Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- Text rendering bug fix to disassembly window.
- Added trace till IRQ/NMI function.
- Potential missed breakpoint while tracing bug fix.
- Miscellaneous monitor GUI fixes and improvements.
- VIC sprite collision timing fixes.
- VIC phase 2 fetch fix for Ruined Art demo.
- Improved CPU disassembly monitor. Instruction based scrolling. Separate CPU windows allow both clock step and instruction step with ablility to step through the IRQ and NMI cycles.
- VIC raster line and cycle is displayed.
- Fix to CIA Timer B bug.
- ALT Q key nuisance fixed.
source: hoxs64.net
A new version of Vice is released, the famous C64 (VIC-20/DTV…) emulator comes to the version v2.3.
What is new with the 2.3 release? Click here.
source: vice-emu.sourceforge.net sourceforge.net
VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.
I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
Bug fixes and enhancements:
- New screen geometry. New values reflect width, height, and aspect ratio of a real PAL or NTSC machine.
- Added controls for shifting and zooming screen borders.
- Improved drag’n'drop. Thumbnail images can now be dragged from one emulator window to another.
- Added finder icons for all supported document types.
- D64, T64, PRG, and P00 files can now be opened via the open file dialog (Open menu)
- New background texture and startup animation.
source: dirkwhoffmann.de
VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.
I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
Bug fixes and enhancements:
- Introducing cheatbox. Travel back in time by reverting to automatically taken snapshot states
- T64, PRG, and P00 files can now be mounted as virtual disk
- Restructured and refactored all Objective-C classes
- Fixed a bug that caused unallocated memory to be freed
Note: The version numbering scheme is changed to comply with the update framework.
source: dirkwhoffmann.de
Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9)
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- Fixes to the key matrix.
- Fixed Time Of Day alarm fail to trigger bug that was introduced in v1.0.5.27 that may cause the game Hypersports to get stuck on the clay shooting part.
- Audio resample mode is now on when restoring default settings.
- Adjusted all VIC $D011 and $D016 mode change transitions to give pixel exact output.
- Improved keyboard matrix emulation. Space bar now works correctly in the Nitro 16 demo.
- Adjusted VIC light-pen timing.
- Adjusted CIA6526A IRQ timing.
- Common code base now supports both x86 and x64 compiles. (x64 bit version is tested on Windows 7 with full DirectX install).
- Added WinXP styles that use common control library 6.
- Adjusted audio sync.
source: hoxs64.net
From the Yape homepage:
Exactly 10 years has passed since the first public alpha (or rather: WIP) of Yape saw the light of day. It is just as unbelievable as it can get… sheesh.
It started off as an attempt at a more intelligent disassembler when I realized how much fun it really is to learn the hardware AND C++ programming at the same time while dealing with my all time favourite hobby.
I thought this anniversary would be also a nice opportunity to abandon the rather clumsy versioning I have been following in the past. Anyway I have not got much time to make a long rant here, so you will be spared :-)
v1.0 compared to v0.86 are as follows:
- 32-bit and automatic bitdepth option in fullscreen mode (8 bit full screen mode might be slow under newer Windoze’s)
- Copy & paste to/from the clipboard now respects upper/lower case mode.
- Partially implemented 48 bps mode of the T6721A speech LSI.
- G64 image support is no longer read only (yay, at last)
- Reading from open address space.
- Plenty of bugfixes (drive, TED, autostart, monitor etc.)
source: yape.homeserver.hu
Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven.
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- More settings options CIA6526(A).
- Improved the VIC emulation for an pixel exact output.
- Adjusted IRQ DMA behaviour.
- Restore key bug fixed.
- Optimised the DirectX video device creation.
- Many corrections of the VIC emulation.
- Added light pen IRQ re-trigger behaviour.
source: hoxs64.net
VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
Changelog:
Fixed in beta 11
- 1. Fixed a bug that caused the emulator to crash during startup.
Fixed in beta 10
- 1. Emulator is now a native snow leopard app.
- 2. Internal communication between emulator and GUI has been rewritten from scratch.
- 3. Fixed a bug that caused the emulator to crash when importing the reset image in NTSC mode.
Fixed in beta 9
- 1. Emulator now supports US keyboards (thanks, Carl!)
- 2. Source code is now compatible with gcc 4.2 and XCode 3.2
- 3. Emulator can now handle D64 images with different file sizes.
- 4. Fixed a bug that caused sporadic crahes under snow leopard.
source: dirkwhoffmann.de
A new version of the Amiga Emulator is available.
Visit the Homepage for the Changelog.
source: winuae.net
A new version of the Emu64 is now Online.
It is totally in German language and i have some problems to translate the newest Features in English language.
source: emu64.de
A new version of Vice is released, the famous C64 emulator comes to the version v2.2.
Click here for the Changelog.
source: vice-emu.sourceforge.net
From the Yape homepage:
Now the summer hiatus is over, a small update to Yape is ready. Mainly tape related fixes/features but let us not forget the simple external assembler that is now added to the monitor and is available via the A (or .) command, just like for the good ole TEDMON.
It could still be improved but for now it’ll suffice I guess. It also supports illegal opcodes, of course.
But here’s the full log of what’s been changed:
- Implemented a simple assembler in the external monitor (yay, at last!)
- Tape head adjust dialog for wave samples.
- Optionally invert tape sample input signal (soundcards may invert the phase while recording WAV’s)
- Tape fast forward and rewind in 15 sec steps.
- TAP’s with non-native encoding now supported (C64, VIC20 frequencies)
- Bugfixes (sound, tape)
source: yape.homeserver.hu
Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista.
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
2 October 2009 v1.0.5.28
- Bug fix to correct a 32 bit integer overflow bug that causes incorrect emulation behaviour after 1 hour and 13 minutes of continuous use.
source: hoxs64.net
Commodore 64 Emulator it´s finally here.
The best-selling single personal computer of all time, with over 30 million units sold worldwide.
Play classic games as they become available via the App Store.
Key Features:
- Original Commodore 64 game graphics.
- Original SID sound.
- Auto-save, to continue exactly where you left off.
- Realistic joystick and beautifully crafted C64 keyboard.
- Portrait and Landscape play.
- Vertical and Fullscreen gaming (auto rotate for iPod users).
- + 5 Great Games for free (Dragons Den, Le Mans, Jupiter Lander, Arctic Shipwreck and Jack Attack)
- and much more…
source: c64iphone.com
VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
Changelog:
Fixed in beta 8
- Joystick handler has been rewritten from scratch. It’s now message based and supports hot plugging.
- Fixed a race condition that could cause the emulator to crash during shutdown.
- Fixed some minor GUI issues.
source and download: dirkwhoffmann.de
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