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Keyword: ‘commodore’

Yape Plus/4 Emulator v1.0.2 updated

August 27th, 2011 No comments

A new version of YAPE is available. YAPE is a Windows emulator for the Commodore Plus/4.

The changes in this version are:

  • Printer job window (for now #4 only)
  • Turn off variable length buffering properly when recording media (fixes occasional clicks)
  • Not scanning joysticks when unavailable (Message Queue driver slowdown)
  • Column width and line feed bug for MPS803 emulation fixed.
  • Regression bug in the printer cycle counter ironed out.
  • Awkward TED drawing bug patched.

Download: Yape Plus/4 Emulator v1.0.2 (Win32) (1278)

Download: Yape Plus/4 Emulator v1.0.2 (Win64) (1221)

source: yape.homeserver.hu

Sidplay64 v0.7 (SP64) by Grg/Shape

August 25th, 2011 No comments

GRG/Shape has released a new version of the SidPlay64 for Commodore 64.

This version include many new features and bug fixes.

SIDPLAY 64 v.07 (25/08/2011):

  • Added: Real PAL/NTSC detector.
  • Added: “D64″ detector for long filenames (1541u + netdrive.)
  • Added: “DIR” sorter for directory displayer.
  • Added: Native dir browser and disk image browser (d64,d71 etc.) for netdrive, 1541u, iec, cmd and ide64.
  • Added: Long filenames support (Vice and Windows file system)
  • BugFixed: RunStop key doesnt stop loading. (Jiffydos will stop)
  • Updated: Keyboard scanner – key delays works much better now.
  • Added: Keyboard scanner – “Instdel key” goes back a dir level.
  • Added: Device selector – device #6 up to #30
  • Updated: Alot of things in background code was optimized to save memory.
  • Updated: Timer IRQ updated, more available cpu time, its now possible to play Jeff’s 12 speed song.
  • Updated: TOD Clock + Shuffle modes moved out of timer irq and into keyboard scanner subroutine.
  • BugFixed: RunStop+Restore will not crash when hardware IRQ interrupt is running (0314-0315).
  • Updated: “Memory Error” detection: Fixed a bug where SP64 code was relocated when loading a file with not enough relocation pages.

Download: Sidplay64 v0.7 (1438)

source: CSDb

Commodore Free Magazine Issue #52

August 23rd, 2011 2 comments

Commodore Free Magazine Issue #52

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:
Editorial.
NEWS.
Regenerator 1.0 Released.
AROS AHCI SATA Driver Bounty.
Ami-Lineapolis Version 2.9.
Snapshoter Updated to v1.5.1.
Commodore 128 VDC-IHFLI.
Club Info #122 Released.
Vandalism News #56 Released!
AmigaOS 4.1 (Update 2).
Amiga Mania #1 Magazine Released.
FFmpeg.
DiscreetFX Project Metropolis.
Digital Audio Concepts.
Landing in the Village.
BioTerror!
HybridSID.
Loadrunner Ported To Plus/4.
Review: Clone – C16/Plus4 Game.
Review: On The Farm.
Review: Chang’s Adventure.
Review: Deff-Ender.
Review: Coins.
Commodore Programming – Charts.

Download:

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

C64 Game: Mutilator + and The Marlo Files

August 21st, 2011 No comments

Some new cracked and trained games from your favorites group’s Binary Legends and Excess; The Marlo Files and Mutilator + for Commodore 64.

Download: Mutilator + (1269)

Download: The Marlo Files (1287)

source: CSDb

Pirate’s Portal is back online

August 20th, 2011 No comments

Pirate’s Portal is a website that offers over 3000 files for: Commodore, Amiga, Spectrum, Atari, MSX, Amstrad, Nintendo and Sega computers.

You can also find Demo’s, Magazines, Tools and information about people from the retro computer community.

source: piratesportal.cbm8bit.com

Pet Me true type fonts by Rebecca Bettencourt

August 20th, 2011 No comments

Pet Me is a collection of true type fonts made by Rebecca Bettencourt.

This new collection includes:

  • Commodore PET fonts.
  • VIC-20 fonts.
  • C64 and C128 fonts.
  • Berkelium 64/128 GEOS fonts.
  • Giana (Great Giana Sisters) fonts.

Download: Commodore 64 Pet Fonts (935)

Download: Giana (Great Giana Sisters) fonts (859)

Download: Berkelium 64/128 GEOS fonts (925)

You can find more retro-fonts from Rebecca here.

source: kreativekorp.com

CBM prg Studio v1.4.0 released

August 20th, 2011 No comments

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Download: CBM prg Studio v1.4.0 (865)

source: ajordison.co.uk

Exomizer v2.0.2 released

August 20th, 2011 No comments

Exomizer is a program that compresses files in a way that tries to be as efficient as possible but still allows them to be decompressed in environments where CPU speed and RAM are limited. For some popular 8-bit computers using 6502 compatible CPUs it can also generate executable files that decompress themselves in memory when run.

  • 2011-08-19: Exomizer v2.0.2 released

Changes since the 2.0.1 release:

  • Added 6809-decruncher contributed by Edouard Forler.
  • Fix language errors in the documentation. Thanks to Csabo/LOD.
  • Remove bogus printout about the default decrunch effect when using a custom decrunch effect. Bug reported by Csabo/LOD.
  • Fix bug that prevented the correct error message from showing when trying to combine a basic start and a non rom config for the sfx command. Bug reported by iAN CooG.

A complete changelog is included in the zip file.

Download: Exomizer v2.0.2 (954)

source: exomizer

VirtualC64 v0.9.5.2 for Intel Macintosh OSx

August 19th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Fixed another bug that caused the emulator to crash on some lion machines.

Download: VirtualC64 v0.9.5.2 (1402)

source: dirkwhoffmann.de

C64 Demo: ECCC 2011 Invitation demo by Arkanix Labs

August 19th, 2011 No comments

ECCC is the world’s top September destination for Commodore enjoyment, including the C64, Vic-20, PET, 16/Plus4, and probably even Amiga stuff.

These are the dates and place of the sixth glorious ECCC event:

Saturday, September 24 and Sunday September 25
Heron Point Building, next to Fairfield Inn and Suites (Marriott)
665 West North Ave
Lombard, Illinois 60148 USA
1-630-629-1500

Download: ECCC 2011 Invitation demo by Arkanix Labs (969)

source: tarbase.globalpc.net/eccc CSDb

C64 Studio v1.6

August 19th, 2011 No comments

C64 Studio is a .NET based IDE written by Georg Rottensteiner. This app supports project based C64 assembly.

The internal assembler is using the ACME syntax. In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.

Any other emulator can be set up as well if it’s startable via runtime arguments. C64 Studio allows you to compile to raw binary, .prg, .t64 or cartridge format (.bin and .crt for 8k and 16k). Additionally to this C64 Studio comes with a charset and sprite editor.

Version history:

16.08.2011 – 1.6:

  • Fixed parse bug, things like LDA #’H’ can now be parsed.
  • Complete rewrote GDI handling for sprite and charset editor (no more resource leaks)
  • Added Pre/Custom/Post Build events per configuration (useful for exomizing)
  • Fixed some crash bugs.

Download: C64 Studio v1.6 (877)

source: lemon64.com

petSD (IEEE 488 interface): First batch of PCBs ordered

August 16th, 2011 No comments

petSD is the name of the new AVR-based hardware. It’s a modern mass storage solution for Commodore PET/CBM computers with IEEE 488bus using SD cards as floppy or hard disc replacement.

If you know the SD2IEC or µIEC: the petSD is just the same but for the older parallel IEEE 488 bus instead of the newer serial IEC bus.

Site update:

Nils Eilers has made a new layout with some bugs fixed and has ordered a first batch of PCBs.

source: nils eilers homepage

Categories: Hardware, News & Rumors, Today

Evoke 2011: C64 Demo Party Results

August 14th, 2011 No comments

Evoke Party 2011 is over. You can download now the archive with the demos of Commodore 64.

Wild Demo:

  • We Got Signal by Tristar & Red Sector Incorporated.
  • 20 Years Abyss Connection by Abyss Connection.
  • RGBA by DaCapo.
  • Techno Viking by Fairlight.

Download: Evoke 2011 C64 Demo Party Results (900)

source: evoke.eu CSDb

Atari ST 520+ (Low serial Number)

August 14th, 2011 No comments
Atari ST 520+

Autopsy:

from OldComputers:

The Atari 520ST was introduced at the Winter CES in January of 1985, 6 months before the Commodore Amiga. Atari did take some shortcuts, though, as the Operating System did not yet exist in ROM, and had to be loaded from floppy-disk when powered on (but then again, so did the Amiga). The 520ST also had no internal floppy drive, but later versions included it.

Bundled with an external 360K single sided 3.5 inch floppy drive, mouse and monochrome monitor, it costs $799. Both Amiga and 520ST are based on the Motorola 68000 CPU, which has a 16-bit external bus, and 32-bit internal, thus the 520′ST’ means ‘sixteen / thirty two’. The Operating System is ‘TOS’, or ‘Tramiel Operating System’.

The 520ST (and Amiga) have a graphical operating system, or GUI, similar to the Apple Macintosh, which was released one year earlier. The 520ST utilized Digital Research’s GEM GUI, although it is not nearly as nice as the Macintosh or Amiga.

One thing that IS very nice is the built-in VT52 emulation. The 520ST can act as a dumb terminal, communicating through its serial port to another system. There was a huge rivalry between Amiga and Atari users, each positive that their computer system was superior, or at least hoping it was.

In addition to the 520ST, Atari release the 1040ST, with built-in floppy drive, and 1Meg of RAM (the 520ST has 512K). Four years later in 1989, the portable ST computer appeared, the Stacy.

source: oldcomputers.net

VirtualC64 v0.9.5.1 for Intel Macintosh OSx

August 14th, 2011 1 comment

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Fixed a bug that caused the emulator to crash on startup on some machines.
  • VirtualC64 supports OS X Lion.
  • Preference panels are now tight to their individual virtual machines.
  • CIA debug panel has been redesigned.
  • Deprecated CoreAudio API calls have been removed.
  • Fixed a bug in the BCD to binary conversion routine.
  • Fixed a bug that caused the TOD to wake up too early after reading the tenth of a second register.
  • Thumbnail images are now rendered properly when switching from PAL to NTSC and vice versa (issue #107)
  • Fixed a bug that caused keyboard events to be rejected when the main window got focus (issue #110)
  • Fixed a bug that caused a discolored line to appear at the right border of the screen texture.
  • Yet another startup animation.

Download: VirtualC64 v0.9.5.1 (1319)

source: dirkwhoffmann.de