From the Homepage.
ROM-el ROM Eliminator: Another project of mine requires a way to replace the 2364 ROMs on Commodore computers, so I started looking for a 2764 to 2364 adapter.
After designing one, I determined that DIP EPROMs are starting to get very expensive, so I set about designing a Flash version. My tentative name is ROM-el. Since Flash is considered ROM as well, the name is a bit off, but I liked it, and only the pedantic will probably care.
64Nic: 2 64NIC+ boards arrived on April 20, and I assembled one in the evening. Initial testing with Devia’s NIC-Test was unsuccessful, so I gave up for the night. After work on the 21st, I pored over the schematics and determined I had miscopied a resistor layout from Eric Pratt’s 64NIC design. The resistor must be tied to ground, not Vcc. Dubious that such a small change would make the board work, I nonetheless made the change and …. it did nothing.
I decided I’d ruined one board, so I assembled the second board, taking care to make the resistor mod before plugging it in. Devia’s NIC-Test worked immediately. Later, I tried the apparently ruined board and it also worked, so it appears I did not completely ruin the board.
Given the success, I immediately released the board to production that evening.
source: jbrain.com
Java Ice Team Tracker 64 is a java based music tracker (editor) for creating music for SID chip of Commodore 64. Instruments are totally based onto tables for full control of sound generation.
The new version comes with some bugs fixed and new features:
- Option: add the disable conditional compilation optimization.
- Option: you can select 4 type of frequencies table.
- Option: filter cut off frequency can now be in siddump format.
- Option: load/store position/size of pattern and instrument windows.
- Pattern: add an external separate windows.
- Pattern: paste can be indipendent for note/instrument/command.
- Pattern: notes in selection can be inc/dec for one octave or half step.
- Pattern: octave up/dn and instrument +/- can be activated by keyboard shortcut.
- Instrument: add missing notify background compilation for AD/SR/Wave changes.
- Instrument: fix bugged move of instrument in list.
- Packer: add missing write of ‘write order’
- Player: conditional compilation to remove instrument code not used.
- Player: can now use 4 tables of frequencies.
- Player: fix test of write order.
- Player: improve quality of sexy-hardrestart.
- Player: fix rel note in instrument that kill tone-portamento. Now you can skip hardrestart in tone-portamento by not use instrument in the line where you start portamento command.
- Song: add a progress indicator when loading/saving a song.
download: sourceforge.net
After this update, the collection should contain 36,000 SID files!
This update features (all approximates):
- 678 new SIDs
- 59 fixed/better rips
- 573 PlaySID/Sidplay1 specific SIDs eliminated
- 189 repeats/bad rips eliminated
- 482 SID credit fixes
- 135 SID model/clock infos
- 15 tunes from /DEMOS/UNKNOWN/ identified
- 10 tunes from /GAMES/ identified
- 36 tunes moved out of /DEMOS/ to their composers’ directories
- 11 tunes moved out of /GAMES/ to their composers’ directories
source: hvsc.c64.org
from Engadget: Look: there are purses, and then there are purses. Well, this one is none of those things. It’s a decent looking bag to begin with, but then… well, things get really fantastic.
Jeri Ellsworth took it upon herself to cram a Nintendo-on-a-chip and a Commodore 64-on-a-chip (her own creation) into the bag, along with an LCD. Then she connected up some NES controllers, which are velcroed onto the outside of the bag. The result looks awesome, and is also actually useable.
We haven’t heard anything about these guys being offered for sale, but we’re fairly certain that the august House of Dior will probably be ringing her up any day now. Seriously: this thing is a work of art.
source: engadget.com
ULoad is a loader system I developed for my Ultima gold cracks. This is a cleaned up version of the loader I developed for Ultima 3 Gold, which is a relatively basic 2-bit timed IRQ file loader.
It also allows you to save files, although it’s limited to overwriting existing files and cannot create new files. It supports a wide range of IEC drives, of course works on both PAL and NTSC, and also supports SuperCPU and DTV2 running in turbo mode.
source: paradroid.net/uload
Description:
- Commodore VIC-20 Generation Two
- Commodore VIC-20 Generation One (Pet Function key style)
- Commodore VC-20 (Pet Function key style)
- Commodore 64 Generation One (Pet Function key style)
- Commodore 64 Generation Two (The classic one)
- Commodore 64 G
- Commodore 64 Aldi
- Commodore 16
All Commodore’s are in perfect state and working like new.
Autopsy:
Description:
- Country: USA
- Most Common: Usa/Europe
- Rarity: Rare
- Year: 1977
from Wikipedia:
The Commodore 1530 (C2N) Datasette, was Commodore’s dedicated computer tape recorder.
It provided access to an inexpensive storage medium for Commodore’s 8-bit home/personal computers, notably the PET, VIC-20, and C64. A physically similar model Commodore 1531 was made for the Commodore 16 and Plus/4 series computers.
The Datasette contained built-in analog to digital converters and audio filters to convert the computer’s digital information into analog sound and vice versa (much like a modem does over a telephone line). Connection to the computer was done via a proprietary edge connector (Commodore 1530) or mini-DIN connector (Commodore 1531). The absence of recordable audio signals on this interface made the Datasette and its few clones the only cassette recorders usable with CBM’s machines, until aftermarket converters made the use of ordinary recorders possible.
source: wikipedia
Autopsy:
Description:
- Country: USA
- Most Common: Germany
- Rarity: Rare
- Year: 1981
from Wikipedia:
The VIC-20 (Germany: VC-20; Japan: VIC-1001) is an 8-bit home computer which was sold by Commodore Business Machines. The VIC-20 was announced in 1980,[1] roughly three years after Commodore’s first personal computer, the PET. The VIC-20 was the first microcomputer to sell one million units.
The VIC-20 was intended to be more economical than the PET computer. It was equipped with only 5 KB of RAM (of this, only 3583 Bytes was available to the user) and used the same MOS 6502 CPU as the PET. The VIC-20′s video chip, the MOS Technology VIC, was a general-purpose color video chip designed by Al Charpentier in 1977 and intended for use in inexpensive display terminals and game consoles, but Commodore couldn’t find a market for the chip. As the Apple II gained momentum with the advent of VisiCalc in 1979, Jack Tramiel wanted a product that would compete in the same segment, to be presented at the January 1980 CES. For this reason Chuck Peddle and Bill Seiler started to design a computer named TOI (The Other Intellect).
source: wikipedia
This game is a conversion for the Commodore C64. The original was made for the Vectrex Console in 1982.
The Commodore C64 version is written by Benson and Peiselulli of Trsistar and Red Sector Incorporated, the C00l music is made by Linus.
source: noname.c64.org
VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
source and download: dirkwhoffmann.de
Benjamin J. Heckendorn made a laptop of a Commodore C64. He used a modified C64c motherboard, original keyboard, 15″ TFT screen and a 1541-III DTV.
Ben also made the case for the laptop. The most work was to get the C64 motherboard and keyboard fit inside the laptop.
source: commodore-gg.hobby.nl benheck.com
A small PNG to C64 multicolor bitmap converter By Mix256. Creates a C64 runnable prg file from a 320x200x4 png file.
source: noname.c64.org
from Homepage:
The pictures of our april C= Show are online now.
source: commodore-gg.hobby.nl
Autopsy:
from Wikipedia:
The Final Cartridge III was a popular extension cartridge which was created for the Commodore 64 and Commodore 128, produced by Riska B.V. Home & Personal Computers. It offered a fast loader, increasing the speeds of the disk drive, and a freezer, allowing the program execution to be stopped to be resumed later.
Final Cartridge III Manual here
Thanks to Krille McKrill for his donation.
source: wikipedia rr.c64.org
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