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Keyword: ‘commodore’

Commodore Monitor Model 1801

March 3rd, 2020 1 comment
Commodore Monitor Model 1801

This monitor is the PAL predecessor to the Commodore 1802. It appears to be a contemporary of the CM-141 and the brown-casing 1802. They both have dual inputs (Composite video/audio, and chroma/luma/audio) with a switch in front to select between them.

The Monitor although in excellent condition don’t work correctly, the image displayed was in black and white.

The problem was the oxidation of a little trimmer (see photo / orange trimmer) and it was enough to turn it a bit and put it back in its original position.

Other small defects fixed:

  • Bad geometry – Calibration of the Deflection yoke.
  • Out of Focus – Calibration Trimmer Focus on Flyback.
  • V-HOLD fine adjustment on the Monitor PCB.
  • Glued a piece of plastic broken at the base of the monitor.

Gallery:

Download: Commodore Monitor Model 1801 Instruction Manual (807)

source: gona.mactar.hu/Commodore/monitor/

C64 Big Game Pack: The Queen’s Footsteps +D / Escape +5HT …

February 29th, 2020 1 comment

NEW TAG: C64 BIG GAME PACK

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Words8 +D
  • Dr Jekyll and Mr Hyde +DPGS
  • Indigoo
  • TOOP V1.00
  • 8Bit-Slicks (Update 2020-01-05)
  • TOOP +1D
  • King’s Valley +4DGH
  • Castle Nightmare +3
  • Katabatia +4D
  • Neoclyps +4DGHM
  • The Towers of Hanoi +T
  • Into Hinterland World
  • Flax +D
  • Alea Preview +
  • Pac-Man 25th Anniversary Edition 64 +HG
  • Into Hinterland World +
  • Kkniffel V2.32
  • Wolves Preview +
  • Into Hinterland World +4
  • Sly Spy Secret Agent +H
  • Die Hard 2 +6
  • Crackpots
  • Crackpots V1.01 +1D
  • Crackpots +1D
  • Crackpots V1.01
  • Unnamed Dungeon Crawler Preview
  • Fire! +
  • Fire! +1H
  • Hero of the Golden Talisman USA +3DPF
  • Artura USA +1D
  • The Last V8 USA +3PD
  • Speed King USA +1PD
  • Energy Warrior USA +3D
  • Donald’s Snow Fight +2
  • Major Blink +1H
  • Skywalker +G
  • Kaiser +5DGF [english]
  • Metall Glimmer Really Buggy Preview !!
  • Major Blink +2DH
  • Major Blink
  • Kalaspuffs Expressen +6H [swedish]
  • Freakout Preview
  • Escape +5HT
  • Bucket Wars 128 [C128]
  • Return of the Lions Preview
  • One on One Preview
  • Alternate Reality – The City +11D
  • The Queen’s Footsteps +D
  • Plumber’s Smile Preview +
  • Moonshadow 2 Preview V2
  • The Queen’s Footsteps +D
  • 105 +2D
  • You Had One Job +
  • Alien Syndrome +9HD [IDE64]
  • Old Tower +2
  • Old Tower +1D
  • Old Tower +2D
  • 10×10! +D
  • Old Tower +3
  • Old Tower +3D
  • Hat Trick 2020
  • 10×10! +HD
  • Vega
  • Drunken Chopsticks
  • Angle Racer 64
  • PSI-5 Trading Company +4D
  • Vega +3
  • Drunken Chopsticks +1HF
  • MatchSCII
  • Bucket Wars V1.1 +
  • Bucket Wars 1.1 [C128]
  • J.E.R.O. +
  • Beatnik Bert +
  • Old Tower +3D
  • Catgame Preview
  • Toxic (2020 Edition) +3D
  • Toxic (2020 Edition)

Download: All Games in One Archive (6096)

source: csdb.dk

DirMaster v3.1.4 / Style

February 24th, 2020 No comments

DirMaster is a Windows-based GUI application designed to help Commodore enthusiasts explore and manage their disk image collections.

DirMaster supports common (and uncommon) emulator disk image formats (such as .d64, .d81, .d2m, etc), almost every native Commodore archival format (such as .arc, .sda, .lnx, etc), and many native graphic formats (such as koala, doodle, amica, etc).

DirMaster was designed to give users a perfect blend of familiar appearance (e.g. natural looking disk image contents using the PETSCII character set) and modern GUI functionality (e.g. drag and drop, opening multiple disk images at once). The first version of DirMaster was released in 2006

Issues reported by users that were resolved in v3.1.4:

  • On a d81, we cannot navigate into a subdirectory created inside a subdirectory [0193] (scott.hutter)
  • A large (32 blocks) GEOS VLIR file that cannot be copied between disks [0188] (user provided test file, thank you! birt_j)
  • When exiting DirMaster, saving all modified disk images by clicking “Yes to all” fails silently [0183] (stephan-andres)
  • Exported .cvt files don’t conform with .cvt format’s magic string [0184] (wweicht)
  • Certain small GEOS files are not exportable or copy-able between disks [0187] (user provided test files, thank you! wweicht)

Thanks to all who made an effort to submit bug reports. If you sent a bug report and don’t see it addressed here, don’t worry, it’s in the queue.

Other issues resolved in v3.1.4:

  • High CPU usage when BAM view is open [0198]
  • Editing a GEOS date stamp in File Properties has no effect [0192]
  • File Property modified indicator (bold text) isn’t reset when selecting a new file [0195]
  • File Properties GEOS description field ‘help text’ is not updated when selecting a different file [0197]
  • Application crash when no file is selected and certain GEOS properties are changed in File Properties dialog [0194]
  • GEOS file properties date reports a day and month 1 step larger than actual GEOS [0191]
  • cvt files use the global fill byte setting to pad records, but shouldn’t [0189]
  • GEOS description field in file properties dialog sometimes displays garbage [0190]

Download: DirMaster v3.1.4 (568)

source: style64.org/dirmaster

C64 Big Game Pack: Spoil +3 / Frank Bruno’s Boxing +4DF …

January 14th, 2020 No comments

NEW TAG: C64 BIG GAME PACK

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • 105 Preview +2D
  • Soccer – Cup Finale
  • Alice – Escape from Wonderland Preview
  • Dungeons of Doom +6HD
  • Freeze64 +1D
  • Break & Enter Preview
  • Bored Gold Tune
  • Chiller 2 Preview +3
  • Street Fighter +3DFGI [us version]
  • Brain Death +2PF
  • Two on Two +D [IDE64 Release]
  • Amazon Tales
  • King’s Valley +
  • Amazon Tales +5D
  • Santas Funky Factory +1D
  • Kaiser +5DG [german]
  • Unhallowed +D
  • Grime 6502 +D
  • Cosmic Force Preview +
  • XCB Invaders +
  • Moonsweeper +4DG
  • Silverwolf – Part One +D
  • Neptune Lander Preview
  • The Dogboy – Part One +D
  • The Life of a Lone Electron +DS
  • Manic Miner 64DX
  • Stargate
  • CubeSim64 &DF
  • Magnetoball +1D
  • Deer Creek
  • Merry Christmas Shift
  • Jetdroid +2D
  • UFO Cownapper Preview +2
  • Hunter’s Moon +1PDF
  • Fold’em Preview
  • Operation: Sabotage
  • LVDVS +D
  • Atom Splitting +1D
  • Mindfield 20
  • 105 Preview 2 +2D
  • The Dogboy +DPS
  • Bombcatch +1HD
  • Spoil
  • Spoil +3
  • Elite 128 2.0
  • Frank Bruno’s Boxing +4DF
  • Color Clash Preview
  • 404 game perview
  • Silverwolf +DS
  • Math Challenge 128 [Commodore 128]
  • Jai Alai (Disk Version 2020) [spanish]
  • Goldrake +2 V18.0.0 Remake [seuck]
  • Words8 (Proper release: OK)

Download: All Games in One Archive (5190)

source: csdb.dk

The C64 Mini & Max. There are those who like it and those who don’t

January 12th, 2020 1 comment
The C64 Mini & Max.

The C64 Mini & Max. There are those who like it and those who don’t.

There are those who like and those who do not like said Totò in the movie “Totò in color“, personally they make me throw up both. I have nothing more to say about these two terrible objects that try to EMULATE the Commodore 64 and the VIC-20 and should remember the 80s.

Why did i buy them ? i bought them because i like to collect beautiful things and ugly things, useless things and even more useless things.

So there is no a real “why”, i can only say that i haven’t even tried them, they are still packaged and will remain packed forever.

Super Mario Bros 64 v1.2 from Zeropaige

December 31st, 2019 No comments

This is a little update of Super Mario Bros for the Commodore 64 from Zeropaige.

Changelog:

  • Fixed sprites on wrong pages in manual.
  • Removed debug border color change.

Download: Super Mario Bros 64 v1.2 (7804)

Super Mario Bros 64 v1.1 from Zeropaige

December 28th, 2019 No comments

This is a little update of Super Mario Bros for the Commodore 64 from Zeropaige.

Changelog:

  • Fixed detection of Schnedler Systems Turbo Master CPU.
  • Fixed player-brick bounce issue.
  • Joystick/keyboard routine made even more robust.
  • Various small visual fixes.
  • Gameloop runs slightly faster.

Download: Super Mario Bros 64 v1.1 (1284)

High Voltage SID Collection Update #72

December 22nd, 2019 No comments

The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike.

The work on the collection is done completely in the Team and contributors’ spare time and is proudly one of the largest and most accurate computer music collections known.

This update features (all approximates):

  • 507 new SIDs.
  • 146 fixed/better rips.
  • 3 repeats/bad rips eliminated.
  • 356 SID credit fixes.
  • 103 SID model/clock infos.
  • 10 tunes from /DEMOS/UNKNOWN/ identified.
  • 3 tunes from /GAMES/ identified.
  • 33 tunes moved out of /DEMOS/ to their composers’ directories.
  • 15 tunes moved out of /GAMES/ to their composers’ directories.

Download:

source: www.hvsc.c64.org

C64 Big Game Pack: Lily Lander +H / Ninja Hamster +4DGHI …

December 22nd, 2019 No comments

NEW TAG: C64 BIG GAME PACK

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Alien 8 V1.10
  • Bruce Lee – Duology V1.1
  • The Hut +DS
  • Alien 8 V1.10 +D
  • Offello
  • Space Orbs V1.1 &D
  • Frostbite +4D
  • Frostbite
  • Filmation Quadrilogy [EasyFlash]
  • Space Orbs +1D
  • Rose’s Curry Clicker +D
  • RobotFindsKitten
  • Frostbite +5D
  • Bat Attack +2DGH
  • From Out of the Snow +DS
  • Donkey Kong Jr. Game & Watch Preview
  • Donkey Kong Jr. Game & Watch Preview +2
  • Stopper +
  • Pas De Deux
  • Tethered
  • Ninja Hamster +4DGHI
  • Lily Lander Preview +H
  • Caveman +2
  • Caveman +4
  • Lily Lander Preview
  • Verschiebefaxen +1JDT
  • Lily Lander Preview 2
  • Lily Lander +H
  • Paccie 64 +1D
  • Hypochondriac +DS
  • Centipede +HG
  • Ninja Invasion Simulator Preview V3 +2
  • Samurai Pizza Cats Preview +
  • Crack Down +2
  • Santron +3
  • Tron 2020
  • Santron
  • Santron +2
  • Santron +6HD
  • Santron +2D
  • Santron +3
  • Math Busters +4DF
  • Florida Man Preview
  • Ping-Pong Classic +T
  • Perilous Swamp
  • Methodist [german]
  • Snokie ReM
  • Energy Auction
  • Duo Box
  • The Queen’s Footsteps Preview 2 +D
  • Jai Alai [spanish]
  • Illuminated 64 Preview
  • Streets of Rage Preview
  • Curtles Preview
  • R1-D1 Unit Attack +5DGH
  • Krakens +1J
  • Where in Europe Is Carmen Sandiego? + [EasyFlash]
  • Where in the USA Is Carmen Sandiego? + [EasyFlash]

Download: All Games in One Archive (6578)

source: csdb.dk

Commodore 128DCR (Boxed)

December 12th, 2019 No comments
Commodore 128DCR (Boxed)

The Commodore 128, also known as the C128, C-128, C= 128 is the last 8-bit home computer that was commercially released by Commodore Business Machines (CBM). Introduced in January 1985 at the CES in Las Vegas, it appeared three years after its predecessor, the bestselling Commodore 64.

The Commodore 128DCR model features a stamped-steel chassis in place of the plastic version of the C128D (with no carrying handle), a modular switched-mode power supply similar to that of the C128D, retaining that model’s detachable keyboard and internal 1571 floppy drive. A number of components on the mainboard were consolidated to reduce production costs and, as an additional cost-reduction measure, the 40 millimeter cooling fan that was fitted to the D model’s power supply was removed. However, the mounting provisions on the power supply subchassis were retained, as well as the two 12-volt DC connection points on the power supply’s printed circuit board for powering the fan. The C128DCR mounting provision is for a 60mm fan.

A significant improvement introduced with the DCR model was the replacement of the 8563 video display controller (VDC) with the more technically advanced 8568 VDC and equipping it with 64 kilobytes of video RAM—the maximum amount addressable by the device. The four-fold increase in video RAM over that installed in the “flat” C128 made it possible, among other things, to maintain multiple text screens in support of a true windowing system, or generate higher-resolution graphics with a more flexible color palette. Little commercial software took advantage of these possibilities.

The C128DCR is equipped with new ROMs dubbed the “1986 ROMs,” so-named from the copyright date displayed on the power-on banner screen. The new ROMs address a number of bugs that are present in the original ROMs, including an infamous off-by-one error in the keyboard decoding table, in which the ‘Q’ character would remain lower case when CAPS LOCK was active. Some software will only run on the DCR, due to dependencies on the computer’s enhanced hardware features and revised ROMs.

Despite the DCR’s improved RGB video capabilities, Commodore did not enhance BASIC 7.0 with the ability to manipulate RGB graphics. Driving the VDC in graphics mode continues to require the use of calls to screen-editor ROM primitives or their assembly language equivalents or by using third-party BASIC language extensions, such as Free Spirit Software’s “BASIC 8″, which adds high-resolution VDC graphics commands to BASIC 7.0.

Gallery:

source: wikipedia

Commodore VIC-1010/VC-1010 [USA/EURO] (BOXED)

December 6th, 2019 No comments
Commodore VIC-1010 [USA - EURO] (BOXED)

The VIC-1010 or VC-1010 is an optional expansion to the VIC-20 manufactured by Commodore. It plugs into the VIC-20′s game/expansion/bus port, providing 6 more such ports along the top.

The rest of the unit sits behind and a bit off to the right of the machine, preventing any obstruction of the VIC’s other ports. Built into the 1010 is a 220v/110v power supply to supplement the computer’s supply.

Gallery:

Commodore VIC 20 [USA - 1981] (Boxed)

December 3rd, 2019 2 comments
Commodore VIC 20 (USA - 1981)

This VIC 20 was one of the first model shipped in a rush from Japan to North America in early 1981 before production started in the US. Even the box art was just a quick rework of the Japanese VIC 1001 one.

Gallery:

source: oldcomputr.com

Commodore VIC-1001 & Rare Cartridge Software (Boxed)

December 1st, 2019 1 comment
Commodore VIC-1001 & Rare Cartridge Software (Boxed)

The Commodore VIC-1001 is the first computer in that series, being released only in Japan October 1980.

The computers that followed it, including the famous VIC-20, arrived in the American and European markets on the heels of its success. Aside from being first, the VIC-1001 also has the unique virtue of a modification from the standard Commodore PETSCII graphics set.

Being Japanese designed and born, this computer includes the Japanese “character” set, called “Katakana”.

The VIC-1001, like all other Commodore 8-bit computers, greets the user with a flashing READY prompt.

The operating system is built into the hardware of the computer, and the user interface is BASIC 2.0, a programming language Commodore purchased from Microsoft in the late 1970s.

The VIC featured 5 kilobytes of memory, and color graphics at a time when that was very uncommon, though it’s display is only capable of 22 characters per line.

The joystick port and game cartridge port are prominent features, as Commodore meant to market the VIC as a game console/computer hybrid. The cartridge port could also be used to expand the VIC-1001 memory.

Software on Cartridge:

  • Programmers; Aid PacK (VIC-1212) [BOXED]
  • Machine Language Monitor (VIC-1213)
  • Rally-X (VIC-1903) Red Label [BOXED]
  • Night Drive (VIC 1909) Red Label [BOXED]
  • Omega Race (VIC-1924) [BOXED]

Memory Expansion Cartridges:

  • 3K Ram Pack (VIC-1210) [BOXED]
  • Super Expander + 3k RAM (VIC-1211M) [BOXED]
  • 8k Ram Pack (VIC-1110) [BOXED]
  • 16k Ram Pack (VIC-1111) [BOXED]

Gallery:

Download: Japanese Kernal and Characters (715)

source: zimmer.net

Commodore Games System [C64 GS] (Boxed)

November 26th, 2019 No comments
Commodore  Games System [C64 GS] (Boxed)

I could not miss in my Collection another failure of Commodore ; the Commodore 64 Game System (64 GS)

Practically a Commodore 64C (PCB ASSY NO. 250469) castrated, without keyboard or possibility of connecting external peripherals, the only ports available besides the Cartridge port are the Video (Composite/S-Video/RF) port, 2 Joystick ports and Power supply.

NOTE: The Narco Police cartridge is not included in the original package.

Gallery:

source: wikipedia

Commodore MAX Machine (Mint/Boxed) + Software (Boxed)

November 25th, 2019 No comments
Commodore MAX Machine [Ultimax/VC-10] (Mint/Boxed) + Software (Boxed)

This is the Commodore MAX Machine (Ultimax/VC-10), as fascinating as it is useless and unusable.

The packaging of the Commodore MAX Machine is mint and nothing is missing, i could dare to say that it has never been used.

I don’t want to dwell on the technical features of the Commodore MAX Machine that can be easily found on the internet, so i leave you with the photos and a link at the end of the post.

Software on Cartridge:

  • Mini Basic I
  • Max Basic
  • Wizard of Wor (Commodore 64/Max Machine)
  • Super Alien
  • Omega Race
  • Radar Rat Race
  • Avengers
  • Road Race
  • Mole Attack
  • Jupiter Lander
  • Kick Man (Missing Box)

Gallery:

Download: Max Machine 325565 Rev B Schematics (692)

Source: C64-Wiki.com Max Machine One Wire Video Mod