from Homepage:
I designed this project after I recently dug my Commodore VIC-20 out of storage. Some of my game cartridges needed much cleaning, and even after that, some didn’t work anymore.
The Multicart was developed so that multiple games could be played on a single cartridge. The VIC-20 had many excellent arcade games like Pac Man, Donkey Kong, Frogger, Dig Dug, …ect.
This cartridge combines 32 of the best VIC-20 arcade games on one cartridge.
source: www.gamingenterprisesinc.com/vic20
Autopsy:
Datel’s 3 Slot Cartridge Expander for Commodore 64 (works on a 128 in 64 mode only).
Features:
- Accepts 3 Cartridges.
- Switch in/out any slot.
- Fully Buffered.
- Onboard safety fuse.
- High Grade PCB.
- Reset Button.
DLH’s Commodore Archive latest news:
- 1084-P Service Manual 314890-01 (1988 July) (39 pages)
- 1084-D PAL Service Manual (45 pages)
- Super Snapshot V5.2 (Dutch)
- Tech Topics Issue 29 1990 Apr-Jun (25 pages)
- Tech Topics Issue 30 1990 Jul-Sep (12 pages)
- Tech Topics Issue 31 1990 Oct-Dec (18 pages)
source: DLH Commodore Archive
Cartograph is a native Commodore 64 application created for designing tile-based maps/levels.
This versatile tool allows you to create maps and levels for your games, matrices and data for demos and tools and much more.
Changelog:
- New: “Data Types” support has been built in.
- New: press spacebar to print a space on the screen.
- New: top window changes color depending on which editing mode you are in. Gray = regular edit, blue = data edit.
- Fixed: the z-bug is fixed. we can now load files with z in the file name.
- Fixed: menu has been updated to American only spelling and the version # is now located in the bottom right corner (web site removed)
- Fixed: 40×25 screenshot save was not saving the very last byte. now it is.
- Fixed: project loader used to abort if an error was found (ie file not found). it now continues through and still tries to load all remaining project files.
- Fixed: when editing in multicolour mode and then going into menu, some text would appear in multicolour instead of hires.
source: arkanixlab.com
from Homepage:
CBMXfer is a GUI, or Front-End, to several command-line utilities. CBMXfer makes using those utilities easy by providing a familiar windows interface that removes the need to learn the commandline syntax of each program.
These commandline utilities are:
- CBM4WIN – transfers files/images to/from a real CBM drive connected via an ‘X-cable’ on the parallel port.
- CBMLINK – transfers files/images to/from a real CBM drive connected to a real CBM computer connected to the PC via a serial cable.
- C1541 – a utility from VICE that works with CBM Image Files (ie: D64/D81 files).
What can I do with it?
- Transfer files to or from real CBM drives.
- Create D64 and other images files from real CBM disks.
- Write D64 and other files back to real CBM disks.
- Transfer files from WITHIN Image Files.
- View Commodore BASIC listings for all machine types.
- Simple file operations like copy, delete, rename.
- Launch VICE and attach disk images plus autorun.
source: Steve J. Gray Homepage
A new Ftp archive is available with Plus/4 demo’s, documentation, games, magazines, parties and tools.
The archive is will be kept up to date by Luca. All changes are available in the txt file in the main folder.
source: commodore-gg.hobby.nl
Berzerk Redux for Commodore 64 is based on the classic arcade game Bezerk and is a multi-directional shooter video Arcade game from Stern Electronics.
source: noname.c64.org wikipedia
A free brand new C16/Plus4 special edition of Commodore Horizons Magazine is now available.
source: commodore16.com
This is a program that can playback sid files from the HVSC collection on a real c64.
SIDPLAY 64 v.05 beta (20/11/2009):
Added a long overdue IDE64 fix. Thanks to iAN COOG and Soci.
source: noname.c64.org
Autopsy:
from C64-Wiki:
The Commodore 1084, which was originally developed for the Amiga, is a very good colour monitor for the Commodore 64. With its many ports it can be used for connecting to many home and personal computers and can also be connected to video recorders, picture record players and TV tuners.
The Commodore 1084 has a good, sharp picture with luscious colours. All the important settings can be changed over regulators art the front or the back. While the 1084 only plays mono, the modell Commodore 1084S can also play stereo. Due to its good price performance ratio the 1084 was (and still is) very popular.
Download: Commodore 1084 Service Manual (2087)
source: c64-wiki.com
Autopsy:
The PLA chip (906114-01) used in the Commodore C64 is a generic 82S100 gate array with custom programming.
Its logic functions were dumped and reverse engineered by the community and are available from a variety of sources. This PLA uses the Xilinx CPLD XC9536 to emulate perfectly the PLA of the Commodore 64.
Download: Xilinx CPLD XC9536 JED C64 PLA + Eagle (2203)
source: zonadepruebas.com
Autopsy:
from Wikipedia:
The VIC-20 (Germany: VC-20; Japan: VIC-1001) is an 8-bit home computer which was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore’s first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units.
The VIC-20 was intended to be more economical than the PET computer. It was equipped with only 5 KB of RAM (of this, only 3583 Bytes were available to the user) and used the same MOS 6502 CPU as the PET. The VIC-20′s video chip, the MOS Technology VIC, was a general-purpose color video chip designed by Al Charpentier in 1977 and intended for use in inexpensive display terminals and game consoles, but Commodore couldn’t find a market for the chip. As the Apple II gained momentum with the advent of VisiCalc in 1979, Jack Tramiel wanted a product that would compete in the same segment, to be presented at the January 1980 CES. For this reason Chuck Peddle and Bill Seiler started to design a computer named TOI (The Other Intellect).
The TOI computer failed to materialize, mostly due to the fact that it required an 80-column character display which in turn required the MOS Technology 6564 chip. However, the chip could not be used in the TOI since it required very expensive static RAM to operate fast enough. In the meantime, freshman engineer Robert Yannes at MOS Technology (then a part of Commodore) had designed a computer in his home dubbed the MicroPET and finished a prototype with some help from Al Charpentier and Charles Winterble.
With the TOI unfinished, when Jack Tramiel was confronted with the MicroPET prototype, he immediately said he wanted it to be finished and ordered it to be mass-produced following a limited demonstration at the CES.
source: wikipedia
Webpage with some Commodore VIC-20 Games written by Jeffrey Daniels.
source: sleepingelephant.com
This shop offers selected open-source projects in kit form for the classical computers
Commodore C64 and VIC-20.
Like:
- C-64 EasyFlash.
- VIC-20 Final Expansion.
source: for8bits.com
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