CBM prg Studio v3.3.0 released

June 17th, 2015 No comments

CBM prg Studio Version 3.3.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Improvements:

  • Sprite Editor:
    • Add background picture to sprite editor.
    • Sprite reorder tool.
  • Character Editor:
    • Character tools work on a range of characters.
  • Assembler:
    • Import binary as decimal data
    • Improved value pop-up formatting
    • Removed the restriction where files included in a build must have a name when building the project as a batch.
  • BASIC:
    • Code reformatting remove zeros from DATA statements.
    • Option to ignore invalid GOTO destinations.

Bug Fixed:

  • Assembler:
    • Reformatting code with TEXT directive.
    • Using * with labels.
    • Wrong rules for ifdef when variable is zero.
    • Debugger problems with X and Y indexing, stack under/overflow, SBC, RTI, BRK.
    • Incbin problems with large files.
  • BASIC:
    • Output to disk image generating basic programs.
    • ‘Save File As’ only saving BASIC files.
    • Commenting blank lines.
  • Character Editor:
    • Wrong colours changed on the character editor for VIC20 projects.
    • Undoing character editor changes when the character index > 127.
  • Sprite Editor:
    • Scratchpad exception when using deleted sprites.
  • General:
    • Syntax colouring changes not applied properly until restart.
    • Some BASIC only tools were available to the assembler.

Download: CBM prg Studio v3.3.0 (1117)

source: ajordison.co.uk

(Italian) Jurassic News numero #54

June 17th, 2015 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

C64 DiskMagazine: Vandalism News #64

June 9th, 2015 No comments

Onslaught / Offence / Vandalism News Staff, bring to you the 64th issue of the Vandalism News.

Download: Vandalism News #64 (1695)

source: csdb.dk

Flashback 2015: C64 – Official demo party results

June 9th, 2015 No comments

This is the official demo party results from Flashback 2015 (Top 3 Entries only). See also the CSDB Flashback 2015 section for more informations and download.

C64 Demo:

  • Stupid Bitmap and Scroll [party version] by Duck and Chicken    
  • Reborn Intro by Onslaught
  • Edelin Tales Theme [3sid] by Samar Productions

C64 Music:

  • Urban Canyon Cruising by MultiStyle Labs, Toondichters
  • Head Around You by Artline Designs    
  • Flashback – part 1 of 4stori3s by Finnish Gold

C64 Graphics:

  • xklmychn! by Onslaught
  • Secrets from the Onslaught Demolabs by Onslaught
  • Fingers of Doom

Download: Flashback 2015 full Party stuff (1385)

source: csdb.dk

Super Wildcard DX 32Mb Diagnosis/Repair

June 1st, 2015 1 comment

Defect:

  • The backup system not using correctly the on-board memory and don’t load any games.

Diagnosis/Repair:

  • Broken pcb track under the GAL (position U9). The battery acid has corroded some pcb tracks.
  • GAL (position U9) completely dead.

Note1:

  • The glitches on the screen that you see in the photo are caused by a failure on my Super Famicom. I have to fix it. ;-D

Note2:

  • I don’t have the .JED code of the GAL and however i have sold many years ago my PAL/GAL programmer so i cannot replace the faulty component.

Download:

Relaunch64 V3.3.3 – C64/65xx cross-development IDE

May 28th, 2015 No comments

Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.

Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.

This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.

Download: Relaunch64 v3.3.3 (Windows/OSx/Linux) (1364)

source: popelganda.de

C64 Game: Congo Bongo +5DG / On the Farm 2 +36D …

May 13th, 2015 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Kim Pong – the Fair and Democratic Tele-Football
  • Congo Bongo +5DG
  • Kim Pong +
  • Boonderoo +4
  • Unnamed Dice Game Preview
  • Pole Position +3HD
  • Mickey’s Space Adventure +DFS
  • On the Farm 2 +36D [crazy hack]
  • Outlaw
  • Pixel Pix Preview +
  • Rent a Cop +36D [crazy hack]
  • Ultima IV Remastered V2.2
  • Break 64
  • Break 64 +2
  • Code-Woord +D
  • Shamai – Return of the Myths [seuck]
  • Naait Raaider [seuck]
  • T-UFO [seuck]
  • Scoff [seuck]
  • Payback Time [seuck]
  • The Ocean Ninja [seuck]
  • Snowbots +2ED
  • Armageddon HS
  • META14 [seuck]
  • Aztec Challenge MBSDH [crazy hack]
  • Hector’s Mansion +
  • The Marlo Files – Remastered Edition

Download: All Games in One Archive (3447)

source: csdb.dk

Sinclair QL with Minerva ROM: Faulty Ram Decoder v0.2 *update*

Explanation of how it work the program “RAM3_RAMFAIL_BAS” written by Dominic Brown in the 1990 in Super Basic for the Sinclair QL which is used to calculate what the RAM on the Sinclair QL is broken, you need to use the MINERVA ROM (RAM PassCheck).

I tried to explain how it work and i have rewrote the software in a “language” a bit more modern ;-D

MINERVA OUTPUT EXAMPLE:

——————————————
WRITE: 5 4 8 C 4 8 7 8
READ: 5 C C D 5 C C D
ADDRESS: 0 0 0 3 2 0 0 0
——————————————

HEX WRITE: 54 8C 48 78
HEX READ:  5C CD 5C CD

Convert the numbers in decimal:

DECIMAL WRITE: 84 140 72 120
DECIMAL READ:  92 205 92 205

You have to make a xor in pairs (write & read)

XOR: 84 XOR 92 = 8
XOR: 140 XOR 205 = 65
XOR: 72 XOR 92 = 20
XOR: 120 XOR 205 = 181

Now you need to do an OR with the result of the XOR starting with “0″ and continuing with the result of every OR

OR: 0 OR 8 = 8
OR: 8 OR 65 = 73
OR: 73 OR 20 = 93
OR: 93 OR 181 = 253

Convert the final result of the OR in Binary.

DECIMAL: 253
HEX: FD
BINARY: 11111101

Follow the table to find the faulty ram. Pay attention to the memory address.

1: BAD Ram
0: GOOD Ram

BINARY = 1     1     1     1     1     1     0     1

IF < $30000 (ADDRESS) = IC8  ,IC7  ,IC6  ,IC5  ,IC4  ,IC3  ,IC2  ,IC1

IF > $30000 (ADDRESS) = IC16 ,IC15 ,IC14 ,IC13 ,IC12 ,IC11 ,IC10 ,IC9

IF > $40000 Faulty ram is in expansion memory.

The Original Program (ram3_ramfail.bas) was written for the SINCLAIR QL in SUPER BASIC language by Dominic Brown (1990).
Documentation of how it work by Xad/Nightfall (2015).
Thanks to my friend for the support.

Faulty Ram Decoder Changelog:

  • v0.1: First Release.
  • v0.2: Added a message (Faulty ram is in expansion memory) if the Address > $40000.

Faulty Ram Decoder Online: http://www.nightfallcrew.com/minervaram

Download:

Javatari.js v0.91 (Atari 2600 emulator 100% HTML5/Javascript)

Javatari is now Javatari.js! The emulator has been completely rewritten, and is now 100% in HTML5 and Javascript.

Javatari.js is a multiplayer Atari 2600 emulator written in pure Javascript/HTML5 with no external libs.

Features and Highlights:

  • Javatari is now on HTML5/JS! No more need for the Java Plugin.
  • Runs in any modern Web Browser. Tested in Chrome and Firefox.
  • Real Atari Console user interface.
  • All major ROM formats supported.
  • Save and load Game States easily, or create a Save Game file.
  • Support for Keyboard and Gamepad controllers.
  • Full Screen mode.

New in version 0.91:

  • Keyboard controls now configurable!
  • Starpath/Arcadia ROM format support.
  • Full Screen mode bugfix.
  • Paddle analog control with Gamepad controllers.
  • Audio now mutes when browser tab is not visible.
  • Better auto launch mechanism.

Download: Javatari.js v0.91 (2418)

source: javatari.org

(Italian) Jurassic News numero #53

April 20th, 2015 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

C64 Game: Commando Arcade SE / Knuckle Busters +29D …

April 9th, 2015 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • P0 Snake +4FD 100% [pal/ntsc]
  • Space Ambush +1EJHD
  • Carrera F1
  • On the Farm +34D [crazy hack]
  • Shoot or Die [seuck]
  • Space Trip +24D [crazy hack]
  • Carrera F1 +5H
  • Sex trainer ++ [german]
  • Rabbit Pie HS
  • Commando Arcade SE
  • Bruce Lee II +
  • Ultima IV Remastered
  • Break64 Preview +
  • Break64 Preview [pal/ntsc]
  • Paperboy [cartridge]
  • Trance Sector Ultimate
  • Trance Sector Ultimate +10HD
  • Zyflex Preview +4HF [pal/ntsc]
  • Bimz Preview +2
  • Abyssonaut [seuck]
  • Return of Heracles ++MD+Map
  • Abyssonaut +2D [seuck]
  • Return of Heracles +M V0.9.1
  • Return of Heracles +15
  • Return of Heracles +MD
  • Bruce Lee II v1.9
  • Bruce Lee II v1.9 +
  • Ultima IV Remastered V2.1
  • Knuckle Busters +29D [crazy hack]

Download: All Games in One Archive (3720)

source: csdb.dk

Revision 2015 – C64 Party results

April 8th, 2015 No comments

This is the official demo party results from Revision 2015 (Top 3 Entries only). See also the CSDB Revision 2015 section for more informations.

C64 4K Intro:

  • 3 – Aura by Fairlight.
  • 4 – The Empress Awakens by Lft.

Mixed Graphics:

  • 4 – Battle of Ilona by Made.
  • 6 – This world is so fucked, let’s end it tonight by Panda Design.
  • 7 – Dude – Got Your Dosage? by Elko, Tristar & Red Sector Incorporated.

Mixed Music:

  • 4 – Space Cheddar by Genesis Project.
  • 5 – New Sids on the Block by Panda Design.
  • 7 – Loose Teeth – Crisp Bacon by Darklite.

Mixed Demo:

  • 3 – GoatLight by Fairlight, Noice, Offence.
  • 5 – $777 by Razor 1911.
  • 9 – Timeline by Scandinavian Allstars.

Download: Revision 2015 Party stuff (1548)

source: 2015.revision-party.net

Cleaning Commodore Amiga 2000 Power Supply

April 6th, 2015 No comments

Photo of cleaning (before and after):

To clean the power supply i have used compressed air and a media bristle brush.

Commodore Amiga 2000 Black Screen Repair

April 6th, 2015 No comments

Click to view original size

I have repaired the Commodore Amiga 2000 with a Black Screen for a dear friend.

Commodore Amiga 2000 Black Screen Repair

Defect:

  • Black Screen.

Diagnosis:

  • The Battery Acid has corroded some pcb tracks (not visible to the naked eye) connected to the pin of the resistor packs RP900.

Repair:

  • I have made three small bridges between the points on the solder side of the pcb and the problem was fixed in a short time.

Gubbdata 2015 – C64 Party results

March 31st, 2015 No comments

This is the official demo party results from Gubbdata 2015 (Top 3 Entries only). See also the CSDB GUBBDATA 2015 section for more informations.

 C64 Demo:

  • 1 – Requiem by Vision.
  • 2 – Stereophonik [2sid] by Mahoney.
  • 3 – The Butterfly Effect by Offence.

C64 Music:

  • 1 – Amen, Bigbeat Brother! by Jammer.
  • 2 – Northern Star by Dane.
  • 3 – Obsession by Flex.

C64 Graphics:

  • 1 – Disconnect by Joe.
  • 2 – Dragonslayer by Mermaid.
  • 3 – Beetlephant by redcrab.

Download: Gubbdata 2015 Party stuff (1497)

source: gubbdata.se