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Keyword: ‘commodore’

VirtualC64 v0.9.6 for Intel Macintosh OSx

September 25th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Enhanced sound emulation (ReSID library has been integrated)
  • Fixed joystick issues on lion machines.

Download: VirtualC64 v0.9.6 (1419)

source: dirkwhoffmann.de

C64 Game: The Curse of Sherwood +4 by Hokuto Force

September 24th, 2011 No comments

The Curse of Sherwood is a computer adventure game published in 1987 by Mastertronic for the Amstrad, Spectrum and Commodore 64 home computers.

In the game the player plays as Friar Tuck, who must fight against the forces of Sagalia, which have taken over Sherwood Forest. Friar Tuck uses different items to fight the various spirits and characters.

This version is cracked by Hokuto Force and include a +4 Trainer,Map and Solution.

Download: The Curse of Sherwood +4 (1137)

source: CSDb

C64 Game: Edge Grinder by Cosine Systems *final release*

September 20th, 2011 1 comment

This is the final release of Edge Grinder for Commodore 64 by Cosine Systems.

This is the disk version of Edge Grinder, which adds a loading tune by Odie and Ste’86′s picture.

Download: Edge Grinder *final release* (1473)

source: CSDb

Commodore Free Magazine Issue #53

September 18th, 2011 No comments

Commodore Free Magazine Issue #53

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:
Editorial.
Readerís Comments.
NEWS.
Sceneworld Issue 17 Released.
Vandalism News #57 Released.
Amiga Power Website Revamp.
Amiganoid 2011.
Snapshotter Update.
Swamp Defense Demo AmigaOS 4.1
Aladdin 4D Beta Testers Wanted.
The SEUCK Vault – Updated.
Ultimate Mag Archive update.
Timberwolf Progress Update.
A-EON Updates.
ACE128 Operating System Update.
SID Recreated.
Amiga Forever & C64 Forever 2012
Jim Slim Music.
PCI Bus Support In NetBSD/Amiga.
CSDB Random Release For Android.
Review: Forgotten Forest.
VicDoom.
The Keep.
Interview With NAFCOM From PoL.
Review: Edge Grinder.

Download:

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

Propeddle: Software-Defined 6502 Computer

September 17th, 2011 No comments

Propeddle is an Open Source hardware/software project and it’s a universal platform to (re-)create many types of 6502-based computers, or design a new one.

The name Propeddle is a contraction of “Propeller” and “Peddle”, after Chuck Peddle, the principal engineer behind the 6502 and the PET-2001.

Download: Schematics and board layout (REV 5A) (1137)

source: savagecircuits.com propeddle.com

Categories: Hardware, News & Rumors, Today

C16 Game: Swords

September 17th, 2011 No comments

A unknown game was discovered for the Commodore C16 & Plus/4. Swords is a arcade adventure game made by Attila Kardos in 1988

Download: Swords (1123)

source: plus4world.powweb.com

C64 Game: Fairy Well preview & The Lost Caves and The Newsroom

September 15th, 2011 1 comment

Some new cracked and trained games from your favorites groups Genesis Project and BYB. The Newsroom & The Lost Caves 1-6 collection and Fairy Well preview for Commodore 64.

Download: The Newsroom (1519)

Download: The Lost Caves 1-6 Collection +3D (1533)

Download: Fairy Well Preview +3 (1449)

source: CSDb

SD2Iec bootLoader v0.2

September 12th, 2011 No comments

This is an AVR MMC/SD boot loader compatible with HolgerBootloader2. Based on a heavily modified version of ChaN’s FatFs library.

SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.

The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).

Changelog:

2011-09-12 – release 0.2

  • Added petSD configuration.

Download: SD2Iec bootLoader v0.2 (1692)

source: sd2iec.de gitweb forum thread c64-wiki

Categories: Firmware, News & Rumors, Today

ACID 64 Player Pro v3.2

September 12th, 2011 No comments

ACID 64 Player Pro is the sequal of Acid 64 Player and is a cycle based Commodore 64 music player designed for playing SID tunes on sound cards/devices that have a real SID chip (6581/6582/8580) on board like the HardSID cards and HardSID 4U USB device.

ACID 64 emulates the MOS 6510 micro processor, the 6526 CIA chip and partially the 6569 VIC chip to run the code of a SID tune and it controls the SID chip on the device for playing the Commodore 64 music.

What’s new in version v3.2:

  • JSidDevice v1.2 support, get the new version at the JSidplay2 site.
  • Increased performance for building folder tree view.
  • Seeking back for some tunes could lead to stopping the voice bars.
  • Small improvements.

Download: ACID 64 Player PRO v3.2 (WIN32) (1682)

source: acid64.com

C64 Studio v1.7

September 10th, 2011 No comments

C64 Studio is a .NET based IDE written by Georg Rottensteiner. This app supports project based C64 assembly.

The internal assembler is using the ACME syntax. In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.

Any other emulator can be set up as well if it’s startable via runtime arguments. C64 Studio allows you to compile to raw binary, .prg, .t64 or cartridge format (.bin and .crt for 8k and 16k). Additionally to this C64 Studio comes with a charset and sprite editor.

Version history:

10.09.2011 – 1.7:

  • Added code font configuration.
  • Added notification for externally changed files.
  • Added intelligent dependency checks (only rebuilds changed files)
  • Fixed !CT SCR mapping.
  • Watch and Compile Result views are sortable now.

Download: C64 Studio v1.7 (1023)

source: lemon64.com

C64 Game: Chang’s Adventure (enhanced) by Hokuto Force

September 10th, 2011 No comments

Chang’s Adventure Enhanced version for Commodore 64 has been released by Hokuto Force.

Download: Chang\'s Adventure (enhanced) (1542)

source: CSDb

C64 sprite converter (Linux/Windows) by fieserWolF

September 9th, 2011 No comments

With this little tool you can simply convert bmp images to hires or multicolour sprites suitable for the c64.

Download: C64 sprite converter (Linux/Windows) (1103)

source: CSDb

One color Hires converter for Commodore 64

September 8th, 2011 No comments

This is a M$ Windows utility by Samar Productions can convert a BMP Image to 1 color Hires for Commodore 64.

Download: One color Hires converter (1046)

source CSDb

Audiotap v1.6 by Fabrizio Gennari

September 8th, 2011 No comments

Audiotap is a M$ Windows program for conversion between .TAP files and samples of Commodore 64 tapes. Audiotap can read/write WAV files containing the sampled sound of a tape, and can also record tapes from the sound card and play sound to the sound card.

Download: Audiotap v1.6 (1265)

source: wav-prg.sourceforge.net

Char Pad v1.8 (revision 3)

September 3rd, 2011 No comments

Char Pad is a cross-development tools aimed squarely at developing graphics for Commodore 64 games and will hopefully ease and inspire the production of new games software for this immortal and unique platform.

New features:

  • Fixed problems with pen selection.
  • Added CTM format v4.
  • Added Import dialog for data elements.
  • Added character select and “Safe Swap” (use right mouse button).
  • Added export of complete map as windows bitmap image.
  • Added New project options.
  • Added “Minimum 256 characters” to compressor options.
  • Added “Character attributes locator” to snapshot ripper.
  • Removed pixel grid when using cell tools.
  • Ripper now always creates 256 chars + 256 tiles.
  • Added menu to Snapshot Ripper.
  • Added colour values to the pen labels.
  • Added showing of current file name in title bar.
  • Undo system not reset after ripping. fixed.
  • Fixed map resizing bug in ripper.
  • Fixed bug in map/tile area copy & paste system.
  • Fixed bugs in Export dialog + added size info.
  • Fixed problems with pens when changing colouring modes.

Download: Char Pad v1.8 (revision 3) (1000)

source: code.myby.co.uk