacturing process, the QR Code is one of the most popular types of two-dimensional barcodes.It was designed to allow its contents to be decoded at high speed.

Download: QR Code Generator (1167)

source: noname.c64.org

C64 Game: Market Forces / Redrunner / Market Forces / Hard Drivin’

March 26th, 2012 No comments

Commodore VIC 20 Gold Label (NTSC)

March 25th, 2012 No comments
Commodore VIC 20 Gold Label (NTSC)

Autopsy:

from Wikipedia:

The VIC-20 (Germany: VC-20; Japan: VIC-1001) is an 8-bit home computer which was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore’s first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units.

The VIC-20 was intended to be more economical than the PET computer. It was equipped with only 5 kB of RAM (of this, only 3583 bytes were available to the BASIC programmer) and used the same MOS 6502 CPU as the PET. The VIC-20′s video chip, the MOS Technology VIC, was a general-purpose color video chip designed by Al Charpentier in 1977 and intended for use in inexpensive display terminals and game consoles, but Commodore could not find a market for the chip.

As the Apple II gained momentum with the advent of VisiCalc in 1979, Jack Tramiel wanted a product that would compete in the same segment, to be presented at the January 1980 CES. For this reason Chuck Peddle and Bill Seiler started to design a computer named TOI (The Other Intellect).

source: wikipedia

C64 Game: Astrobot I & II + / Car Journey / Bah, Humbug! +6D

March 21st, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Laxity and Genesis Project.

Download:

source: csdb.dk

C64 Game: Circuits +4MD / Bomb Chase SE +5HD / H.Midgard

March 18th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Laxity and Anthony, The New Dimension.

Download:

source: csdb.dk