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Keyword: ‘ghtfall’

Super Smart Card (Gameboy/GameGear) – Front FarEast

April 26th, 2012 4 comments
Super Smart Card (Gameboy/GameGear) - Front FarEast

Autopsy:

This is one of the first cartridges based on Flash Memory for the Nintendo Gameboy and Sega Gamegear.

The use is quite complex and you must do via the Super Wildcard DX, the Super Smart Card programmer is inserted into the free slot of the Super Wildcard DX and over this the Flash Cartridge.

The file transfer of the games in format .GB/.GG are done by a pre-loaded software through the backup unit.

Nintendo Super Famicom (NTSC – JAP)

April 26th, 2012 No comments
Nintendo Super Famicom (NTSC - JAP)

Autopsy:

With this console and the Backup unit Super Wildcard DX in the 90′s the Nightfall group has released several Trainer / Crack and Demo for the Snes / Famicom scene.

from Wikipedia:

The Super Nintendo Entertainment System (also known as the Super NES, SNES or Super Nintendo) is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia (Oceania), and South America between 1990 and 1993.

In Japan and Southeast Asia, the system is called the Super Famicom (スーパーファミコン?, officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South Korea, it is known as the Super Comboy (슈퍼 컴보이) and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.

Designed by Masayuki Uemura, the designer of the original Famicom, the Super Famicom was released in Japan on Wednesday, November 21, 1990 for ¥25,000 (US$210). It was an instant success: Nintendo’s initial shipment of 300,000 units sold out within hours, and the resulting social disturbance led the Japanese government to ask video game manufacturers to schedule future console releases on weekends. The system’s release also gained the attention of the Yakuza, leading to a decision to ship the devices at night to avoid robbery.

source: wikipedia

Atari Interlace Studio (AIS) v1.4.4

April 25th, 2012 1 comment

Atari Interlace Studio is a easy image editing software for Interlaced images of Atari XE/XL. AIS runs under M$ Windows.

Supports INP, IST, MCP, MAX, HIP, CIN, PLM, APC, PZM, ILC, RIP formats for interlaced images and MIC, GR9, G10, G11 formats for non-interlaced.

Download: Atari Interlace Studio (AIS) v1.4.4 (1052)

source: madteam.atari8.info

Graph2Font v3.9.6.0 (Lite/Full)

April 25th, 2012 No comments

TomaszTebeBiela has released an update of the program Graph2Font v3.9.6.0.

This project began many years ago as a simple graphics converter for Atari but over the years the features are significantly increased. The converter runs under Windows.

Download:

source: g2f.atari8.info

C64 Game: Jars’ Revenge +2D / Leopard Lord / Gwendolyn / Miner…

April 23rd, 2012 1 comment

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Reengine & Mod, Genesis Project and Dinasours.

Download:

source: csdb.dk

Commodore Free Magazine Issue #60

April 17th, 2012 No comments

Commodore Free Magazine Issue #60

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:
Editorial.
NEWS.
DMS 64 Released.
C64 Studio 2.1 Released.
MorphOS: OpenOffice Viewer 0.0.5
Hollywood 5: Infinity Out Now!
Old-School Hacker Movie.
Timberwolf for AMIGA OS.
Universal C64 Cartridge.
Audio Evolution 4 Now Freeware.
CodeAudio for AmigaOS.
NewsTek Episode #12
Retro Wallpapers.
jAMOS.

 

DIAG264.
Review: Wyvern.
Finding Program Start and Endpoint.
Rediscovering CP/M – Part 2.
Assembler Programming.

Download:

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

C64 Game: Nu, pagadi / Crack of Doom +D / Block Soccer +1 / Castle…

April 12th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Falcon soft, TRIADReally Proud Lamers, Genesis Project and Dinasours.

Download:

source: csdb.dk

Revision 2012: C64 – Official demo party results

April 9th, 2012 No comments

This is the official demo party results from Revision 2012 (Top 3 Entries only). See also the official result.txt for more informations.

C64 4K Intro:

  • False Dimension by Pers’ Wastaiset Produktiot.
  • Zenfeuter by K2.

Mixed Graphics:

  • Eye of the Storm by Arsenic, Oxyron.
  • Hawk Hard Corporated by Resource.
  • Hide and Seek by Chorus, Resource, Singular.

Mixed Music:

  • Six Hours by Fairlight.
  • Burning Chips by Panda Design.
  • Jazzed Tobacco by Genesis Project, Jolt.

Mixed Demo:

  • Krawall Deluxe by Tristar & Red Sector Incorporated.
  • Flashbang by Genesis Project.
  • Mega Intro Deluxe by Desire.

Download: Revision 2012 Party stuff (839)

source: noname.c64.org revision-party.de

Jack Tramiel (founder of Commodore International) is passed away

April 9th, 2012 No comments

Jack Tramiel (founder of Commodore International) is passed away.

Jack Tramiel (Polish: Jacek Trzmiel, Trzmiel means a bumblebee) (13 December 1928-8 April 2012) is an American businessman, best known for founding Commodore International – manufacturer of the Commodore PET, Commodore 64, Commodore 128, Commodore Amiga, and other Commodore models of home computers.

source: wikipedia google groups osnews.com

Categories: Event(s), News & Rumors, Today

C64 Game: Fortune Hunter +4D / Supernatural Pre V3 +2 / Dynamite…

April 6th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: LaxityHokuto Force, John64 and Alpha Flight.

Download:

source: csdb.dk

CBM prg Studio v2.1.0 released

April 5th, 2012 No comments

CBM prg Studio Version 2.1.0 Beta released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Bugs fixed in v2.1.0:

  • Occasional crash on exit.
  • User specified project build order not being used/saved.
  • Video ram location wrong in screen editor for VIC20 and C64 projects.
  • Help file steals the focus and won’t let you use prg studio until it’s closed.
  • D64 image name padded with the wrong character.
  • Auto formatting assembly programs.
  • Some errors being reported on the wrong or negative line numbers.
  • Regions and TODOs getting confused with macros/instructions.

Download: CBM prg Studio v2.1.0 (818)

source: ajordison.co.uk

C64 Game: Future Lock +5 / Mail Order Monsters +7DF (EF) / Xyphus…

March 31st, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Laxity, Nostalgia and Genesis Project.

Download:

source: csdb.dk

Prince of Persia Source Code – Found!

March 30th, 2012 No comments

Directly from the blog of Jordan Mechner:

My Dad (yep, the same guy who composed the music for the original Karateka and Prince of Persia) called from New York to tell me he was doing some spring cleaning and had shipped me a carton of old games and other stuff of mine he’d found in the back of a closet.

The carton arrived yesterday. My jaw dropped when I saw what was inside.

No, I don’t mean the stacks of Spanish Drosoft versions of POP and Karateka (though those are cool too, especially if you have an Amstrad computer with a cassette player). I mean those three little plastic 3.5″ disk boxes nestled among them… which appear to contain the ORIGINAL APPLE II SOURCE CODE OF PRINCE OF PERSIA that I’ve been searching for, off and on, for the past ten years, pestering everyone from Doug Carlston to Danny Gorlin and everyone who ever worked at Broderbund, and finally gave up hope of ever finding.

source: jordanmechner.com

Categories: Apple, News & Rumors, Today

Ym2149 Tracker 12.021 Beta (Bug fix)

March 29th, 2012 2 comments

Peter Jørgensen has released a new Beta version of his YM-2149 Tracker for M$ Windows. The sound chip YM-2149 is used in Atari ST/E/Falcon series.

New Function in Beta 12.021:

  • Auto portamento.
  • Buzzer Vibrato.
  • Buzzer portamento.
  • Unified frequent list.
  • Turn Tone/Wave on-off in vibrato, bend and arpeggio.
  • Vibrato Depth.
  • Invert Vibrato for synth wave.

Note from the author:

This is just a minor fix, i was when i made the startup up screen, i came to call an old routine, that should been removed (it Can mess up the instrument name).

Download: Ym2149 Tracker 12.021 Beta (Bug fix) (1012)

source: bitmania.de

C64 Utility: QR Code Generator

March 27th, 2012 No comments

QR Code Generator for Commodore 64.

The QR Code is invented by the Toyota subsidiary Denso Wave in 1994 to track vehicles during the manufacturing process, the QR Code is one of the most popular types of two-dimensional barcodes.It was designed to allow its contents to be decoded at high speed.

Download: QR Code Generator (1010)

source: noname.c64.org