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Keyword: ‘atari’

Atari 2600 Dark Vader Defender Pack (Boxed)

October 8th, 2017 No comments
Atari 2600 Dark Vader Defender Pack (Boxed)

The Atari 2600 (or Atari Video Computer System before November 1982) is a home video game console by Atari, Inc. Released on September 11, 1977, it is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F video game console in 1976. This format contrasts with the older model of having non-microprocessor dedicated hardware, which could only play the games that were physically built into the unit.

For five years, 1977 until late 1982, the system was officially sold as the Atari VCS, an abbreviation for Video Computer System. Following the release of the Atari 5200 in November 1982, the VCS was renamed to the “Atari 2600″, after the unit’s Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge: initially Combat, and later Pac-Man.

Gallery:

source: wikipedia

Atari Paddle Controllers CX 30-04 Retail Box

October 8th, 2017 No comments
Atari Paddle Controllers CX 30-04 Retail Box

A paddle is a game controller with a round wheel and one or more fire buttons, where the wheel is typically used to control movement of the player object along one axis of the video screen.

A paddle controller rotates through a fixed arc (usually about 330 degrees); it has a stop at each end.

Atari Joystick CX-40-04 Retail Box

October 8th, 2017 No comments
Atari Joystick CX-40-04 Retail Box

The Atari CX40 joystick was the first widely used cross-platform game controller. The original CX10 appeared on the Atari 2600 in 1977, and was considered such a great advance over other controllers that it became the primary input device for most games on the platform. The CX10 was replaced after a year by the much simpler and less expensive CX40. The addition of the Atari joystick port to other platforms cemented its popularity, and millions were produced and used on almost every game console and home computer of the era.

The CX40 was so popular during its run that it became as iconic for Atari as its “Fuji” it remains a common staple in video game iconography to this day, and is commonly referred to as the symbol of 1980s video game system design. The CX40 has been called “the pinnacle of home entertainment controllers in its day”, and remains a staple of industrial design discussions.

source: wikipedia

Atari Multi System Deluxe Joystick Controller CX24 (Boxed)

October 8th, 2017 2 comments
Atari Multi System Deluxe Joystick Controller CX24 (Boxed)

Of all of the Joysticks Atari ever made over the years they were in business, our two least favorite Atari controllers were the 7800 CX24 Slim line Deluxe Joystick (sometimes called the Atari Proline Joystick) and the ill fated Atari Space Age Joystick, which had an internal flex circuit problem from the start and caused it to be dropped by Atari very fast.  Now Atari Space Age Joysticks are a very rare Atari collector item.

The main reason why the Atari CX24 dual fire button Joystick was not one of our favorite Atari controllers made, was the left, right fire button PCB’s and Main X / Y PCB would fail very fast. 1st the left and right fire buttons PCBs would fail and second the main X / Y PCB would fail next with any kind of normal use.  

You can read more about this joystick here

Atari Trak-Ball CX-80 (Boxed)

October 8th, 2017 No comments
Atari Trak-Ball CX-80 (Boxed)

The Atari Trak-Ball is a pointing/movement device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axis-like an upside-down mouse with an exposed protruding ball. The user rolls the ball with the palm of the hand while using the fingertips to press the two large buttons.

The Atari Track-Ball is mainly used with games like Centipede, Missile Command, Crystal Castle, etc.

Gallery:

Atari Program Recorder Model XC11 (Boxed)

October 7th, 2017 No comments
Atari Program Recorder Model XC11 (Boxed)

The Atari Tape Recorder Model XC11 can save or load programs/data from magnetic media (audio cassette).

The transfer rate is 600bits per second, so you can record about 100,000 bytes of data on a regular 60 minute cassette.

Unlike the new XC12 model in the XC11 we find the SIO pass through connector so this device can be connected anywhere in the SIO chain.

The power is supplied from the I/O Serial cable (SIO).

Gallery:

Atari Program Recorder Model 410 Boxed (early model)

October 7th, 2017 No comments
Atari Program Recorder Model 410 Boxed (early model)

I did not find much information about this specific Atari Tape Recorder Model 410, probably is one of the first models that have been produced for the Atari 400/800 series and does not have the SIO passtrough to connect other external peripherals.

General informations:

The Program Recorder was well built and study with built in power supply and SIO cable, the 410 didn’t need a bukly external power pak like most other Atari 400/800 components, how the SIO cable being built in and the Program Recorder having no daisy chain port on the unit meant that it had to be placed at the end of the SIO chain.

The original idea of the SIO (Serial I/O) port on the Atari computers was that it was to be used only for the Data cassette drive, however its functionality was extended so that it could use all Atari peripherals including disk drives, printers and modem.

The Atari 410/410a had a unique feature exclusively used by Atari. They could play two seperate tracks on a tape, this proved very useful for interactive programs where a user would run a program and would hear audio music/speech while the other track would load the next part of the program.

Gallery:

source: atarimuseum.com

Atari 600XL Repair & Memory Upgrade

October 7th, 2017 2 comments
Atari 600XL Repair and Memory Upgrade

Atari 600XL Repair & Memory Upgrade

Defect:

  • Keyboard unresponsive – Dead.
  • Keyboard “A” Key Dead.

Repair:

  • Replacing 2 x CD4051 (U22/U23)
  • Sprayed R-11 Contact Cleaner inside the push button of the “A” key.

Enhancements:

  • Upgraded the RAM memory from 16k to 64k (memory upgrade requires 3 short lengths of wire and two memory chips: HM50464P or equivalent 4464 to provide a full 64K).

Gallery:

Some interesting things to close my personal Atari collection

October 7th, 2017 No comments
Some interesting things to close my personal Atari collection

Some interesting things to close my personal Atari collection.

Description:

  • Atari Program Recorder Model 410 (early model)
  • Atari Program Recorder Model XC11.
  • Atari 2600 Dark Vader Defender Pack.
  • Atari Joystick CX-40-04 Retail Box.
  • Atari Paddle Controllers CX 30-04 Retail Box.
  • Atari Multi System Deluxe Joystick Controller CX24.
  • Atari Centipede (Atari)
  • Atari Trak-Ball CX-80.
  • Music Construction Set (Electronic Arts)
  • Atari 1050 Disk Drive Soft Cover.

Interton Electronic Video Computer VC4000 (Boxed)

October 7th, 2017 1 comment
Interton Electronic Video Computer VC4000

The Interton VC 4000 is originally a rebranded and reshaped Radofin 1292 Advanced Programmable Video System, released in 1976 (making it the second, if not the first, CPU and interchangeable ROM based console).

The machine is powered by a CPU and a GPU, both made by Signetics, an American chip maker bough by Philips in 1975. The APVS/VC4000 seems to be conceived by Philips to promote their Signetics chips, and was probably sold to various little electronics companies.

Claims are that Interton conceived the VC4000 before the APVS, but the release date is still 1978.

Various threads on Internet show different specs for the APVS and the VC4000, but it’s probably a confusion between the CPU speed and RAM and the GPU speed and RAM.

The specs seems to be as is:

  • CPU : Signetics 2650AI : 0,887 Mhtz
  • GPU : Signetics 2636 : 3.58 Mhtz
  • CPU RAM : odd numbers, but as low as 87, 65 or 32 octets
  • GPU RAM : 32ko

The GPU is able to offer a display of 218*200 pixels, with 8 colors, and monochrome sprite(s?).

It’s also in charge of the sound. It seems more able than your regular beeper, but not on par with the Atari 2600 or Videopac. (or, maybe it is but never shows, at the sound is exactly the same on the Arcadia 2001, and it sounds much better, tho still weak compared to other systems).

The input consist of 3 keys : Reset, Select and Start.

Plus two joysticks; they have an analog joystick (free on the APVS family, auto-centered on the VC4000 family) 2 action/fire buttons (which seems to be one button, so they might be internall wired together) and a 12 buttons keypad-like keyboard.

About 50 games have been programmed for the various systems release. Although Interton (or Interton fans?) claim that the Interton VC4000 is superior to the APVS, back in 1980, cart adapters were sold to play APVS carts on Interton VC4000 and vice-versa; furthermore, dump of games showed no difference between most games, the main difference being for some in-gam words changed to English to German, and the mention “Interton VC 4000″ added in few games.

Also, Interton claimed all games to have been programmed in Germany, but looking at the code in the game “Shoot out” bring up this text :

“CHOI ANDREW, HONG KONG, MARCH 31 1981. PROGRAMS BY THE SAME AUTHOR: INVADER, BREAKOUT”

The system was sold from 1976 to 1984; tho there isn’t any definitive date, as those date covers all licenced clones; I have seen the Interton VC4000 in a French video game magazine dated from December 1982; and I own a ITMC MPT-05 clone with a receipt from 1984 inside (tho it might just be some old stock; but the IMTC MPT series of clones seems all to started to sell in 1983).

From what I have found, there are 50 different games released for the system, tho some are available only on one family.

The families are :

1292/1392 APVS (6 uniques games + Hobby Module)
Interton VC4000 (a great winner with 10 unique games plus the biggest list of games overall)
ITMC MPT05 (not enough data)
Voltmace (5 unique games)
Rowtron (2 unique games)

There might be another family two French systems (Karvan Computer and Occitel OC-2000) but there is nothing but pictures to be found about them.

There is also the Hobby Module add-on (for the APVS only), that added the possibility to program games in Signetics BASIC? and more importantly, to record and load programs from a cassette tape.

Specs are even harder to find than for the main system, but this cart seems to add some RAM (tho, it might just be dedicaced to the tape data and not available for the program itself) and some mention an AY 3-8910 sound chip (a classic sound arcade chip found in so many computers of the 80′s and into some consoles like the Vectrex)

One notable feature of the console, aside from the analog joystick, is how to boot any game.

When powering the system, the screen will display raodom stuff; Reset mush be pressed to get a normal screen.

This is due to the weak amount of CPU RAM. Why so few RAM? Back in 1976, only some types of RAM could be adressed directly by the CPU;this RAM was obviously more expensive than other RAM; (it’s one reason why the Fairchild channel F got only 64 octets and the 2600 128 octets).

To get more RAM, one workaround (that got used also in the Colecovision) is to use few RAM to boot up the system, and load one instruction for the CPU to look in the GPU RAM to load data. The GPU RAM being obviously cheaper, allowing to get more of it.

Tho, probably from bad programming, later games carts not only have more ROM, but also up to 256 octets of RAM.

Most games are pretty typical of the era; Videopac/Odyssey² offer about the same kind of games, with a likely evolution from “basic” games to licenced-like games later in the life of the system, with clones of arcade such as Invaders.

Gallery:

source: atariage.com

Dragon32/Coco2 Multi-Cartridge with Extensions (Odyssey 2/Vectrex)

September 6th, 2017 3 comments
Dragon32-Coco2 Multi-Cartridge with Extensions (VideoPac-Vectrex)

The Multi-cart by Rolo was designed to to hold a variety of Dragon 32-64/CoCo 2 rom cartridge based programs, which are running directly from the eprom at address range $c000 to $ff00.

The cart holds up to 64 8k-roms. It can play roms with a size of 1k to 16k. You simply select a memory slot from 00 to 63, press RESET on your Dragon, and the program launches.

This enables you, to use your Dragon simply without further hardware setup: no cables, no drives, no extra PSUs, no controller-carts.

The Dragon/CoCo 2 Multi-cartridge now can also be used for other systems.

Currently there are three Extension Cartridges (adapters) available:

  • VECTREX.
  • Odyssey 2/PHILIPS G7000/G7200/G7400.
  • INTERTON ELECTRONIC VC 4000.

A compilation of rom-files for all four systems can be burned on a single eprom (27C4001), adding versatility to the device.

Gallery:

source: archive.worldofdragon.org atariage.com

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.20.1a

August 8th, 2017 No comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports: + many more….

Release notes Firmware USB HxCFloppyEmulator v3.0.20.1a:

  • Low level I2C & LCD IO redesigned and optimized.
  • Long names are now scrolling on the LCD during floppy emulation.
  • Short name image type identification issue fixed.
  • USB “Hot plug” support fixed in autoboot/”file selector” mode.
  • Fix the config file access error when the file haven’t the archive flag set.

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.20.1a (1180)

source: hxc2001.com

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.19.2a

August 5th, 2017 No comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports: + many more….

Release notes Firmware USB HxCFloppyEmulator v3.0.19.2a:

  • New buttons behaviour and better debouncing filter. Navigation user-experience should be better now.
  • Disk Eject function : Press both buttons to eject the disk. Working in indexed, autoboot mode, and normal mode.
  • “Eject at power up” option added.
  • Support up to 999 Images in autoboot mode (with the File selector) (Use the new CFG file and selector to use this feature)
  • LCD : Display refresh improvements.
  • New CFG file format : Some new flags and no more slots/disk drive limitation.
  • Some critical parts rewritten in assembly. Huge code speed improvement -> Better HD density reliability. ED density to be tested ;).
  • Code size reduced.
  • Advanced USB mass storage cache implemented to improve read/write reliability.   (Btw : Now when track size can be stored into the SRAM, the emulator will not read forever the data from the stick but use the cached data instead).
  • IMG/ST file write support done.
  • Huge RAW (*.ADF/*.ST/*.IMG) Write performance enhancement (Write 2 tracks at once !)
  • RAW *.IMG files can be used in indexed mode : Name the files DSKA0000.IMG,DSKA0001.IMG,DSKA0002.IMG,…
  • HFE write performance enhancement.
  • “Autoboot.hfe not found” message added.
  • 7 segments display “dots” glitch fixed.
  • 128 & 256 bytes sectors support added in raw mode.
  • FM support : Write to HFE file fixed.
  • FM support : Raw (*.dsk) read/write support.
  • New File format support (WIP) : HFEv3. Can now support copy protected images converted from IPF and others similar formats !  Variable bitrate supported (CopyLock & SpeedLock). Weak/Flakey bits support to be added !
  • Fix IPF support for these games: Jim Power, Z-Out,Xenon 2,Ghosts’n Goblins,Rainbow Islands,B.A.T II  and probably some others !
  • Slot number printed on the second line during slot search with an LCD.
  • XCopy write issue fixed.
  • Sound buzzer output on the “JB” jumper position. You can connect a piezo or a magnetic buzzer (transistor needed for the magnetic version).  The sound output can be disabled or enabled into the selector settings.  (Note : Please remove these old sound mod using directly the step signal, they are producing reliability problems…)
  • Mixed track format/density write support fixed (To be tested!).

Current direct images support:

  • *.HFE (RW),*.HFE V3 (RW) (early write support), *.ADF (RW), *.ST (RW), *.IMG (RW).
      Note : HFE files is a multiplatorms floppy image format supporting many systems and disk formats.

Selector software:

  • New Bootblock for the Amiga version : The file selector is now “trackloaded” and start faster.
  • Speed up the sub-directory change/browsing.
  • Can start an image from the slot page with the F7 key.
  • The File selector is now available under Windows and Linux ! : You can now edit the list from a PC !. (Compatible with all SD/USB HxC drives !)  To launch it : HXCFEMNG -disk:[SD/USB drive letter:]  See the selector readme file for more details.  This is a new selection solution for all others machines without native file selector available.
  • Linux/Windows version : You can now import from txt file / export to txt file / auto populate / check / fix and clear your slots configuration.  Very useful for fast populating and compilations duplication ;)
  • Windows version : Fix big size (>8GB) usb stick/sd access issue.
  • populateslots option : autoboot.hfe filtered.

Converter / HxC Software:

  • WIP : HFEv3 Import/export support added. This format support copy protections (variable bitrate protections and soon weakbits protections).

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.19.2a (1328)

source: hxc2001.com

Javatari.js v4.0.1 – Atari 2600 emulator designed for the Web

April 3rd, 2017 No comments

Javatari is a new cross platform Atari 2600 emulator designed for the Web.

It’s great for displaying games running inside webpages. You can launch the emulator and load ROMs with a single link. And now you can play Atari 2600 games with touch controls on your Android/iOS device, even when offline!

New in Version 4.0:

  • Support for mobile iOS and Android devices
  • Finally enjoy Atari 2600 games on your iPhone/iPad!
  • Customizable Touch Controls, with Haptic feedback
  • Install as a WebApp on iOS/Android/Desktop, then run offline!
  • Open files from local storage, iCloud, Google Drive, Dropbox, web links
  • Higher resolution GUI for high-density displays, Retina displays
  • Menu navigation by keys. Easy GUI switches for most used options

Features:

  • Cross platform HTML5/JS. Runs in any Browser, tested in Chrome/Firefox/Safari
  • Finally enjoy Atari 2600 games on your iPhone/iPad
  • Customizable Touch Controls for mobile devices (iOS, Android)
  • Real Atari 2600 Console panel for a nostalgic feel!
  • Install as a WebApp, then run offline
  • Put Atari 2600 games in webpages easily
  • Show games running with a single link to the Javatari page
  • Drag & Drop system for loading files
  • Savestates support. Export and share Savestate files
  • Fully customizable Joysticks, Joykeys and Touch controllers
  • Adjustable speed, Pause and Frame-by-frame advance
  • Screen Capture and Debug modes
  • Resizable Screen, Full Screen mode
  • Javascript API for loading ROMs and Console control

Download: Javatari.js v4.0.1 (1149)

source: javatari.org

Thanks to my friend for the donation of Atari Software

March 2nd, 2017 No comments
Thanks to my friend for the donation of Atari Software

Thanks to my friend Andry for the donation of Atari Software.

Titles:

  • Ghostbusters (Mastertronic) – Tape
  • Universal Hero (Mastertronic) – Tape
  • Jeff Minter revenge II (Mastertronic) – Tape
  • SideWinder II (Mastertronic) – Tape
  • Despatch Rider (Mastertronic) – Tape
  • Milk Race (Mastertronic) – Tape
  • Henry’s House (Mastertronic) – Tape
  • Attack of the Mutant Camels (Mastertronic) – Tape
  • 180 (Mastertronic) – Tape
  • Suicide Mission (Arcadia) – Tape
  • Star Riders (Atari) – Tape
  • James Bond 007 The Living Daylights (Zeppelin Games) – Tape
  • Chuckie Egg (ANF) – Tape
  • Cavern Commander (Scorpio Games World) – Tape
  • Side Winder (Zeppelin Games) – Tape
  • Qyx (Thermonuclear Soft) – Tape
  • Flip & Flop (Thermonuclear Soft) – Tape
  • The Tail of Beta Lyrae (DataByte) – Tape
  • Elektra Glide (Laser Load) – Tape
  • Desmond’s Dungeon Find the key to riches (Creative Sparks) – Tape
  • Voodoo Castle (Adventure International) – Tape
  • Joy Pong (Lindasoft) – Disk
  • JumpMania (Lindasoft) – Disk
  • Trans Robots sul pianeta del teschio (Lindasoft) – Disk

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