Search Results

Keyword: ‘ghtfall’

CBM-Command v2.0 Release Candidate

January 24th, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.0 Release Candidate – 2011-01-14

New Features:

  • Whole Disk Copying – Hotkey = “O” – This will copy a whole disk from one like drive to another like drive (ie. 1541 to 1541, 1571 to 1571) and also will copy a 1541 to a 1571.

Changes:

  • Bug fixes

Known Issues:

  • Deleting batches of files with more than 30 files does not work as expected as only the first 30 files are deleted. This is because of the way that deleting files alters the disk directory which prevents looping over the whole directory and selectively deleting files. Unfortunately I see no way around this as it’s impossible to cache the names of all the files to delete without some kind of temporary storage. This issue will not stop the release of Version 2.0.

source: cbmcommand.codeplex.com

Atari Game: CTetris4 (Gold Edition) by Hayden Doan

January 23rd, 2011 No comments

CTetris4 is a very Nice Tetяis clone for Atari 8 Bit Computers. The game is developed by Hayden Doan.

from Wikipedia:

Tetris is a puzzle video game originally designed and programmed by Alexey Pajitnov in the Soviet Union. It was released on June 6, 1984, while he was working for the Dorodnicyn Computing Centre of the Academy of Science of the USSR in Moscow.

He derived its name from the Greek numerical prefix tetra- (all of the game’s pieces, known as Tetrominoes, contain four segments) and tennis, Pajitnov’s favorite sport.

source: atariage.com wikipedia

Categories: Atari, News & Rumors, Today

C64 Game: Taipan

January 22nd, 2011 No comments

This is a new Graphics Adventure written in Basic language for Commodore 64. The game is developed by JCB of The Mean Team.

source: noname.c64.org

C64 Game: Space Trip

January 22nd, 2011 No comments

This is a new game for Commodore 64 developed by The New Dimension.

You are captain Steve Zappa, who has been transported to different star boads. Your mission is to clear all decks on each star ship from the crazy aliens that infest the ship.

Then hurry back to the computer console and teleport out of the star ship, and get back into your little space craft. You will then be taken aboard on to the next star ship, in which you have to complete each mission.

source: tnd64.unikat.sk lemon64.com

(Italian) Jurassic News numero #33

January 21st, 2011 2 comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

Micro SwinSID – Firmware update & AVR ISP Adapter

January 20th, 2011 2 comments

Micro SwinSID (SwinSID88) is a hardware replacement for legendary SID sound chip which was placed in every Commodore C64 computer and other devices.

On the Photo you can see the AVR ISP homebrew Adapter for programming the firmware.

Firmware update (10012011):

  • Much improved ADSR envelope fading based on a real SID counter design.
  • More soft filter.

Hardware tip:

To increase audio quality and volume level replace R4 (2k2) resistor with 1K. This will boost volume by about 50%

source: forum64.de

Categories: Firmware, News & Rumors, Today

TeleKbd64 for iPAD

January 19th, 2011 No comments

TeleKbd64 is a app for iPAD. TeleKbd64 displays a virtual keyboard that looks like an old Commodore 8 bit computer and let you control an emulator running on a PC on the same network.

Emulated keyboards: Compatible emulators:
  • Commodore 64
  • Commodore VIC 20
  • Commodore 16
  • Commodore 64 C and G
  • Commodore SX-64
  • VICE 2.2 x64
  • VICE 2.2 xVic
  • VICE 2.2 xPlu

source: itunes.apple.com

VirtualC64 v0.9.3 for Intel Macintosh OSx

January 16th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Introducing cheatbox. Travel back in time by reverting to automatically taken snapshot states
  • T64, PRG, and P00 files can now be mounted as virtual disk
  • Restructured and refactored all Objective-C classes
  • Fixed a bug that caused unallocated memory to be freed

Note: The version numbering scheme is changed to comply with the update framework.

source: dirkwhoffmann.de

Mike has released a new version of C64-Archiv v3.3

January 10th, 2011 No comments

C64-Archiv descriptions:

  • Scans and stores your C64 – (games) – collection with only a few clicks.
  • Easily manages your C64-programs by creating your own categories and selections.
  • Starts the C64-programs in different emulators.
  • Delivers instructions for the emulators VICE, CCS64, HOXS64 and EMU64.
  • Works with tools e.g. 64Copy, D64Lister or DirMaster.
  • Stores the C64-programs from files with the extensions: .D64, .D71, .P00, .PRG e. .T64.
  • Stores files by name with the extensions: .TAP, .VSF (VICE-snapshot-file) and .C64 (CCS64-session-file).
  • Stores text and information files with the extensions: .TXT, .NFO and .DIZ
  • Stores PDF files.
  • Searches archiv files with the extensions: .ZIP, .7Z and .CAB
  • GameBase frontend with the possibility to download games.
  • GameBase view with up to 30 columns.
  • Supports multi-language (currently: Englisch, French, Italian and German)

Version v3.3 – What’s new?

  • New: G64 and D81-files can be stored.
  • New: RAR-files can be stored.
  • New: Main window and the import dialog were improved.
  • New: MRU lists.
  • FIXED: Various minor bugs.

source: Mikes Pages

Graph2Font v3.9.0.5 (Lite/Full)

January 10th, 2011 No comments

TomaszTebeBiela has released an update of the program Graph2Font v3.9.0.5.

This project began many years ago as a simple graphics converter for Atari but over the years the features are significantly increased. The converter runs under Windows.

source: g2f.atari8.info

Categories: Atari, News & Rumors, Today

NightfallCrew Poster

January 9th, 2011 No comments

I have created a funny Poster with some things from my Museum.

Download: NightfallCrew Poster (29Mb / 4677 x 3307)

OS Contiki v2.5 RC1 Binary released

January 8th, 2011 2 comments

Contiki is a small, open source, highly portable, multitasking computer operating system developed for use on a number of memory-constrained networked systems ranging from 8-bit computers to embedded systems on microcontrollers, including sensor network motes.

The name Contiki comes from Thor Heyerdahl’s famous Kon-Tiki raft.

The Contiki 2.x contains only very little assembler coding and even less target-specific assembler coding. This allowed for easy porting to targets beside the C64 namely the C128 and Apple II. Porting to other cc65 targets wasn’t done due to missing Ethernet hardware.

The major changes are:

  • Support of the Atari 8-bit machines with the ethernet cart described on http://www.atari8ethernet.com
  • FTP client app (only download although UI suggests upload too)
  • Twitter client with OAuth workaround (using SuperTweet.net)
  • New high contrast color scheme for Contiki UI apps on the C64.

source: lemon64.com wikipedia cbm8bit.com

Atari Game: Gwobby Strikes Back! v1.1

January 7th, 2011 No comments

Jason “Gwobby” Kendall has released a new Version of his game Gwobby Strikes Back! with a lots of new features and fixes.

What’s New in this Update?

  • Over one hundred and thirty thousand different levels.
  • Improved animation, sprites.
  • Additional sequences assassination.
  • Hard platforms are maintained by the first 4 levels.
  • The ball can give extra power force.
  • The ball under renewed at the early levels.
  • Press any key during the boot screen to go intros.
  • The game is a little faster, better jumps and many other minor improvements.

source: atarionline.pl

Categories: Atari, News & Rumors, Today

New Years Disc 5th edition (2011) for Atari

January 6th, 2011 No comments

This is the 5th edition of the New Years Disc for Atari. In this issue you can find a lots of interesting things to begin a new year with our beloved Atari.

In this issue you can find:

[Disc one]:

  • Kleeblatt and Schneemann done by me.
  • Jacfield Badekapp Miel and 3 by JAC!.
  • Atallax to map & PG.
  • 2011 Intro to Heaven.
  • Happy New Year by Sikorski.

[Disc two]:

  • Spectipede to Rybags.
  • Happy 2011 Inspiration Soft bby.
  • Spectipede code notes by me, text by Rybags.

source: atarionline.pl

Categories: Atari, News & Rumors, Today

(Italian) Primo meeting Retrocommodore del 2011

January 5th, 2011 No comments

Sorry, this entry is only available in Italian.

Categories: Event(s), News & Rumors, Today