Search Results

Keyword: ‘commodore’

Commodore VC20 Volks Computer

April 22nd, 2009 2 comments

Autopsy:

Description:

  • Country: USA
  • Most Common: Germany
  • Rarity: Rare
  • Year: 1981

from Wikipedia:

The VIC-20 (Germany: VC-20; Japan: VIC-1001) is an 8-bit home computer which was sold by Commodore Business Machines. The VIC-20 was announced in 1980,[1] roughly three years after Commodore’s first personal computer, the PET. The VIC-20 was the first microcomputer to sell one million units.

The VIC-20 was intended to be more economical than the PET computer. It was equipped with only 5 KB of RAM (of this, only 3583 Bytes was available to the user) and used the same MOS 6502 CPU as the PET. The VIC-20′s video chip, the MOS Technology VIC, was a general-purpose color video chip designed by Al Charpentier in 1977 and intended for use in inexpensive display terminals and game consoles, but Commodore couldn’t find a market for the chip. As the Apple II gained momentum with the advent of VisiCalc in 1979, Jack Tramiel wanted a product that would compete in the same segment, to be presented at the January 1980 CES. For this reason Chuck Peddle and Bill Seiler started to design a computer named TOI (The Other Intellect).

source: wikipedia

Complete Setup of my Commodore Amiga 1200

April 21st, 2009 No comments

Autopsy:

Description:

Todo:

  • Graphics glitches fix (E127R).

Fortress of Narzod for C64 by Tristar & Red Sector

April 19th, 2009 No comments

This game is a conversion for the Commodore C64. The original was made for the Vectrex Console in 1982.

The Commodore C64 version is written by Benson and Peiselulli of Trsistar and Red Sector Incorporated, the C00l music is made by Linus.

source: noname.c64.org

Categories: C64/SX64, DTV, News & Rumors, Today

VirtualC64 v1.0 Beta 7 for Mac OSx

April 11th, 2009 3 comments

virtualc64osxVirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

source and download: dirkwhoffmann.de

Commodore 64 Original Hardware Laptop

April 11th, 2009 No comments

Commodore 64 Original Hardware LaptopBenjamin J. Heckendorn made a laptop of a Commodore C64. He used a modified C64c motherboard, original keyboard, 15″ TFT screen and a 1541-III DTV.

Ben also made the case for the laptop. The most work was to get the C64 motherboard and keyboard fit inside the laptop.

source: commodore-gg.hobby.nl benheck.com

Categories: C64/SX64, News & Rumors, Today

PNG to C64 multicolor Bitmap Converter (Java)

April 10th, 2009 No comments

A small PNG to C64 multicolor bitmap converter By Mix256. Creates a C64 runnable prg file from a 320x200x4 png file.

source: noname.c64.org

Categories: C64/SX64, DTV, News & Rumors, Today

Pictures Commodore Show are Online

April 8th, 2009 No comments

from Homepage:

The pictures of our april C= Show are online now.

source: commodore-gg.hobby.nl

The Final Cartridge III

April 7th, 2009 10 comments

Autopsy:

from Wikipedia:

The Final Cartridge III was a popular extension cartridge which was created for the Commodore 64 and Commodore 128, produced by Riska B.V. Home & Personal Computers. It offered a fast loader, increasing the speeds of the disk drive, and a freezer, allowing the program execution to be stopped to be resumed later.

Final Cartridge III Manual here

Thanks to Krille McKrill for his donation.

source: wikipedia rr.c64.org

Original Floppy Drive Chinon for Commodore A2088XT

April 4th, 2009 No comments

The 1541U case for the 1541 Ultimate board has been released!

March 30th, 2009 1 comment

from Loriano Page:

After designing the case for the Minimig, some 1541 Ultimate users asked me to take on the rather difficult project of making a case for Gideon’s 1541 Ultimate board.

There have been a few different production runs of the 1541 ultimate boards. The case has been designed around and tested with batch 2 and batch 3 boards. I have also tested the case with one batch 4 and it fits nicely. Batch 1 is shorter than the more recent batch 2, 3 and 4, and does not fit in the case. A case just for batch 1 is in the works.

A lot of time, effort and money have gone in designing this case. I have tried to accommodate batch 2, batch 3 and batch 4 boards, their very subtle differences, boards with and without the Ethernet port and tried to make it work with both Commodore 64 models (classic and 64C) and at the same time include some of the users’ requests.

source: Loriano Pagni Homepage Order Page

DotBASIC Plus for the Commodore 64

March 29th, 2009 No comments

DotBASIC PlusIf you are interested in BASIC programming for the C-64, then you have probably used a BASIC Extension at some point.  Most of us are familiar with Commodore’s  Simons’ BASIC cartridge.   Unfortunately, most of these extensions aren’t very useful.  Simons’ BASIC, for example, has a pretty lousy set of commands.

Many of them are basically (pun) useless.  It’s also a very confusing set of commands — there are no consistent conventions used, making it necessary to constantly refer to the manual.

Further, a program written with Simons’ BASIC can only be run on a C-64 with a Simons’ BASIC cartridge.  Pretty limiting.

DotBASIC Plus is similar to other extensions in one way: you get a lot of new commands (or DotCommands, of course) — over 100 so far.  But that’s where the similarities end.

source: 8bitcentral.com

Categories: C64/SX64, DTV, News & Rumors, Today

C64 Game – UXB – The Unexploded Bomb

March 28th, 2009 No comments

UXBThis game is a Manic Miners style game with extra sub-games. It is programmed by Jason Fox and Adam Gilmore did the graphics and music. The game is actually more than 20 years old but was never released.

source: commodore-gg.hobby.nl gtw64.retro-net.de

Categories: C64/SX64, DTV, News & Rumors, Today

Some new Games for Commodore VIC-20

March 25th, 2009 No comments

Some new Games & Tools for VIC-20

  • Meteor Storm (an impossible mission)
  • Weather 20 (Conversion of the classic Commodore PET game Ouranos (Weather War). Inspired by Orion70′s version for software emulated 40 column VIC-20, this is a genuine 22 column version.)
  • Repel (A resurrected Space Invaders clone from a 1983 archive. Written in 100% machine code.)
  • Island of Secrets (Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it on your little colour computer!)

source: Denial (The Commodore VIC-20 forum)

1541 III MMC/SD-Card IEC-Drive

March 25th, 2009 2 comments

Autopsy:

from Project Homepage:

The 1541-III is a PIC microcontroller controlling an FAT16 MMC/SD card with .D64 files. It is connected to a Commodore computer  via the standard IEC-bus (the serial bus normally used to connect diskdrives and printers).

The main goal of the circuit is to behave like a 1541 disk drive (therefore the name 1541-III). The MMC/SD card contains D64-files (or normal .PRG files).

source: Project 1541 III

SD2Iec new stable Firmware Released

March 23rd, 2009 No comments

SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 microcontroller from the Atmel AVR microcontroller family. The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64.

Hardware and the microcontroller’s firmware is available as open source (GPL).

Changelog:

2009-03-20 – release 0.6.7a

  • Unknown.

source: sd2iec.de gitweb forum thread

Categories: Firmware, News & Rumors, Today