Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Cauldron +4DF
- Jump Ninja +3HF
- Vault Man 2 Preview +2
- Jump Ninja
- JANI +2 [seuck]
- JANI [seuck]
- Blocks +J
- Meadowbrook Nine
- Minesweeper 64
- Petscii-Poker 2016
- Flying Cobra RX +2 [seuck]
- Underland Preview
- Frogger Arcade Prv 2
- Guardian +4DGH
- Little Knight Arthur +6D
- Little Knight Arthur +6HD
- Rupert and the Toymaker’s Party +3DG
- Hideous Bill and the Gi-Gants +3D
- Crow Boy Preview &D
- Hideous Bill and the Gi-Gants +4DGH
- Chichen Itza
- Blasteroids 101% +6DGHF
- Dragonfire 101% +2DGMF
- Rock Maze (Reset Edition) +4PH 100%
- Rock Maze (Reset Edition)
- Rock Maze (Reset Edition) +4PH
- Beach Head 1a ReM V2 + Source Code
- Miner 2049′er ReM V2 + Source Code
- Castles of Dr Creep 3 ReM V2 + Source Code
- Lode Runner X ReM V2 + Source Code
- Lode Runner(s) ReM V2 + Source Code
- EF C64GS Collection 200-1 Bugfix [easyflash]
- Manic Miner ReM + Source Code
- Return of Heracles +M
- Boulder Dashes ReM + Source Code
Download: All Games in One Archive (3713)
source: csdb.dk
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.6.0 (D64/CRT) + Manual (939)
source: csdb.dk
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.5.3 + Manual (913)
source: csdb.dk
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.5.2 + Manual (952)
source: csdb.dk
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.5.1 + Manual (907)
source: csdb.dk
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
- A USB version which allows to connect the floppy disk drive interface of the computer to a PC via a USB cable.
- A SDCARD version which allows to emulate floppy disks which images are stored in a SDCARD.
Release notes for the HxCFloppyEmulator software v2.1.4.0:
- New Loader : *.ANA AnaDisk file loader.
- New Loader : VFDDAT file loader.
- New Loader : Densei Sirius VFD DAT Loader.
- New Writer : *.DIM writer.
- New Writer : *.ADZ writer.
- New Writer : *.TRD Writer.
- New Loader : Atari ST *.STW Loader.
- New Writer : Atari ST *.STW Writer.
- New Writer : Atari ST *.ST Writer.
- New Writer : Atari ST *.STX Writer.
- STX Loader/Writer : Flakey bits mask support added, Loader/writer improved.
- SCP Loader/Writer : Loader/writer improved.
- D88 Loader : Gap3 setting corrected.
- Dos disk browser : More disks layouts.
- libhxcfe : New track support : AED6200P.
- XML format definitions : Mictrotan 65 TANDOS.
- Flux Stream Analyzer : Possible segmentation fault corrected.
- Flux Stream Analyzer : Input filtering reduced.
- Kryoflux Stream Loader (*XX.X.raw) / analyser : NFA over index support added.
- Track editor : Add & Remove track functions added.
- Track editor : RPM & Bitrate change functions added.
- Track editor : Insertion function added.
- Track editor : Negative offset support.
- Disk viewer : Image CRC32, library version and file name displayed.
- Disk viewer : Track(s) type displayed.
- Disk viewer : Cells density displayed.
- Progess bar added for the loaders/writers.
- SD/USB Emulator setting window : Advanced pinout settings added.
- Code sources fixes/changes for GCC, Clang and VS2015 x86 & x64 compilation support.
- And many more fixes and improvements..
Download:
source: hxc2001.free.fr lotharek.pl
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.5.0 + Manual (912)
source: csdb.dk
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Hyper Circuit +23D
- The Catacombs of Cherubim +4
- Rust’n'Steel +4C
- Yloa’s Complex Preview
- Qualot +3E
- Rogue Preview
- Voivod Attack +22D
- Yloa Preview
- Hummdinger +18D
- Block’n'Tropic +6
- Urban Warrior + [seuck]
- Energy Warrior +20D
- Yucatan +27D
- Girlguard Preview [german]
- Alley Cat +18D
- Quak Attak +18D
- Block’n'Tropic +6
- Zodiac +23D
- Kong 64 +28D
- Que +2
- Dragonfire +2DGMF 101%
- Code Hunter +17D
- Ladybug 2015
- Ladybug 2015 +1H
- Dragonfire +2F 101%
- Chicken Chase +15D
- Denarius +28D
- Quantarallax Preview +2
- Sputnik Preview
- Wildfire Preview
- Worron +3
- Flimbo’s Quest Preview +2
- Galax-i-birds +27D
- Nuker Preview V2 +4
- Firefighter Mario +3
- Łazik
- Frogger Arcade Preview
- Robocop +8DFHIR 101%
- Squirm 2 Preview
- Robotfindskitten
- Vault Man 2 Preview
- Ferris’s Christmas Caper +17D
- Cosmic Warrior +1 [inglish]
- Robo +
- Squid Jump Preview
- Slither X +1
Download: All Games in One Archive (3497)
source: csdb.dk
This is a program that can playback .SID files found in the HVSC collection on a real Commodore 64/128.
You will find different versions of SP64 in this package, most of themwill work on all devices. But I suggest you use the correct version for for your device, since they might contain special commands.
Versions of the program:
- sidplay64-reu-1541u2cmd.prg – 1541 Ultimate II version with REU.
- sidplay64-reu-sd2iec.prg – SD2IEC version with REU.
- sidplay64-reu-1541u-netdrive.prg – 1541 Ultimate & Netdrive with REU.
- sidplay64-reu-iec-cmd-ide64.prg – CMD drives, IDE64 devices & other IEC devices, with REU.
- sidplay64-reu-normal.prg – REU version for 1541, 1571, 1581 and clones of these.
- sidplay64-normal.prg – Standard version for 1541, 1571, 1581 and clones.
- sidplay64-1541u-netdrive.prg – 1541 Ultimate & Netdrive.
- sidplay64-iec-cmd-ide64.prg- CMD drives, IDE64 devices & other IEC devices.
- sidplay64-sd2iec.prg – SD2IEC.
(The 1541U2 software iec mode has been disabled for this build.)
Download: SIDPlay 64 (SP64) v1.0.0 (1105)
source: sourceforge.net
CBM prg Studio Version 3.5.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
Improvements:
- Assembler:
- Reporting of page boundary crossings for branching instructions.
- Choose character set for TEXT directive.
- General:
- Editing tools (Select to end/start of screen/doc etc.)
- Comment blocks
- Debugger:
- Show effective address of next instruction.
Bugs Fixed:
- Assembler:
- Low of high byte of labels could fail.
- Occasionally wrong target machine type with ‘generate and launch.’
- Problems with a comment character after a comment character or in a string.
- Problem with a label as a destination when the label is on the same line as the macro definition.
- ‘Align’ incorrect when already on align boundary.
- Debugger:
- Wrong return address shown.
- BASIC:
- Statistics tool not coping with ‘rem’ in strings.
See the help for a complete list of new features and fixed bugs.
Note In this version, each target machine can have its own default project directory. If you are upgrading from a previous version (before version 2.5.1) of CBM prg Studio you may be asked to set up your project directories again. Your current projects will not be affected.
Download: CBM prg Studio v3.6.0 (996)
source: ajordison.co.uk
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- The Wasps and the Apples +T
- Petscii-Poker
- Petscii Poker &D
- Time of Silence V1.0
- Midnight Resistance +8DFHR
- Chest Bump 101% +MF
- Sprint 1 +2H
- Motorman Preview +M
- Lorella +3ME
- Vendetta [easyflash]
- Quadrant 4 +2
- Quadrofender +5
- Athanor Preview
- The Evil Dead +3DGMH
- Storm Warrior +3D
- Scorched Earth Preview
- Wizard Saga Preview 2 +2
- The Last Breakout +
- Quadrofender +5F
- Gameboy Tetris V2 Preview +J
- Dragon’s Cave +19D
- Quadrant 4 +2F
- U91306 – Eidothea – The Daughter of Protheus [seuck]
- Zamzara Preview Pack +6
- Quod Init Exit v1.5
- The Soul Gem of Martek Preview +D
- Sunburst +14D
- Gulp!! And Arrow Graphics &D
- Jump Ninja Preview +
- Mining +2D
Download: All Games in One Archive (4030)
source: csdb.dk
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.4.3 + Manual (1009)
source: csdb.dk
Commodore VIC-20: latest games from VIC-20 Denial forum.
Download: All Games in One Archive (1511)
source: VIC-20 Denial Forum
Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.
Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.
This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.
Download: Relaunch64 v3.3.5 (Windows/OSx/Linux) (1182)
source: popelganda.de
Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.
This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.
The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick
The HXC Usb (Gotek) firmware supports:
Flashing the Gotek floppy emulator with HxC firmware:
source: hxc2001.com
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