Archive

Posts Tagged ‘software’

durexForth (Forth for Commodore 64)

February 7th, 2009 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

download: noname.c64.org
wikipedia: forth

SHO-FLI Converter Update 1 – (C) 2009 Algorithm / Algotech

February 4th, 2009 No comments

SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.

It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in.  Plus there does not seem to be any converters released.

HISTORY:

UPDATE 1 – 04/02/09

  • Implemented R,G,B,Brightness/Contrast Sliders.
  • YUV Color Reduction/Compare Option.
  • Quick Preview option.
  • Two additional Ordered Dither.

download: noname.c64.org

Java Ice Team Tracker 64 (JITT64) v1.0.1

February 2nd, 2009 No comments

Java Ice Team Tracker 64Java Ice Team Tracker 64 is a java based music tracker (editor) for creating music for SID chip of Commodore 64. Instruments are totally based onto tables for full control of sound generation.
The new version comes with some bugs fixed and new features:

  • Option: temp directory is automatically given by the systemOption: activate the disable real time compilation option.
  • Option: add Nimbus theme.
  • Patterns: add cut functions and shortcut to cut/copy/paste/clear/select.
  • Patterns: add mute/unmute playing of the voice.
  • Tracks: fix semaphore red bug when press play and no compilation in background done.
  • Tracks: Report when there is a sound problem (sometimes the sound core library is not able to have a free sound line to use) when playing the tune.
  • Player: fix track repetition command errors.
  • Player: fix note transpose for instrument.

download: sourceforge.net

DirMaster v2.1 from Style

February 1st, 2009 No comments

 

DirMaster is a Windows-based GUI tool useful for the management of common (and uncommon) emulator formats (such as .d64, .d81, .t64, etc) as well as native archival formats (such as .arc, .sda, .lnx, etc).

New in this version:

  • .t64 *write* support.
  • .t64 “Run In” support.
  • disk/archive content preview on file open dialog.
  • remembers window location/size between launches.
  • cross linked sector check.
  • “Run In” can now operate from a transient disk or tape image; this creates a temporary image which is passed to the chosen emulator; temp images are deleted when DirMaster exits.
  • configurable character replacements for exported file names.
  • and various other user interface tweaks and bug fixes.

source: style64.org

SHO-FLI Converter – (C) 2009 Algorithm / Algotech

January 29th, 2009 No comments

SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.

It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in.  Plus there does not seem to be any converters released.

download: noname.c64.org

SJLOAD C64/C64Dtv Fast Loader

January 23rd, 2009 No comments

SJLOAD is a C64/C64DTV software fastloader. Its main difference from normal fastloaders is that it only works with Jiffy-enabled drives and uses the Jiffy protocol. This makes it handy for people who have a Jiffy-enabled drive (also new hardware such as SD2IEC) but do not want to make the hardware changes necessary for exchanging the C64 kernal.

SJLOAD speed is a bit higher than normal Jiffy since SJLOAD uses the same protocol but a different implementation (it disables the VICII during load etc.). With an SD2IEC, SJLOAD is about 15% faster than a normal Jiffy kernal.

SJLOAD is loosely based on VDOS (1986) by Edward Carroll. However, the fast loading routines have been replaced completely by 1570.

download: picobay.com/dtv_wiki

Categories: C64/SX64, DTV, News & Rumors, Today

Pushover 64 (Preview) a Italian game for C<64

January 19th, 2009 2 comments

Commodore 64 Porting from the original Amiga game by Ocean.

download the latest build here: pushover64

forum thread: ready64.org

Categories: C64/SX64, DTV, News & Rumors, Today

Gameboy Color Trainer source example

January 18th, 2009 1 comment

This is a very old trainer menu for Gameboy/Color made by me for Nightfall & Eurasia, i have decided to release the source.

Source comments are in Italian Language. The archive contain: source,data (rnc packed),compiler/linker (windows 2000/xp) and a .bat (batch file) for build the release.

Download: Gameboy Color trainer example by nightfall (2097)

Physical Drive Image Creator v0.9.1

January 10th, 2009 1 comment

74521Physical Drive Image Creator V0.9 is freeware Win32 tool which allows you to create full backup of your physical media (CF, hard disk drive) into an image file (raw data image) which can be used in the VICE (WinVICE) C64 emulator with enabled IDE64 card support.

Of course, you are not limited to IDE64 media. The image can be later restored back to physical media.

download: noname.c64.org

64COPY v4.42 by Peter Schepers

January 9th, 2009 No comments

A DOS-based utility for C64 image  files that  understands  most  emulator  image formats (D64, T64, D71, D81,  D80,  D82, DNP, D2M, G64, NX, PC64, CRT, X64, ARK, LBR, ARC, SDA, SPY, CPK and the  ZipCode family) as well  as  DOS  binaries,  and converts between them.

It  also  has  a powerful  6502  Disassembler,   Text/HEX Editor, File Viewer, BASIC unlister, D64 HEX   Editor,   Directory    Customizer, CheckTape, CheckDisk, CheckZipCode (4  & 6-pack), CheckCRT, CheckG64 and decoding HQX and UU files. Many DOS functions are also included, as well as lots of  other goodies.

Copyright by Peter Schepers 1994-2009

download: noname.c64.org

Categories: C64/SX64, News & Rumors, Today

Make Waves v1.00 by FMan

January 4th, 2009 No comments

Make Waves is a command line utility to make sinus waves for demos and such.

Each wave is composed of one or more discrete waveforms, which can be created independently. You can make waves that represent a full sine wave, any half of it or a quarter. You can also set a range between 0 and 255 to get suitable values for example to position sprites at the correct height.

You are also able to set a variable length for each wave up to 256 bytes.

download: noname.c64.org

Categories: C64/SX64, DTV, News & Rumors, Today

Of je worst lust a DTV demo by HeMa!

January 4th, 2009 No comments

Credits:

  • Code: Het Meisje van de Vleeswarenafdeling
  • Music: Red of The Judges
  • Text: De Toiletjuffrouw
  • Charset: Het Meisje van de Vleeswarenafdeling

download: noname.c64.org

Categories: DTV, News & Rumors, Today

7up Sprite Editor v2.01 by kerm1t

January 4th, 2009 No comments

Kerm1t released a new sprite editor called 7up Sprite Editor v2.0. This sprite editor can be used on a Windows computer to generate sprites for the Commodore Different 16 color palette. Copy and Paste. More than 8 sprites and HiRes palette

Latest Change:

  • 2009-01-02, bugfix: switch between mc|hires
  • 2008-12-21, bugfix: saving >= 10frame gif, loading non-transp.gif
  • 2008-12-21, V2.0 release
  • 2008-10-19, scroller-intro
  • 2008-04-20, changed asm-tmpl (header was corrupt)
  • 2008-04-19, 1.01 fixes saving bug
  • 2008-04-18, 2nd release
  • 2008-02-24, initial release (pre-alpha)

V2.01 fixes:

  • switching between mc|hires.
  • saving >= 10frame gif.
  • loading non-transp.gif.

download: noname.c64.org

Dtvtrans+ v1.0

November 29th, 2008 No comments

dtvtrans is a PC <-> C64DTV V2/V3 transfer solution. It uses a cable connected between the parallel port of the PC and a joystick port on the C64DTV. (port 1, port 2 and the user port supported).

The transfer speed is roughly 15 Kbyte/s PC -> DTV and 13 KByte/s DTV -> PC. Used with Lallafa’s dtv2ser+usb hardware it is roughly 17 KByte/s PC -> DTV and 19 KByte/s DTV -> PC.

dtvtrans+ 1.0 (20081122) 1570 Changelog:

  • [PC] disable safe setup by default due to problems with some setups
  • [PC] exit on transfer errors
  • [PC] updated autoflash helper (fixes AT49BV163A)

download: picobay.com/dtv_wiki

Categories: DTV, News & Rumors, Today

SD2Browse v0.5 – File Browser for sd2iec

November 8th, 2008 No comments

SD2Browse by Hannu Nuotio. Changelog: v.0.5 – 8.11.2008

  • bugfix: load end address was ignored.
  • using kernal screen clear to save some bytes.

Files:

  • sd2brwse*.prg – precompiled versions (see “Versions”)
  • sd2brwse.a – the main source file
  • config.def – configuration file
  • Makefile – for easier development
  • readme.txt – this file

download: sd2browse05 (1861) - 14.94 kB

The new name for the project is: CBM FileBrowser

source: Petscii Forums